public void TexasHandSelectorTwoPairs() { //Arrange List <Card> cards = new List <Card>(); cards.Add(new Card(Suits.Hearts, 2)); cards.Add(new Card(Suits.Hearts, "A")); cards.Add(new Card(Suits.Spades, 3)); cards.Add(new Card(Suits.Clubes, 3)); cards.Add(new Card(Suits.Hearts, "K")); cards.Add(new Card(Suits.Dimensions, 2)); cards.Add(new Card(Suits.Hearts, "J")); //Act TexasHandSelector handSelector = new TexasHandSelector(); Hand twoPairs = handSelector.SelectBest(cards).Value; //Assert Assert.IsNotNull(twoPairs.IsMatch(cards)); Assert.AreEqual(5, twoPairs.CardsInTheHand.Count); Assert.AreEqual <int>(3, twoPairs.CardsInTheHand[0].Value); Assert.AreEqual <int>(2, twoPairs.CardsInTheHand[2].Value); Assert.AreEqual <int>(14, twoPairs.CardsInTheHand[4].Value); Assert.AreEqual(Constancts.HandRanks.TwoPairs, twoPairs.Rank); }
public void TexasHandSelectorPair() { //Arrange List <Card> cards = new List <Card>(); cards.Add(new Card(Suits.Hearts, 7)); cards.Add(new Card(Suits.Hearts, "A")); cards.Add(new Card(Suits.Spades, 7)); cards.Add(new Card(Suits.Clubes, 3)); cards.Add(new Card(Suits.Hearts, "K")); cards.Add(new Card(Suits.Dimensions, 2)); cards.Add(new Card(Suits.Hearts, 9)); //Act TexasHandSelector handSelector = new TexasHandSelector(); Hand pair = handSelector.SelectBest(cards).Value; //Assert Assert.IsNotNull(pair.IsMatch(cards)); Assert.AreEqual(5, pair.CardsInTheHand.Count); Assert.AreEqual <int>(7, pair.CardsInTheHand[0].Value); Assert.AreEqual <int>(7, pair.CardsInTheHand[1].Value); Assert.AreEqual <int>(14, pair.CardsInTheHand[2].Value); Assert.AreEqual <int>(13, pair.CardsInTheHand[3].Value); Assert.AreEqual <int>(9, pair.CardsInTheHand[4].Value); Assert.AreEqual(Constancts.HandRanks.Pair, pair.Rank); }
public void TexasHandSelectorFourOfAKind() { //Arrange List <Card> cards = new List <Card>(); cards.Add(new Card(Suits.Hearts, 3)); cards.Add(new Card(Suits.Hearts, "A")); cards.Add(new Card(Suits.Spades, 3)); cards.Add(new Card(Suits.Clubes, 3)); cards.Add(new Card(Suits.Hearts, "K")); cards.Add(new Card(Suits.Dimensions, 3)); cards.Add(new Card(Suits.Hearts, "J")); //Act TexasHandSelector handSelector = new TexasHandSelector(); Hand fourOfAKind = handSelector.SelectBest(cards).Value; //Assert Assert.IsNotNull(fourOfAKind.IsMatch(cards)); Assert.AreEqual(5, fourOfAKind.CardsInTheHand.Count); Assert.AreEqual <int>(14, fourOfAKind.CardsInTheHand[4].Value); Assert.AreEqual(Constancts.HandRanks.FourOfAKind, fourOfAKind.Rank); }
public void TexasHandSelectorFlush() { //Arrange List <Card> cards = new List <Card>(); cards.Add(new Card(Suits.Clubes, "A")); cards.Add(new Card(Suits.Hearts, 3)); cards.Add(new Card(Suits.Hearts, 7)); cards.Add(new Card(Suits.Hearts, 5)); cards.Add(new Card(Suits.Hearts, "T")); cards.Add(new Card(Suits.Hearts, "J")); cards.Add(new Card(Suits.Hearts, "Q")); //Act TexasHandSelector handSelector = new TexasHandSelector(); Hand flush = handSelector.SelectBest(cards).Value; //Assert Assert.IsNotNull(flush.IsMatch(cards)); Assert.AreEqual(5, flush.CardsInTheHand.Count); Assert.AreEqual <int>(12, flush.CardsInTheHand[0].Value); Assert.AreEqual <int>(5, flush.CardsInTheHand[4].Value); Assert.AreEqual(Constancts.HandRanks.Flush, flush.Rank); }
public void TexasHandSelectorStraightFlush6High() { //Arrange List <Card> cards = new List <Card>(); cards.Add(new Card(Suits.Hearts, 3)); cards.Add(new Card(Suits.Hearts, 2)); cards.Add(new Card(Suits.Clubes, 3)); cards.Add(new Card(Suits.Hearts, "A")); cards.Add(new Card(Suits.Hearts, 5)); cards.Add(new Card(Suits.Hearts, 4)); cards.Add(new Card(Suits.Hearts, 6)); //Act TexasHandSelector handSelector = new TexasHandSelector(); Hand straightFlush = handSelector.SelectBest(cards).Value; //Assert Assert.IsNotNull(straightFlush.IsMatch(cards)); Assert.AreEqual(5, straightFlush.CardsInTheHand.Count); Assert.AreEqual <int>(6, straightFlush.CardsInTheHand[0].Value); Assert.AreEqual <int>(2, straightFlush.CardsInTheHand[4].Value); Assert.AreEqual(Constancts.HandRanks.StraightFlush, straightFlush.Rank); }
public void TexasHandSelectorStraight10High() { //Arrange List <Card> cards = new List <Card>(); cards.Add(new Card(Suits.Clubes, "A")); cards.Add(new Card(Suits.Hearts, 6)); cards.Add(new Card(Suits.Dimensions, 7)); cards.Add(new Card(Suits.Spades, 8)); cards.Add(new Card(Suits.Clubes, "T")); cards.Add(new Card(Suits.Hearts, 9)); cards.Add(new Card(Suits.Hearts, "Q")); //Act TexasHandSelector handSelector = new TexasHandSelector(); Hand straight = handSelector.SelectBest(cards).Value; //Assert Assert.IsNotNull(straight); Assert.AreEqual(5, straight.CardsInTheHand.Count); Assert.AreEqual <int>(10, straight.CardsInTheHand[0].Value); Assert.AreEqual <int>(6, straight.CardsInTheHand[4].Value); Assert.AreEqual(Constancts.HandRanks.Straight, straight.Rank); }