public void JumpedSpaceTest() { game target = new game(); TestGamePlay.trianglePegs_gameAccessor accessor = new TestGamePlay.trianglePegs_gameAccessor(target); int oldPosition = 0; // TODO: Initialize to an appropriate value int newPosition = 0; // TODO: Initialize to an appropriate value int expected = 0; int actual; actual = accessor.JumpedSpace(oldPosition, newPosition); Assert.AreEqual(expected, actual, "trianglePegs.game.JumpedSpace did not return the expected value."); }
public void IsValidMoveTest() { game target = new game(); TestGamePlay.trianglePegs_gameAccessor accessor = new TestGamePlay.trianglePegs_gameAccessor(target); int oldPosition = 0; // TODO: Initialize to an appropriate value int newPosition = 0; // TODO: Initialize to an appropriate value bool expected = false; bool actual; actual = accessor.IsValidMove(oldPosition, newPosition); Assert.AreEqual(expected, actual, "trianglePegs.game.IsValidMove did not return the expected value."); }