void Start() { switch (tankId) { case 1: itemType = TankModel.tankType.small; break; case 2: itemType = TankModel.tankType.middle; break; case 3: itemType = TankModel.tankType.big; break; } }
public TankPrepare(int tankid, TankModel.tankType tank_type, KeyCode key_up, KeyCode key_down, KeyCode key_left, KeyCode key_right, KeyCode key_attack, KeyCode key_use) { this.tankId = tankid; this.tanktype = tank_type; this.key_Up = key_up; this.key_Down = key_down; this.key_Left = key_left; this.key_Right = key_right; this.key_Attack = key_attack; this.key_Use = key_use; }