public List <int> Generate(int amount = 10, bool debug = false) { Tape tape = new Tape(); Tape result = new Tape(); for (int i = 0; i < amount; i++) { tape.Add(Random.Range(0, 2)); } for (int i = 0; i < amount; i++) { result.Add(Process(tape, i)); } List <int> res = PostProcess(result); if (debug) { Debug.Log( tapeString(tape) + " => \n" + tapeString(result) + " => \n" + tapeString(res) ); } return(res); }
private int GetValue(int key) { if (Tape.ContainsKey(key)) { return(Tape[key]); } Tape.Add(key, 0); return(0); }
public Tape Slice(int start, int end) { Tape slice = new Tape(); for (int i = start; i < end; i++) { slice.Add(this.CircularGet(i)); } return(slice); }
public void AddTapeData(char symbol, bool toEnd) { if (toEnd) { Tape.Add(symbol); } else { Tape.Insert(0, symbol); } }