Métodos Frequentes
Métodos Frequentes
Métodos Frequentes
Métodos Frequentes
private void OnTriggerEnter(Collider other) { if (other.gameObject.tag == "Player") { th = other.gameObject.GetComponent <TankHealth>(); th.Muteki(); Destroy(gameObject); GameObject effect = (GameObject)Instantiate(effectPrefab, transform.position, Quaternion.identity); Destroy(effect, 0.7f); } }