public PanelTabsNavigation(RectTransform panelContentRect, TabsButtonPanel buttonPanel, Factory_TabsButton tabsButtonFactory) { _panelContentRect = panelContentRect; _buttonFactory = tabsButtonFactory; _buttonPanel = buttonPanel; }
private void Start() { _panelNavigation = _panelNavigationFactory.Create(); _buttonPanel = _buttonPanelFactory.Create(); }
private void Awake() { _tabsButtonPanel = _tabsButtonPanelFactory.Create(); _panelNavigation = new PanelTabsNavigation(_contentRect, _tabsButtonPanel, GameManager.Instance.ButtonPrefabFactory); }
private void Start() { _buttonPanel = _worldTabsButtons.Create(); }