void OnTriggerEnter2D(Collider2D other) { if (TagManager.ContainsTag(other, "TAG_player_action_trigger_hitbox") == true) { counter++; player_action_trigger_inside = true; } }
void OnTriggerEnter2D(Collider2D other) { if ((tag_to_check == "" && TagManager.ContainsTag(other, "TAG_player_trigger_hitbox") == true) || (tag_to_check != "" && TagManager.ContainsTag(other, tag_to_check) == true)) { OnPlayerEnter(); } }
void OnTriggerExit2D(Collider2D other) { if (TagManager.ContainsTag(other, "TAG_player_action_trigger_hitbox") == true) { counter--; if (counter == 0) { player_action_trigger_inside = false; } } } //titi
void OnTriggerEnter2D(Collider2D other) { if (teleportation_point.linked_teleportation_point == null && other.tag == "exploration_screen_trigger") { teleportation_point.linked_teleportation_point = other.GetComponent <TeleportationExplorationTrigger>().teleportation_point; } if (TagManager.ContainsTag(other, "TAG_player_head_trigger_hitbox") == true) { teleportation_point.TeleportToLinkedPoint(); } }