Exemplo n.º 1
0
        private void myInitialize()
        {
            _colorPanel     = new TestXNA.Sources.GameData.GraphicColors();
            backgroundColor = _colorPanel.backgroundColor;
            screenCenter    = new Vector2(GraphicsDevice.Viewport.Width / 2, GraphicsDevice.Viewport.Height / 2);

            mapArea = new Rectangle(borderWidth, borderWidth, GraphicsDevice.Viewport.Width - borderWidth * 2,
                                    GraphicsDevice.Viewport.Height - borderWidth * 2);

            screenArea = new Rectangle(0, 0, GraphicsDevice.Viewport.Width, GraphicsDevice.Viewport.Height);

            _borderArea = new Rectangle(borderStart, borderStart, GraphicsDevice.Viewport.Width - borderStart * 2,
                                        GraphicsDevice.Viewport.Height - borderStart * 2);
        }
Exemplo n.º 2
0
        private void myInitialize()
        {
            _colorPanel = new TestXNA.Sources.GameData.GraphicColors();
            backgroundColor = _colorPanel.backgroundColor;
            screenCenter = new Vector2(GraphicsDevice.Viewport.Width / 2, GraphicsDevice.Viewport.Height / 2);

            mapArea = new Rectangle(borderWidth, borderWidth, GraphicsDevice.Viewport.Width - borderWidth * 2,
                GraphicsDevice.Viewport.Height - borderWidth * 2);

            screenArea = new Rectangle(0, 0, GraphicsDevice.Viewport.Width, GraphicsDevice.Viewport.Height);

            _borderArea = new Rectangle(borderStart, borderStart, GraphicsDevice.Viewport.Width - borderStart * 2,
                GraphicsDevice.Viewport.Height - borderStart * 2);
        }