Exemplo n.º 1
0
    public void createBlock()                                                           //Create the block
    {
        current_block.randomShape();
        current_block.set_CurrentX(1);
        current_block.set_CurrentY((int)constant.BOARD_WIDTH / 2);

        if (!tryMove(current_block, current_block.get_CurrentX(), current_block.get_CurrentY()))
        {
            current_block.setBlockShape(TetrisBlock.Blocks.No_shape);
            started    = false;
            isGameOver = true;
        }
    }