Exemplo n.º 1
0
    public override void iterateTask()
    {
        Vector3 cupPlacementVector = TableEnvironment.getCupPosition(moduleRandom);

        foreach (Unit unit in units)
        {
            TableEnvironment te = unit.environment as TableEnvironment;
            te.placeCup(cupPlacementVector);
            te.initialPositions[11] = te.members[11].transform.position;
        }
    }
Exemplo n.º 2
0
    public override Unit buildUnit(int unitId, string unitName)
    {
        Unit unit = base.buildUnit(unitId, unitName);


        TableEnvironment environment = createObject(typeof(TableEnvironment), unit.gameObject) as TableEnvironment;
        Telebot          robot       = createObject(typeof(Telebot), unit.gameObject) as Telebot;
        Controller       controller  = createObject(typeof(Controller), unit.gameObject) as Controller;
        PlaceCupInCrate  task        = createObject(typeof(PlaceCupInCrate), unit.gameObject) as PlaceCupInCrate;

        unit.constructUnit(environment, controller, robot, task);

        environment.initializeEnvironment();
        robot.initializeRobot();
        controller.initializeController(unitId, ag.seed);

        // Task Essentials
        List <GameObject> importantParts = new List <GameObject>();

        importantParts.Add(robot.parts[0]);

        List <GameObject> importantMembers = new List <GameObject>();

        importantMembers.Add(environment.members[6]);  // Crate Bottom
        importantMembers.Add(environment.members[11]); // Cup
        importantMembers.Add(environment.members[7]);  // The crate sides
        importantMembers.Add(environment.members[8]);  // The crate sides
        importantMembers.Add(environment.members[9]);  // The crate sides
        importantMembers.Add(environment.members[10]); // The crate sides

        task.initializeTask(importantParts, importantMembers, "");

        controller.isActive = true;

        return(unit);
    }