/// <summary> /// 更新消息接收者{消息接收者}对象(即:一条记录 /// </summary> public int Update(TemplateMsgReceiver templateMsgReceiver) { using (var dbContext = UnitOfWork.Get(Unity.ContainerName)) { return(new TemplateMsgReceiverRepository(dbContext).Update(templateMsgReceiver)); } }
/// <summary> /// 更新消息接收者{消息接收者}对象(即:一条记录 /// </summary> public int Update(TemplateMsgReceiver templateMsgReceiver) { return(Update <TemplateMsgReceiver>(templateMsgReceiver)); }
/// <summary> /// 添加消息接收者{消息接收者}对象(即:一条记录 /// </summary> public long Add(TemplateMsgReceiver templateMsgReceiver) { return(Add <TemplateMsgReceiver>(templateMsgReceiver)); }