Exemplo n.º 1
0
 public static void loadFarmInformation()
 {
     #region Farm Layouts
     FarmLayouts.Add(new Layout {
         Name = "Standard", Image = "images/farms/standard.jpg", Icon = "images/farms/standardIcon.png"
     });
     FarmLayouts.Add(new Layout {
         Name = "Riverland", Image = "images/farms/riverland.jpg", Icon = "images/farms/riverlandIcon.png"
     });
     FarmLayouts.Add(new Layout {
         Name = "Forest", Image = "images/farms/forest.jpg", Icon = "images/farms/forestIcon.png"
     });
     FarmLayouts.Add(new Layout {
         Name = "Hill-Top", Image = "images/farms/hilltop.jpg", Icon = "images/farms/hilltopIcon.png"
     });
     FarmLayouts.Add(new Layout {
         Name = "Wilderness", Image = "images/farms/wilderness.jpg", Icon = "images/farms/wildernessIcon.png"
     });
     #endregion
     TerrainObjects.Add(new Terrain {
         Name = "Grass", Image = "images/terrain/grass.png"
     });
     TerrainObjects.Add(new Terrain {
         Name = "Amaranth", Image = "images/shippeditems/Amaranth.png"
     });
     Resolutions.Add(50);
     Resolutions.Add(75);
     Resolutions.Add(100);
 }
Exemplo n.º 2
0
        private void SetTerrain()
        {
            List <Terrain>  terrain       = TerrainObjects.OrderBy(e => e.ID).ToList();
            List <Matrix2d> matrixList    = terrain.Select(e => e.IDmatrix).ToList();
            Matrix2d        terrainMatrix = Matrix2d.MergeMatrix(matrixList, "0");

            EnvimetMatrix["terrainMatrix"] = terrainMatrix;
        }