public static UIntKeyTable <QuestTableData> CreateQuestTableBinary(byte[] bytes) { return(TableUtility.CreateUIntKeyTableFromBinary <QuestTableData>(bytes)); }
public void CreateQuestTable(MemoryStream stream) { questTable = TableUtility.CreateUIntKeyTableFromBinary <QuestTableData>(stream); }
public static UIntKeyTable <DeliveryData> CreateTableBinary(byte[] bytes) { return(TableUtility.CreateUIntKeyTableFromBinary <DeliveryData>(bytes)); }