public void DeleteNotExistingDirectory() { // Setup var fileSystem = new TestFileSystem(); var directory = new TestDirectory(fileSystem, "\\this\\is\\a\\directory"); // Execute directory.Delete(); }
public void Dispose() { TestDirectory.Refresh(); if (TestDirectory.Exists) { TestDirectory.Delete(true); } }
public void DeleteDirectory() { // Setup var fileSystem = new TestFileSystem(); var directory = new TestDirectory(fileSystem, "\\this\\is\\a\\directory"); directory.Create(); // Execute directory.Delete(); // Assert Assert.IsFalse(directory.Exists); }
public void Dispose() { if (TestDirectory == null) { return; } TestDirectory.Refresh(); if (TestDirectory.Exists) { TestDirectory.Delete(true); } }
public void DeleteNotExistingDirectory() { // Setup var fileSystem = new TestFileSystem(); var directory = new TestDirectory(fileSystem, "\\this\\is\\a\\directory"); // Execute directory.Delete(); }
public void DeleteDirectory() { // Setup var fileSystem = new TestFileSystem(); var directory = new TestDirectory(fileSystem, "\\this\\is\\a\\directory"); directory.Create(); // Execute directory.Delete(); // Assert Assert.IsFalse(directory.Exists); }