Exemplo n.º 1
0
 public override void CheckSuccess(CombatData combatData, AgentData agentData, FightData fightData, HashSet <AgentItem> playerAgents)
 {
     base.CheckSuccess(combatData, agentData, fightData, playerAgents);
     if (!fightData.Success && _specialSplitLogTime > 0)
     {
         Target target = Targets.Find(x => x.ID == TriggerID);
         if (target == null)
         {
             throw new InvalidOperationException("Target for success by combat exit not found");
         }
         List <AttackTargetEvent> attackTargets = combatData.GetAttackTargetEvents(target.AgentItem);
         if (attackTargets.Count == 0)
         {
             return;
         }
         long      specialSplitTime         = fightData.ToFightSpace(_specialSplitLogTime);
         AgentItem attackTarget             = attackTargets.Last().AttackTarget;
         List <ExitCombatEvent> playerExits = new List <ExitCombatEvent>();
         foreach (AgentItem a in playerAgents)
         {
             playerExits.AddRange(combatData.GetExitCombatEvents(a));
         }
         ExitCombatEvent     lastPlayerExit     = playerExits.Count > 0 ? playerExits.MaxBy(x => x.Time) : null;
         TargetableEvent     notAttackableEvent = combatData.GetTargetableEvents(attackTarget).LastOrDefault(x => !x.Targetable && x.Time > specialSplitTime);
         AbstractDamageEvent lastDamageTaken    = combatData.GetDamageTakenData(target.AgentItem).LastOrDefault(x => (x.Damage > 0) && (playerAgents.Contains(x.From) || playerAgents.Contains(x.MasterFrom)));
         if (notAttackableEvent != null && lastDamageTaken != null && lastPlayerExit != null)
         {
             fightData.SetSuccess(lastPlayerExit.Time > notAttackableEvent.Time + 1000, fightData.ToLogSpace(lastDamageTaken.Time));
         }
     }
 }
Exemplo n.º 2
0
 public override void CheckSuccess(CombatData combatData, AgentData agentData, FightData fightData, HashSet <AgentItem> playerAgents)
 {
     base.CheckSuccess(combatData, agentData, fightData, playerAgents);
     if (!fightData.Success && _specialSplit > 0)
     {
         NPC target = Targets.Find(x => x.ID == (int)ParseEnum.TargetIDS.Deimos);
         if (target == null)
         {
             throw new InvalidOperationException("Deimos not found");
         }
         List <AttackTargetEvent> attackTargets = combatData.GetAttackTargetEvents(target.AgentItem);
         if (attackTargets.Count == 0)
         {
             return;
         }
         long      specialSplitTime = _specialSplit;
         AgentItem attackTarget     = attackTargets.Last().AttackTarget;
         // sanity check
         TargetableEvent attackableEvent = combatData.GetTargetableEvents(attackTarget).LastOrDefault(x => x.Targetable && x.Time > specialSplitTime - GeneralHelper.ServerDelayConstant);
         if (attackableEvent == null)
         {
             return;
         }
         TargetableEvent notAttackableEvent = combatData.GetTargetableEvents(attackTarget).LastOrDefault(x => !x.Targetable && x.Time > attackableEvent.Time);
         if (notAttackableEvent == null)
         {
             return;
         }
         var playerExits = new List <ExitCombatEvent>();
         foreach (AgentItem a in playerAgents)
         {
             playerExits.AddRange(combatData.GetExitCombatEvents(a));
         }
         ExitCombatEvent     lastPlayerExit  = playerExits.Count > 0 ? playerExits.MaxBy(x => x.Time) : null;
         AbstractDamageEvent lastDamageTaken = combatData.GetDamageTakenData(target.AgentItem).LastOrDefault(x => (x.Damage > 0) && playerAgents.Contains(x.From.GetFinalMaster()));
         if (lastDamageTaken != null && lastPlayerExit != null)
         {
             fightData.SetSuccess(lastPlayerExit.Time > notAttackableEvent.Time + 1000, lastDamageTaken.Time);
         }
     }
 }
Exemplo n.º 3
0
        internal override List <PhaseData> GetPhases(ParsedEvtcLog log, bool requirePhases)
        {
            List <PhaseData> phases = GetInitialPhase(log);
            var subPhasesData       = new List <(long start, long end, string name, NPC target)>();

            foreach (NPC target in Targets)
            {
                long mainPhaseEnd = Math.Min(target.LastAware, log.FightData.FightEnd);
                switch (target.ID)
                {
                case (int)ArcDPSEnums.TrashID.VoidSaltsprayDragon:
                case (int)ArcDPSEnums.TrashID.VoidTimeCaster:
                case (int)ArcDPSEnums.TrashID.VoidObliterator:
                    subPhasesData.Add((target.FirstAware, mainPhaseEnd, target.Character, target));
                    break;

                case (int)ArcDPSEnums.TargetID.TheDragonVoidJormag:
                    phases[0].AddTarget(target);
                    subPhasesData.Add((target.FirstAware, mainPhaseEnd, "Jormag", target));
                    break;

                case (int)ArcDPSEnums.TargetID.TheDragonVoidKralkatorrik:
                    phases[0].AddTarget(target);
                    subPhasesData.Add((target.FirstAware, mainPhaseEnd, "Kralkatorrik", target));
                    break;

                case (int)ArcDPSEnums.TargetID.TheDragonVoidMordremoth:
                    phases[0].AddTarget(target);
                    subPhasesData.Add((target.FirstAware, mainPhaseEnd, "Mordremoth", target));
                    break;

                case (int)ArcDPSEnums.TargetID.TheDragonVoidPrimordious:
                    phases[0].AddTarget(target);
                    subPhasesData.Add((target.FirstAware, mainPhaseEnd, "Primordious", target));
                    break;

                case (int)ArcDPSEnums.TargetID.TheDragonVoidSooWon:
                    phases[0].AddTarget(target);
                    subPhasesData.Add((target.FirstAware, mainPhaseEnd, "Soo-Won", target));
                    AttackTargetEvent attackTargetEvent = log.CombatData.GetAttackTargetEvents(target.AgentItem).FirstOrDefault();
                    if (attackTargetEvent != null)
                    {
                        var targetables = log.CombatData.GetTargetableEvents(attackTargetEvent.AttackTarget).Where(x => x.Time >= target.FirstAware).ToList();
                        var targetOns   = targetables.Where(x => x.Targetable).ToList();
                        var targetOffs  = targetables.Where(x => !x.Targetable).ToList();
                        int id          = 0;
                        foreach (TargetableEvent targetOn in targetOns)
                        {
                            long            start     = targetOn.Time;
                            long            end       = log.FightData.FightEnd;
                            TargetableEvent targetOff = targetOffs.FirstOrDefault(x => x.Time > start);
                            if (targetOff != null)
                            {
                                end = targetOff.Time;
                            }
                            subPhasesData.Add((start, end, "Soo-Won " + (++id), target));
                        }
                    }
                    break;

                case (int)ArcDPSEnums.TargetID.TheDragonVoidZhaitan:
                    phases[0].AddTarget(target);
                    subPhasesData.Add((target.FirstAware, mainPhaseEnd, "Zhaitan", target));
                    break;

                case (int)ArcDPSEnums.TargetID.DummyTarget:
                    phases[0].AddTarget(target);
                    break;
                }
            }
            if (!requirePhases)
            {
                return(phases);
            }
            foreach ((long start, long end, string name, NPC target)subPhaseData in subPhasesData)
            {
                var subPhase = new PhaseData(subPhaseData.start, subPhaseData.end, subPhaseData.name);
                subPhase.AddTarget(subPhaseData.target);
                phases.Add(subPhase);
            }
            return(phases);
        }
        internal override List <PhaseData> GetPhases(ParsedEvtcLog log, bool requirePhases)
        {
            List <PhaseData> phases = GetInitialPhase(log);
            var subPhasesData       = new List <(long start, long end, string name, NPC target, bool canBeSubPhase)>();

            foreach (NPC target in Targets)
            {
                long mainPhaseEnd = Math.Min(target.LastAware, log.FightData.FightEnd);
                switch (target.ID)
                {
                case (int)ArcDPSEnums.TrashID.VoidSaltsprayDragon:
                case (int)ArcDPSEnums.TrashID.VoidTimeCaster:
                case (int)ArcDPSEnums.TrashID.VoidObliterator:
                case (int)ArcDPSEnums.TrashID.VoidGoliath:
                    subPhasesData.Add((target.FirstAware, mainPhaseEnd, target.Character, target, false));
                    break;

                case (int)ArcDPSEnums.TargetID.TheDragonVoidJormag:
                    phases[0].AddTarget(target);
                    subPhasesData.Add((target.FirstAware, mainPhaseEnd, "Jormag", target, true));
                    break;

                case (int)ArcDPSEnums.TargetID.TheDragonVoidKralkatorrik:
                    phases[0].AddTarget(target);
                    subPhasesData.Add((target.FirstAware, mainPhaseEnd, "Kralkatorrik", target, true));
                    break;

                case (int)ArcDPSEnums.TargetID.TheDragonVoidMordremoth:
                    phases[0].AddTarget(target);
                    subPhasesData.Add((target.FirstAware, mainPhaseEnd, "Mordremoth", target, true));
                    break;

                case (int)ArcDPSEnums.TargetID.TheDragonVoidPrimordus:
                    phases[0].AddTarget(target);
                    subPhasesData.Add((target.FirstAware, mainPhaseEnd, "Primordus", target, true));
                    break;

                case (int)ArcDPSEnums.TargetID.TheDragonVoidSooWon:
                    phases[0].AddTarget(target);
                    subPhasesData.Add((target.FirstAware, mainPhaseEnd, "Soo-Won", target, true));
                    AttackTargetEvent attackTargetEvent = log.CombatData.GetAttackTargetEvents(target.AgentItem).FirstOrDefault();
                    if (attackTargetEvent != null)
                    {
                        var targetables = log.CombatData.GetTargetableEvents(attackTargetEvent.AttackTarget).Where(x => x.Time >= target.FirstAware).ToList();
                        var targetOns   = targetables.Where(x => x.Targetable).ToList();
                        var targetOffs  = targetables.Where(x => !x.Targetable).ToList();
                        int id          = 0;
                        foreach (TargetableEvent targetOn in targetOns)
                        {
                            long            start     = targetOn.Time;
                            long            end       = log.FightData.FightEnd;
                            TargetableEvent targetOff = targetOffs.FirstOrDefault(x => x.Time > start);
                            if (targetOff != null)
                            {
                                end = targetOff.Time;
                            }
                            subPhasesData.Add((start, end, "Soo-Won " + (++id), target, true));
                        }
                    }
                    break;

                case (int)ArcDPSEnums.TargetID.TheDragonVoidZhaitan:
                    phases[0].AddTarget(target);
                    subPhasesData.Add((target.FirstAware, mainPhaseEnd, "Zhaitan", target, true));
                    break;

                case (int)ArcDPSEnums.TargetID.DummyTarget:
                    phases[0].AddTarget(target);
                    break;
                }
            }
            if (!requirePhases)
            {
                return(phases);
            }
            foreach ((long start, long end, string name, NPC target, bool canBeSubPhase) in subPhasesData)
            {
                var subPhase = new PhaseData(start, end, name);
                subPhase.CanBeSubPhase = canBeSubPhase;
                subPhase.AddTarget(target);
                phases.Add(subPhase);
            }
            int purificationID = 0;

            foreach (NPC voidAmal in Targets.Where(x => x.ID == (int)ArcDPSEnums.TrashID.PushableVoidAmalgamate || x.ID == (int)ArcDPSEnums.TrashID.KillableVoidAmalgamate))
            {
                long      end;
                DeadEvent deadEvent = log.CombatData.GetDeadEvents(voidAmal.AgentItem).LastOrDefault();
                if (deadEvent == null)
                {
                    DespawnEvent despawnEvent = log.CombatData.GetDespawnEvents(voidAmal.AgentItem).LastOrDefault();
                    if (despawnEvent == null)
                    {
                        end = voidAmal.LastAware;
                    }
                    else
                    {
                        end = despawnEvent.Time;
                    }
                }
                else
                {
                    end = deadEvent.Time;
                }
                var purificationPhase = new PhaseData(Math.Max(voidAmal.FirstAware, 0), Math.Min(end, log.FightData.FightEnd), "Purification " + (++purificationID));
                purificationPhase.AddTarget(voidAmal);
                phases.Add(purificationPhase);
            }
            return(phases);
        }