Exemplo n.º 1
0
    public bool TryMoveTetriminoDown()
    {
        Vector2Int futurePos = new Vector2Int(m_currentTetrimino.GetPosition().x, m_currentTetrimino.GetPosition().y - 1);

        if (GetStateOfThisPos(futurePos, m_currentTetrimino.GetCurrentConfiguration()) == eStateOfTetriminoPos.INSIDE_BLANK)
        {
            m_currentTetrimino.SetPosition(futurePos);
            UpdateGrid();
            return true;
        }
        return false;
    }
Exemplo n.º 2
0
    public bool OnInstantiateTetrimino(Tetrimino _newTetrimino)
    {
        m_currentTetrimino = _newTetrimino;

        Vector2Int newPos = new Vector2Int(Mathf.CeilToInt(((float)m_gridSizeX) * 0.5f) - 2, // - 2 is because tetri config is adding 0-4 x
                                           m_gridSizeY - 1);

        if (GetStateOfThisPos(newPos, m_currentTetrimino.GetCurrentConfiguration()) == eStateOfTetriminoPos.INSIDE_BLANK)
        {
            m_currentTetrimino.SetPosition(newPos);
            return true;
        }
        else
            return false;
    }