public override void Init(ref TeamRobot robot) { r = robot; finalCountdown = initCountdown; enemyFound = true; }
public override void Init(ref TeamRobot robot) { r = robot; enemyFound = false; }
// public bool enemyDeath = false; public State(TeamRobot robot) { this.robot = robot; }
public ShootAndMove(TeamRobot robot) : base(robot) { this.robot = robot; }
public HeadToRobot(TeamRobot robot) : base(robot) { this.robot = robot; }
public SitAndScan(TeamRobot robot) : base(robot) { this.robot = robot; }