Exemplo n.º 1
0
 protected override void OnUpdating()
 {
     if (Time == 60)
     {
         scene2 = new TestScene();
         Engine.ChangeSceneWithTransition(scene2, new TransitionFade(0.3f, 0.3f));
     }
     else if (Time == 120)
     {
         Assert.AreEqual(true, scene1.alreadyDisposed);
         scene3 = new TestScene();
         Engine.ChangeScene(scene3);
     }
     else if (Time == 122)
     {
         Assert.AreEqual(true, scene2.alreadyDisposed);
         scene3.Dispose();
     }
     else if (Time == 123)
     {
         Assert.AreEqual(true, scene3.alreadyDisposed);
     }
 }