public static Task Nav_Template_Layout_BBTAG_Background_Blur(SocketReaction reaction, MenuIdStructure menuSession) { if (reaction.Emote.Name == "↩️") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_BBTAG_Menu.Template_Layout_BBTAG_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } // Keycap One else if (reaction.Emote.Name == "\u0031\ufe0f\u20e3") { // Get the account information of the user. var account = UserInfoClasses.GetAccount(menuSession.User); // Assign the chosen setting to the user's account. account.BBTAG_TS_BG_Blur = "On"; //Update the user's account. UserInfoClasses.UpdateAccount(account); // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_BBTAG_Menu.Template_Layout_BBTAG_Background_Blur_Confirm(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } // Keycap Two else if (reaction.Emote.Name == "\u0032\ufe0f\u20e3") { // Get the account information of the user. var account = UserInfoClasses.GetAccount(menuSession.User); // Assign the chosen setting to the user's account. account.BBTAG_TS_BG_Blur = "Off"; //Update the user's account. UserInfoClasses.UpdateAccount(account); // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_BBTAG_Menu.Template_Layout_BBTAG_Background_Blur_Confirm(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } return(Task.CompletedTask); }
public static Task Nav_Template_Layout_BBTAG_Background_Blur_Confirm(SocketReaction reaction, MenuIdStructure menuSession) { if (reaction.Emote.Name == "💠") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_BBTAG_Menu.Template_Layout_BBTAG_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } else if (reaction.Emote.Name == "❌") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Attempt to delete the menu message from the channel if it hasn't been deleted by the user yet. If this fails, catch the exception. try { _ = menuSession.MenuMessage.DeleteAsync(); } catch (Exception ex) { Console.WriteLine(ex); } // If the menu session is not null, remove it from the global list. if (menuSession != null) { Global.MenuIdList.Remove(menuSession); } return(Task.CompletedTask); } return(Task.CompletedTask); }
public static Task Nav_Template_Layout_BBTAG_Main(SocketReaction reaction, MenuIdStructure menuSession) { if (reaction.Emote.Name == "↩️") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_Menu.Template_Layout_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } // Keycap One else if (reaction.Emote.Name == "\u0031\ufe0f\u20e3") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_BBTAG_Menu.Template_Layout_BBTAG_Header(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } // Keycap Two else if (reaction.Emote.Name == "\u0032\ufe0f\u20e3") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_BBTAG_Menu.Template_Layout_BBTAG_Background_Blur(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } return(Task.CompletedTask); }
public static Task Nav_Template_Layout_Main(SocketReaction reaction, MenuIdStructure menuSession) { if (reaction.Emote.Name == "↩️") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = SM_Settings_Menu.SM_Settings_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } else if (reaction.Emote.Name == "P1") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_VC_Menu.Template_Layout_VC_P1_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } else if (reaction.Emote.Name == "P2IS") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_VC_Menu.Template_Layout_VC_P2IS_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } else if (reaction.Emote.Name == "P2EP") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_VC_Menu.Template_Layout_VC_P2EP_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } else if (reaction.Emote.Name == "P3") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_VC_Menu.Template_Layout_VC_P3_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } else if (reaction.Emote.Name == "P4") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_VC_Menu.Template_Layout_VC_P4_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } else if (reaction.Emote.Name == "P4AU") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_P4AU_Menu.Template_Layout_P4AU_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } else if (reaction.Emote.Name == "P4D") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_P4D_Menu.Template_Layout_P4D_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } else if (reaction.Emote.Name == "P5") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_VC_Menu.Template_Layout_VC_P5_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } else if (reaction.Emote.Name == "P5S") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_P5S_Menu.Template_Layout_P5S_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } else if (reaction.Emote.Name == "BBTAG") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_BBTAG_Menu.Template_Layout_BBTAG_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } return(Task.CompletedTask); }
public static Task Nav_Template_Layout_BBTAG_Header(SocketReaction reaction, MenuIdStructure menuSession) { if (reaction.Emote.Name == "↩️") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_BBTAG_Menu.Template_Layout_BBTAG_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } // Keycap One else if (reaction.Emote.Name == "\u0031\ufe0f\u20e3") { // Get the account information of the user. var account = UserInfoClasses.GetAccount(menuSession.User); // Assign the chosen setting to the user's account. account.BBTAG_TS_Header = "Prologue"; //Update the user's account. UserInfoClasses.UpdateAccount(account); // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_BBTAG_Menu.Template_Layout_BBTAG_Header_Confirm(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } // Keycap Two else if (reaction.Emote.Name == "\u0032\ufe0f\u20e3") { // Get the account information of the user. var account = UserInfoClasses.GetAccount(menuSession.User); // Assign the chosen setting to the user's account. account.BBTAG_TS_Header = "Episode BlazBlue"; //Update the user's account. UserInfoClasses.UpdateAccount(account); // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_BBTAG_Menu.Template_Layout_BBTAG_Header_Confirm(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } // Keycap Three else if (reaction.Emote.Name == "\u0033\ufe0f\u20e3") { // Get the account information of the user. var account = UserInfoClasses.GetAccount(menuSession.User); // Assign the chosen setting to the user's account. account.BBTAG_TS_Header = "Episode P4A"; //Update the user's account. UserInfoClasses.UpdateAccount(account); // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_BBTAG_Menu.Template_Layout_BBTAG_Header_Confirm(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } // Keycap Four else if (reaction.Emote.Name == "\u0034\ufe0f\u20e3") { // Get the account information of the user. var account = UserInfoClasses.GetAccount(menuSession.User); // Assign the chosen setting to the user's account. account.BBTAG_TS_Header = "Episode Under Night In-Birth"; //Update the user's account. UserInfoClasses.UpdateAccount(account); // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_BBTAG_Menu.Template_Layout_BBTAG_Header_Confirm(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } // Keycap Five else if (reaction.Emote.Name == "\u0035\ufe0f\u20e3") { // Get the account information of the user. var account = UserInfoClasses.GetAccount(menuSession.User); // Assign the chosen setting to the user's account. account.BBTAG_TS_Header = "Episode RWBY"; //Update the user's account. UserInfoClasses.UpdateAccount(account); // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_BBTAG_Menu.Template_Layout_BBTAG_Header_Confirm(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } // Keycap Six else if (reaction.Emote.Name == "\u0036\ufe0f\u20e3") { // Get the account information of the user. var account = UserInfoClasses.GetAccount(menuSession.User); // Assign the chosen setting to the user's account. account.BBTAG_TS_Header = "Episode Extra"; //Update the user's account. UserInfoClasses.UpdateAccount(account); // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_BBTAG_Menu.Template_Layout_BBTAG_Header_Confirm(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } return(Task.CompletedTask); }