protected override void PostClientSpawn(TeleportReader reader, GameObject spawned) { base.PostClientSpawn(reader, spawned); var color = reader.ReadColor(); ApplyColor(color, spawned); }
protected override void PostClientSpawn(TeleportReader reader, GameObject spawned) { base.PostClientSpawn(reader, spawned); var color = reader.ReadColor(); ApplyColor(color, spawned); }