Exemplo n.º 1
0
#pragma warning restore IDE0079 // Remove unnecessary suppression
        private void ParseHexadecimalNumber(ref TokenInfo info)
        {
            _builder.Clear();
            ConsumeHexDigits();
            var isHexFloat = false;

            if (TextWindow.PeekChar() == '.')
            {
                TextWindow.AdvanceChar();
                isHexFloat = true;
                _builder.Append('.');
                ConsumeHexDigits();
            }

            if (CharUtils.AsciiLowerCase(TextWindow.PeekChar()) == 'p')
            {
                TextWindow.AdvanceChar();
                isHexFloat = true;
                _builder.Append('p');
                if (TextWindow.PeekChar() is '+' or '-')
                {
                    _builder.Append(TextWindow.NextChar());
                }
                ConsumeDecimalDigits(_builder);
            }

            var(isUnsignedLong, isSignedLong, isComplex) = (false, false, false);

            if (TextWindow.AdvanceIfMatches("ull", true))
            {
                if (isHexFloat)
                {
                    AddError(ErrorCode.ERR_LuajitSuffixInFloat);
                }
                else
                {
                    isUnsignedLong = true;
                }
            }
            else if (TextWindow.AdvanceIfMatches("ll", true))
            {
                if (isHexFloat)
                {
                    AddError(ErrorCode.ERR_LuajitSuffixInFloat);
                }
                else
                {
                    isSignedLong = true;
                }
            }
            else if (TextWindow.AdvanceIfMatches("i", true))
            {
                isComplex = true;
            }

            info.Text = TextWindow.GetText(intern: true);
            if (!_options.SyntaxOptions.AcceptUnderscoreInNumberLiterals && info.Text.IndexOf('_') >= 0)
            {
                AddError(ErrorCode.ERR_UnderscoreInNumericLiteralNotSupportedInVersion);
            }
            if (!Options.SyntaxOptions.AcceptLuaJITNumberSuffixes && (isUnsignedLong || isSignedLong || isComplex))
            {
                AddError(ErrorCode.ERR_NumberSuffixNotSupportedInVersion);
            }

            if (isUnsignedLong)
            {
                if (!ulong.TryParse(TextWindow.Intern(_builder), NumberStyles.AllowHexSpecifier, CultureInfo.InvariantCulture, out var result))
                {
                    AddError(ErrorCode.ERR_NumericLiteralTooLarge);
                }

                info.ValueKind  = ValueKind.ULong;
                info.ULongValue = result;
            }
            else if (isSignedLong)
            {
                if (!long.TryParse(TextWindow.Intern(_builder), NumberStyles.AllowHexSpecifier, CultureInfo.InvariantCulture, out var result))
                {
                    AddError(ErrorCode.ERR_NumericLiteralTooLarge);
                }

                info.ValueKind = ValueKind.Long;
                info.LongValue = result;
            }
            else if (isComplex)
            {
                var result = 0d;
                try
                {
                    result = HexFloat.DoubleFromHexString(TextWindow.Intern(_builder));
                }
                catch (OverflowException)
                {
                    AddError(ErrorCode.ERR_DoubleOverflow);
                }

                info.ValueKind    = ValueKind.Complex;
                info.ComplexValue = new Complex(0, result);
            }
            else if (isHexFloat || _options.SyntaxOptions.HexIntegerFormat == IntegerFormats.NotSupported)
            {
                if (!_options.SyntaxOptions.AcceptHexFloatLiterals)
                {
                    AddError(ErrorCode.ERR_HexFloatLiteralNotSupportedInVersion);
                }

                var result = 0d;
                try
                {
                    result = HexFloat.DoubleFromHexString(TextWindow.Intern(_builder));
                }
                catch (OverflowException)
                {
                    AddError(ErrorCode.ERR_DoubleOverflow);
                }
                info.ValueKind   = ValueKind.Double;
                info.DoubleValue = result;
            }
            else
            {
                if (!long.TryParse(TextWindow.Intern(_builder), NumberStyles.AllowHexSpecifier, CultureInfo.InvariantCulture, out var result))
                {
                    AddError(ErrorCode.ERR_NumericLiteralTooLarge);
                }
                switch (_options.SyntaxOptions.HexIntegerFormat)
                {
                case IntegerFormats.Double:
                    info.ValueKind   = ValueKind.Double;
                    info.DoubleValue = result;
                    break;

                case IntegerFormats.Int64:
                    info.ValueKind = ValueKind.Long;
                    info.LongValue = result;
                    break;

                default:
                    throw ExceptionUtilities.UnexpectedValue(_options.SyntaxOptions.HexIntegerFormat);
                }
            }
        }
Exemplo n.º 2
0
        private void ScanStringLiteral(ref TokenInfo info, bool allowEscapes = true)
        {
            var quoteCharacter = TextWindow.PeekChar();

            if (quoteCharacter == '\'' || quoteCharacter == '"')
            {
                TextWindow.AdvanceChar();
                _builder.Length = 0;
                while (true)
                {
                    char ch = TextWindow.PeekChar();
                    if (ch == '\\' && allowEscapes)
                    {
                        // normal string & char constants can have escapes
                        char c2;
                        ch = this.ScanEscapeSequence(out c2);
                        _builder.Append(ch);
                        if (c2 != SlidingTextWindow.InvalidCharacter)
                        {
                            _builder.Append(c2);
                        }
                    }
                    else if (ch == quoteCharacter)
                    {
                        TextWindow.AdvanceChar();
                        break;
                    }
                    else if (SyntaxFacts.IsNewLine(ch) ||
                             (ch == SlidingTextWindow.InvalidCharacter && TextWindow.IsReallyAtEnd()))
                    {
                        //String and character literals can contain any Unicode character. They are not limited
                        //to valid UTF-16 characters. So if we get the SlidingTextWindow's sentinel value,
                        //double check that it was not real user-code contents. This will be rare.
                        Debug.Assert(TextWindow.Width > 0);
                        this.AddError(ErrorCode.ERR_NewlineInConst);
                        break;
                    }
                    else
                    {
                        TextWindow.AdvanceChar();
                        _builder.Append(ch);
                    }
                }

                info.Text = TextWindow.GetText(true);
                if (quoteCharacter == '\'')
                {
                    info.Kind = SyntaxKind.CharacterLiteralToken;
                    if (_builder.Length != 1)
                    {
                        this.AddError((_builder.Length != 0) ? ErrorCode.ERR_TooManyCharsInConst : ErrorCode.ERR_EmptyCharConst);
                    }

                    if (_builder.Length > 0)
                    {
                        info.StringValue = TextWindow.Intern(_builder);
                        info.CharValue   = info.StringValue[0];
                    }
                    else
                    {
                        info.StringValue = string.Empty;
                        info.CharValue   = SlidingTextWindow.InvalidCharacter;
                    }
                }
                else
                {
                    info.Kind = SyntaxKind.StringLiteralToken;
                    if (_builder.Length > 0)
                    {
                        info.StringValue = TextWindow.Intern(_builder);
                    }
                    else
                    {
                        info.StringValue = string.Empty;
                    }
                }
            }
            else
            {
                info.Kind = SyntaxKind.None;
                info.Text = null;
            }
        }
Exemplo n.º 3
0
        private string ParseShortString()
        {
            _builder.Clear();
            var delim = TextWindow.NextChar();

            LorettaDebug.Assert(delim is '"' or '\'' or '`');

            char ch;

            while (!IsAtEnd(ch = TextWindow.PeekChar()) && ch != delim)
            {
                var charStart = TextWindow.Position;
                switch (ch)
                {
                    #region Escapes

                case '\\':
                {
                    var escapeStart = TextWindow.Position;
                    TextWindow.AdvanceChar();

                    switch (ch = TextWindow.PeekChar())
                    {
                    case '\n':
                    case '\r':
                    {
                        _builder.Append(TextWindow.NextChar());
                        char ch2;
                        if (CharUtils.IsNewLine(ch2 = TextWindow.PeekChar()) &&
                            ch != ch2)
                        {
                            _builder.Append(TextWindow.NextChar());
                        }
                        break;
                    }

                    case 'a':
                        TextWindow.AdvanceChar();
                        _builder.Append('\a');
                        break;

                    case 'b':
                        TextWindow.AdvanceChar();
                        _builder.Append('\b');
                        break;

                    case 'f':
                        TextWindow.AdvanceChar();
                        _builder.Append('\f');
                        break;

                    case 'n':
                        TextWindow.AdvanceChar();
                        _builder.Append('\n');
                        break;

                    case 'r':
                        TextWindow.AdvanceChar();
                        _builder.Append('\r');
                        break;

                    case 't':
                        TextWindow.AdvanceChar();
                        _builder.Append('\t');
                        break;

                    case 'v':
                        TextWindow.AdvanceChar();
                        _builder.Append('\v');
                        break;

                    case '\\':
                        TextWindow.AdvanceChar();
                        _builder.Append('\\');
                        break;

                    case '\'':
                        TextWindow.AdvanceChar();
                        _builder.Append('\'');
                        break;

                    case '"':
                        TextWindow.AdvanceChar();
                        _builder.Append('"');
                        break;

                    case 'z':
                        TextWindow.AdvanceChar();

                        while (CharUtils.IsWhitespace(TextWindow.PeekChar()))
                        {
                            TextWindow.AdvanceChar();
                        }

                        if (!_options.SyntaxOptions.AcceptWhitespaceEscape)
                        {
                            AddError(escapeStart, TextWindow.Position - escapeStart, ErrorCode.ERR_WhitespaceEscapeNotSupportedInVersion);
                        }
                        break;

                    case '0':
                    case '1':
                    case '2':
                    case '3':
                    case '4':
                    case '5':
                    case '6':
                    case '7':
                    case '8':
                    case '9':
                    {
                        var parsedCharInteger = parseDecimalInteger(escapeStart);
                        if (parsedCharInteger != char.MaxValue)
                        {
                            _builder.Append(parsedCharInteger);
                        }
                        break;
                    }

                    case 'x':
                    {
                        TextWindow.AdvanceChar();
                        var parsedCharInteger = parseHexadecimalEscapeInteger(escapeStart);
                        if (parsedCharInteger != char.MaxValue)
                        {
                            _builder.Append(parsedCharInteger);
                        }

                        if (!_options.SyntaxOptions.AcceptHexEscapesInStrings)
                        {
                            AddError(escapeStart, TextWindow.Position - escapeStart, ErrorCode.ERR_HexStringEscapesNotSupportedInVersion);
                        }
                    }
                    break;

                    case 'u':
                    {
                        TextWindow.AdvanceChar();
                        var parsed = parseUnicodeEscape(escapeStart);
                        _builder.Append(parsed);

                        if (!_options.SyntaxOptions.AcceptUnicodeEscape)
                        {
                            AddError(escapeStart, TextWindow.Position - escapeStart, ErrorCode.ERR_UnicodeEscapesNotSupportedLuaInVersion);
                        }
                    }
                    break;

                    default:
                        if (!_options.SyntaxOptions.AcceptInvalidEscapes)
                        {
                            // Skip the character after the escape.
                            TextWindow.AdvanceChar();
                            AddError(escapeStart, TextWindow.Position - escapeStart, ErrorCode.ERR_InvalidStringEscape);
                        }
                        break;
                    }
                }
                break;

                    #endregion Escapes

                case '\n':
                case '\r':
                {
                    _builder.Append(TextWindow.NextChar());
                    char ch2;
                    if (CharUtils.IsNewLine(ch2 = TextWindow.PeekChar()) &&
                        ch != ch2)
                    {
                        _builder.Append(TextWindow.NextChar());
                    }

                    AddError(charStart, TextWindow.Position - charStart, ErrorCode.ERR_UnescapedLineBreakInString);
                }
                break;

                default:
                    _builder.Append(TextWindow.NextChar());
                    break;
                }
            }

            if (TextWindow.PeekChar() == delim)
            {
                TextWindow.AdvanceChar();
            }
            else
            {
                AddError(ErrorCode.ERR_UnfinishedString);
            }

            return(TextWindow.Intern(_builder));

            char parseDecimalInteger(int start)
            {
                var  readChars = 0;
                var  num       = 0;
                char ch;

                while (readChars < 3 && CharUtils.IsDecimal(ch = TextWindow.PeekChar()))
                {
                    TextWindow.AdvanceChar();
                    num = (num * 10) + (ch - '0');
                    readChars++;
                }

                if (readChars < 1 || num > 255)
                {
                    AddError(start, TextWindow.Position - start, ErrorCode.ERR_InvalidStringEscape);
                    return(char.MaxValue);
                }

                return((char)num);
            }

            ulong parseHexadecimalNumber(int start, int maxDigits, ErrorCode lessThanZeroErrorCode)
            {
                var readChars = 0;
                var num       = 0L;

                while (readChars < maxDigits)
                {
                    var peek = TextWindow.PeekChar();
                    if (CharUtils.IsDecimal(peek))
                    {
                        TextWindow.AdvanceChar();
                        num = (num << 4) | (uint)(peek - '0');
                    }
                    else if (CharUtils.IsHexadecimal(peek))
                    {
                        TextWindow.AdvanceChar();
                        num = (num << 4) | (uint)(10 + CharUtils.AsciiLowerCase(peek) - 'a');
                    }
                    else
                    {
                        break;
                    }
                    readChars++;
                }

                if (readChars < 1)
                {
                    AddError(start, TextWindow.Position - start, lessThanZeroErrorCode);
                    return(0UL);
                }

                return((ulong)num);
            }

            char parseHexadecimalEscapeInteger(int start) =>
            (char)parseHexadecimalNumber(start, 2, ErrorCode.ERR_InvalidStringEscape);

            string parseUnicodeEscape(int start)
            {
                var missingOpeningBrace = TextWindow.PeekChar() is not '{';

                if (!missingOpeningBrace)
                {
                    TextWindow.AdvanceChar();
                }

                var codepoint = parseHexadecimalNumber(start, 16, ErrorCode.ERR_HexDigitExpected);

                var missingClosingBrace = TextWindow.PeekChar() is not '}';

                if (!missingClosingBrace)
                {
                    TextWindow.AdvanceChar();
                }

                if (missingOpeningBrace)
                {
                    AddError(start, TextWindow.Position - start, ErrorCode.ERR_UnicodeEscapeMissingOpenBrace);
                }
                if (missingClosingBrace)
                {
                    AddError(start, TextWindow.Position - start, ErrorCode.ERR_UnicodeEscapeMissingCloseBrace);
                }
                if (codepoint > 0x10FFFF)
                {
                    AddError(start, TextWindow.Position - start, ErrorCode.ERR_EscapeTooLarge, "10FFFF");
                    codepoint = 0x10FFFF;
                }

                // Return the codepoint itself if it's in the BMP.
                // NOTE: It *is* technically incorrect to consider a surrogate
                // an Unicode codepoint but Lua accepts it so we do it as well.
                if (codepoint <= 0xFFFF)
                {
                    return(char.ToString((char)codepoint));
                }

                return(char.ConvertFromUtf32((int)codepoint));
            }
        }
Exemplo n.º 4
0
        private void ScanMultiLineRawStringLiteral(ref TokenInfo info, int startingQuoteCount)
        {
            info.Kind = SyntaxKind.MultiLineRawStringLiteralToken;

            // The indentation-whitespace computed from the very last line of the raw string literal
            var indentationWhitespace = PooledStringBuilder.GetInstance();

            // The leading whitespace of whatever line we are currently on.
            var currentLineWhitespace = PooledStringBuilder.GetInstance();

            try
            {
                // Do the first pass, finding the end of the raw string, and determining the 'indentation whitespace'
                // that must be complimentary with all content lines of the raw string literal.
                var afterStartDelimiter = TextWindow.Position;
                Debug.Assert(SyntaxFacts.IsNewLine(TextWindow.PeekChar()));

                var contentLineCount = 0;
                while (ScanMultiLineRawStringLiteralLine(startingQuoteCount, indentationWhitespace.Builder))
                {
                    contentLineCount++;
                }

                // If the initial scan failed then just bail out without a constant value.
                if (this.HasErrors)
                {
                    return;
                }

                // The trivial raw string literal is not legal in the language.
                if (contentLineCount == 0)
                {
                    this.AddError(
                        position: TextWindow.Position - startingQuoteCount,
                        width: startingQuoteCount,
                        ErrorCode.ERR_RawStringMustContainContent);
                    return;
                }

                // Now, do the second pass, building up the literal value.  This may produce an error as well if the
                // indentation whitespace of the lines isn't complimentary.

                // Reset us to right after the starting delimiter.  Note: if we fail to generate a constant value we'll
                // ensure that we reset back to the original end we scanned to above.
                var tokenEnd = TextWindow.Position;
                TextWindow.Reset(afterStartDelimiter);
                Debug.Assert(SyntaxFacts.IsNewLine(TextWindow.PeekChar()));

                for (var currentLine = 0; currentLine < contentLineCount; currentLine++)
                {
                    AddMultiLineRawStringLiteralLineContents(
                        indentationWhitespace.Builder,
                        currentLineWhitespace.Builder,
                        firstContentLine: currentLine == 0);

                    // If processing the line produced errors, then bail out from continued processing.
                    if (this.HasErrors)
                    {
                        break;
                    }
                }

                info.StringValue = this.HasErrors ? "" : TextWindow.Intern(_builder);

                // Make sure that even if we fail to determine the constant content value of the string that
                // we still consume all the way to original end that we computed.
                TextWindow.Reset(tokenEnd);
            }
            finally
            {
                indentationWhitespace.Free();
                currentLineWhitespace.Free();
            }
        }
        // Implements a faster identifier lexer for the common case in the
        // language where:
        //
        //   a) identifiers are not verbatim
        //   b) identifiers don't contain unicode characters
        //   c) identifiers don't contain unicode escapes
        //
        // Given that nearly all identifiers will contain [_a-zA-Z0-9] and will
        // be terminated by a small set of known characters (like dot, comma,
        // etc.), we can sit in a tight loop looking for this pattern and only
        // falling back to the slower (but correct) path if we see something we
        // can't handle.
        //
        // Note: this function also only works if the identifier (and terminator)
        // can be found in the current sliding window of chars we have from our
        // source text.  With this constraint we can avoid the costly overhead
        // incurred with peek/advance/next.  Because of this we can also avoid
        // the unecessary stores/reads from identBuffer and all other instance
        // state while lexing.  Instead we just keep track of our start, end,
        // and max positions and use those for quick checks internally.
        //
        // Note: it is critical that this method must only be called from a
        // codepath that checked for IsIdentifierStartChar or '@' first.
        private bool ScanIdentifier_FastPath(ref TokenInfo info)
        {
            if ((_mode & LexerMode.MaskLexMode) == LexerMode.DebuggerSyntax)
            {
                // Debugger syntax is wonky.  Can't use the fast path for it.
                return(false);
            }

            var currentOffset        = TextWindow.Offset;
            var characterWindow      = TextWindow.CharacterWindow;
            var characterWindowCount = TextWindow.CharacterWindowCount;

            var startOffset = currentOffset;

            while (true)
            {
                if (currentOffset == characterWindowCount)
                {
                    // no more contiguous characters.  Fall back to slow path
                    return(false);
                }

                switch (characterWindow[currentOffset])
                {
                case '&':
                    // CONSIDER: This method is performance critical, so
                    // it might be safer to kick out at the top (as for
                    // LexerMode.DebuggerSyntax).

                    // If we're in a cref, this could be the start of an
                    // xml entity that belongs in the identifier.
                    if (InXmlCrefOrNameAttributeValue)
                    {
                        // Fall back on the slow path.
                        return(false);
                    }

                    // Otherwise, end the identifier.
                    goto case '\0';

                case '\0':
                case ' ':
                case '\r':
                case '\n':
                case '\t':
                case '!':
                case '%':
                case '(':
                case ')':
                case '*':
                case '+':
                case ',':
                case '-':
                case '.':
                case '/':
                case ':':
                case ';':
                case '<':
                case '=':
                case '>':
                case '?':
                case '[':
                case ']':
                case '^':
                case '{':
                case '|':
                case '}':
                case '~':
                case '"':
                case '\'':
                    // All of the following characters are not valid in an
                    // identifier.  If we see any of them, then we know we're
                    // done.
                    var length = currentOffset - startOffset;
                    TextWindow.AdvanceChar(length);
                    info.Text       = info.StringValue = TextWindow.Intern(characterWindow, startOffset, length);
                    info.IsVerbatim = false;
                    return(true);

                case '0':
                case '1':
                case '2':
                case '3':
                case '4':
                case '5':
                case '6':
                case '7':
                case '8':
                case '9':
                    if (currentOffset == startOffset)
                    {
                        return(false);
                    }
                    else
                    {
                        goto case 'A';
                    }

                case 'A':
                case 'B':
                case 'C':
                case 'D':
                case 'E':
                case 'F':
                case 'G':
                case 'H':
                case 'I':
                case 'J':
                case 'K':
                case 'L':
                case 'M':
                case 'N':
                case 'O':
                case 'P':
                case 'Q':
                case 'R':
                case 'S':
                case 'T':
                case 'U':
                case 'V':
                case 'W':
                case 'X':
                case 'Y':
                case 'Z':
                case '_':
                case 'a':
                case 'b':
                case 'c':
                case 'd':
                case 'e':
                case 'f':
                case 'g':
                case 'h':
                case 'i':
                case 'j':
                case 'k':
                case 'l':
                case 'm':
                case 'n':
                case 'o':
                case 'p':
                case 'q':
                case 'r':
                case 's':
                case 't':
                case 'u':
                case 'v':
                case 'w':
                case 'x':
                case 'y':
                case 'z':
                case '$':
                    // All of these characters are valid inside an identifier.
                    // consume it and keep processing.
                    currentOffset++;
                    continue;

                // case '@':  verbatim identifiers are handled in the slow path
                // case '\\': unicode escapes are handled in the slow path
                default:
                    // Any other character is something we cannot handle.  i.e.
                    // unicode chars or an escape.  Just break out and move to
                    // the fast path.
                    return(false);
                }
            }
        }
        /// <summary>
        /// This method is essentially the same as ScanIdentifier_SlowPath,
        /// except that it can handle XML entities.  Since ScanIdentifier
        /// is hot code and since this method does extra work, it seem
        /// worthwhile to separate it from the common case.
        /// </summary>
        /// <param name="info"></param>
        /// <returns></returns>
        private bool ScanIdentifier_CrefSlowPath(ref TokenInfo info)
        {
            Debug.Assert(InXmlCrefOrNameAttributeValue);

            int start = TextWindow.Position;

            this.ResetIdentBuffer();

            if (AdvanceIfMatches('@'))
            {
                // In xml name _annotation values, the '@' is part of the value text of the identifier
                // (to match dev11).
                if (InXmlNameAttributeValue)
                {
                    AddIdentChar('@');
                }
                else
                {
                    info.IsVerbatim = true;
                }
            }

            while (true)
            {
                int  beforeConsumed = TextWindow.Position;
                char consumedChar;
                char consumedSurrogate;

                if (TextWindow.PeekChar() == '&')
                {
                    if (!TextWindow.TryScanXmlEntity(out consumedChar, out consumedSurrogate))
                    {
                        // If it's not a valid entity, then it's not part of the identifier.
                        TextWindow.Reset(beforeConsumed);
                        goto LoopExit;
                    }
                }
                else
                {
                    consumedChar      = TextWindow.NextChar();
                    consumedSurrogate = SlidingTextWindow.InvalidCharacter;
                }

                // NOTE: If the surrogate is non-zero, then consumedChar won't match
                // any of the cases below (UTF-16 guarantees that members of surrogate
                // pairs aren't separately valid).

                bool isEscaped = false;
top:
                switch (consumedChar)
                {
                case '\\':
                    // NOTE: For completeness, we should allow xml entities in unicode escape
                    // sequences (DevDiv #16321).  Since it is not currently a priority, we will
                    // try to make the interim behavior sensible: we will only attempt to scan
                    // a unicode escape if NONE of the characters are XML entities (including
                    // the backslash, which we have already consumed).
                    // When we're ready to implement this behavior, we can drop the position
                    // check and use AdvanceIfMatches instead of PeekChar.
                    if (!isEscaped && (TextWindow.Position == beforeConsumed + 1) &&
                        (TextWindow.PeekChar() == 'u' || TextWindow.PeekChar() == 'U'))
                    {
                        Debug.Assert(consumedSurrogate == SlidingTextWindow.InvalidCharacter, "Since consumedChar == '\\'");

                        info.HasIdentifierEscapeSequence = true;

                        TextWindow.Reset(beforeConsumed);
                        // ^^^^^^^ otherwise \u005Cu1234 looks just like \u1234! (i.e. escape within escape)
                        isEscaped = true;
                        SyntaxDiagnosticInfo error;
                        consumedChar = TextWindow.NextUnicodeEscape(out consumedSurrogate, out error);
                        AddCrefError(error);
                        goto top;
                    }

                    goto default;

                case '_':
                case 'A':
                case 'B':
                case 'C':
                case 'D':
                case 'E':
                case 'F':
                case 'G':
                case 'H':
                case 'I':
                case 'J':
                case 'K':
                case 'L':
                case 'M':
                case 'N':
                case 'O':
                case 'P':
                case 'Q':
                case 'R':
                case 'S':
                case 'T':
                case 'U':
                case 'V':
                case 'W':
                case 'X':
                case 'Y':
                case 'Z':
                case 'a':
                case 'b':
                case 'c':
                case 'd':
                case 'e':
                case 'f':
                case 'g':
                case 'h':
                case 'i':
                case 'j':
                case 'k':
                case 'l':
                case 'm':
                case 'n':
                case 'o':
                case 'p':
                case 'q':
                case 'r':
                case 's':
                case 't':
                case 'u':
                case 'v':
                case 'w':
                case 'x':
                case 'y':
                case 'z':
                {
                    // Again, these are the 'common' identifier characters...
                    break;
                }

                case '0':
                case '1':
                case '2':
                case '3':
                case '4':
                case '5':
                case '6':
                case '7':
                case '8':
                case '9':
                {
                    if (this._identLen == 0)
                    {
                        TextWindow.Reset(beforeConsumed);
                        goto LoopExit;
                    }

                    // Again, these are the 'common' identifier characters...
                    break;
                }

                case ' ':
                case '$':
                case '\t':
                case '.':
                case ';':
                case '(':
                case ')':
                case ',':
                case '<':
                    // ...and these are the 'common' stop characters.
                    TextWindow.Reset(beforeConsumed);
                    goto LoopExit;

                case SlidingTextWindow.InvalidCharacter:
                    if (!TextWindow.IsReallyAtEnd())
                    {
                        goto default;
                    }

                    TextWindow.Reset(beforeConsumed);
                    goto LoopExit;

                default:
                {
                    // This is the 'expensive' call
                    if (this._identLen == 0 && consumedChar > 127 && SyntaxKindFacts.IsIdentifierStartCharacter(consumedChar))
                    {
                        break;
                    }
                    else if (this._identLen > 0 && consumedChar > 127 && SyntaxKindFacts.IsIdentifierPartCharacter(consumedChar))
                    {
                        //// BUG 424819 : Handle identifier chars > 0xFFFF via surrogate pairs
                        if (SyntaxKindFacts.IsFormattingChar(consumedChar))
                        {
                            continue;                                             // Ignore formatting characters
                        }

                        break;
                    }
                    else
                    {
                        // Not a valid identifier character, so bail.
                        TextWindow.Reset(beforeConsumed);
                        goto LoopExit;
                    }
                }
                }

                this.AddIdentChar(consumedChar);
                if (consumedSurrogate != SlidingTextWindow.InvalidCharacter)
                {
                    this.AddIdentChar(consumedSurrogate);
                }
            }

LoopExit:
            if (this._identLen > 0)
            {
                // NOTE: If we don't intern the string value, then we won't get a hit
                // in the keyword dictionary!  (It searches for a key using identity.)
                // The text does not have to be interned (and probalbly shouldn't be
                // if it contains entities (else-case).

                var width = TextWindow.Width;                 // exact size of input characters

                // id buffer is identical to width in input
                if (this._identLen == width)
                {
                    info.StringValue = TextWindow.GetInternedText();
                    info.Text        = info.StringValue;
                }
                else
                {
                    info.StringValue = TextWindow.Intern(this._identBuffer, 0, this._identLen);
                    info.Text        = TextWindow.GetText(intern: false);
                }

                return(true);
            }
            else
            {
                info.Text        = null;
                info.StringValue = null;
                TextWindow.Reset(start);
                return(false);
            }
        }
        private bool ScanIdentifier_SlowPath(ref TokenInfo info)
        {
            int start = TextWindow.Position;

            this.ResetIdentBuffer();

            info.IsVerbatim = TextWindow.PeekChar() == '@' && TextWindow.PeekChar(1) == '"';
            var isAnnoStart = !info.IsVerbatim && TextWindow.PeekChar() == '@';

            if (info.IsVerbatim || isAnnoStart)
            {
                TextWindow.AdvanceChar();
            }

            while (true)
            {
                char surrogateCharacter = SlidingTextWindow.InvalidCharacter;
                bool isEscaped          = false;
                char ch = TextWindow.PeekChar();
top:
                switch (ch)
                {
                case '\\':
                    if (!isEscaped && TextWindow.IsUnicodeEscape())
                    {
                        // ^^^^^^^ otherwise \u005Cu1234 looks just like \u1234! (i.e. escape within escape)
                        info.HasIdentifierEscapeSequence = true;
                        isEscaped = true;
                        ch        = TextWindow.PeekUnicodeEscape(out surrogateCharacter);
                        goto top;
                    }

                    goto default;

                case '$':
                    goto LoopExit;

                case SlidingTextWindow.InvalidCharacter:
                    if (!TextWindow.IsReallyAtEnd())
                    {
                        goto default;
                    }

                    goto LoopExit;

                case '_':
                case 'A':
                case 'B':
                case 'C':
                case 'D':
                case 'E':
                case 'F':
                case 'G':
                case 'H':
                case 'I':
                case 'J':
                case 'K':
                case 'L':
                case 'M':
                case 'N':
                case 'O':
                case 'P':
                case 'Q':
                case 'R':
                case 'S':
                case 'T':
                case 'U':
                case 'V':
                case 'W':
                case 'X':
                case 'Y':
                case 'Z':
                case 'a':
                case 'b':
                case 'c':
                case 'd':
                case 'e':
                case 'f':
                case 'g':
                case 'h':
                case 'i':
                case 'j':
                case 'k':
                case 'l':
                case 'm':
                case 'n':
                case 'o':
                case 'p':
                case 'q':
                case 'r':
                case 's':
                case 't':
                case 'u':
                case 'v':
                case 'w':
                case 'x':
                case 'y':
                case 'z':
                {
                    // Again, these are the 'common' identifier characters...
                    break;
                }

                case '0':
                case '1':
                case '2':
                case '3':
                case '4':
                case '5':
                case '6':
                case '7':
                case '8':
                case '9':
                {
                    if (this._identLen == 0)
                    {
                        goto LoopExit;
                    }

                    // Again, these are the 'common' identifier characters...
                    break;
                }

                case ' ':
                case '\t':
                case '.':
                case ';':
                case '(':
                case ')':
                case ',':
                    // ...and these are the 'common' stop characters.
                    goto LoopExit;

                case '<':
                    if (this._identLen == 0 && this.ModeIs(LexerMode.DebuggerSyntax) && TextWindow.PeekChar(1) == '>')
                    {
                        // In DebuggerSyntax mode, identifiers are allowed to begin with <>.
                        TextWindow.AdvanceChar(2);
                        this.AddIdentChar('<');
                        this.AddIdentChar('>');
                        continue;
                    }

                    goto LoopExit;

                default:
                {
                    // This is the 'expensive' call
                    if (this._identLen == 0 && ch > 127 && SyntaxKindFacts.IsIdentifierStartCharacter(ch))
                    {
                        break;
                    }
                    else if (this._identLen > 0 && ch > 127 && SyntaxKindFacts.IsIdentifierPartCharacter(ch))
                    {
                        //// BUG 424819 : Handle identifier chars > 0xFFFF via surrogate pairs
                        if (SyntaxKindFacts.IsFormattingChar(ch))
                        {
                            if (isEscaped)
                            {
                                SyntaxDiagnosticInfo error;
                                TextWindow.NextCharOrUnicodeEscape(out surrogateCharacter, out error);
                                AddError(error);
                            }
                            else
                            {
                                TextWindow.AdvanceChar();
                            }

                            continue;                                             // Ignore formatting characters
                        }

                        break;
                    }
                    else
                    {
                        // Not a valid identifier character, so bail.
                        goto LoopExit;
                    }
                }
                }

                if (isEscaped)
                {
                    SyntaxDiagnosticInfo error;
                    TextWindow.NextCharOrUnicodeEscape(out surrogateCharacter, out error);
                    AddError(error);
                }
                else
                {
                    TextWindow.AdvanceChar();
                }

                this.AddIdentChar(ch);
                if (surrogateCharacter != SlidingTextWindow.InvalidCharacter)
                {
                    this.AddIdentChar(surrogateCharacter);
                }
            }

LoopExit:
            var width = TextWindow.Width;             // exact size of input characters

            if (this._identLen > 0)
            {
                info.Text = TextWindow.GetInternedText();

                // id buffer is identical to width in input
                if (this._identLen == width)
                {
                    info.StringValue = info.Text;
                }
                else
                {
                    info.StringValue = TextWindow.Intern(this._identBuffer, 0, this._identLen);
                }

                return(true);
            }
            else
            {
                info.Text        = null;
                info.StringValue = null;
                TextWindow.Reset(start);
                return(false);
            }
        }