public bool GotoGuildTask(params object[] args) { if (!SysConfigManager.GetInstance().CheckSysHasOpened(GameConst.SYS_OPEN_QUEST_GUILD, true)) { return(false); } if (!CheckSysDownloaded(GameConst.SYS_OPEN_QUEST_GUILD)) { return(false); } // 记录当弹出退出提示的时候是否要继续自动战斗 if (SceneHelp.Instance.IsInInstance == true || SceneHelp.Instance.IsCanExitBtnInWild == true) { SceneHelp.Instance.IsAutoFightingWhenShowExitTips = InstanceManager.Instance.IsAutoFighting || SceneHelp.Instance.IsAutoFightingWhenShowExitTips; } GuildTaskInfo guildTaskInfo = TaskManager.Instance.GuildTaskInfo; List <Task> tasks = TaskManager.Instance.VisibleGuildTasks; bool isGoto = false; if (guildTaskInfo == null) { isGoto = false; } else { if (tasks.Count > 0) { isGoto = true; } else { isGoto = false; } } if (isGoto == true) { TaskHelper.TaskGuide(tasks[0]); } else { if (guildTaskInfo != null && guildTaskInfo.reward_state == 1) { xc.ui.ugui.UIManager.Instance.ShowSysWindow("UITaskWindow", xc.GameConst.QUEST_GUILD, null); } else { TaskHelper.AcceptGuildTaskGuide(); } } UIManager.Instance.CloseSysWindow("UITowerClimbWindow"); return(true); }