/// <summary> /// Plays to file. /// </summary> /// <param name="channel">The channel.</param> /// <param name="text">The text.</param> /// <param name="playType">Type of the play.</param> /// <param name="fileName">Name of the file.</param> /// <returns></returns> public override bool PlayToFile(IChannel channel, string text, TTSPlayType playType, string fileName) { if (!canWork) { Logger.Warn("因TTS引擎初始化失败或其它原因造成不可用,不能进行TTS放音"); return(false); } if (channel == null) { Logger.Warn("传入通道参数未初始化不能进行TTS放音"); return(false); } string dir = Path.GetDirectoryName(fileName); if (!Directory.Exists(dir)) { Directory.CreateDirectory(dir); } string fileext = Path.GetExtension(fileName); lock (D160X.SyncObj) { Logger.Info(string.Format("通道 {0} 利用TTS转换文字 {1} 到语音文件 \"{2}\"", channel.ChannelID, text, fileName)); // 根据文件扩展名转换为不同格式的语音文件 switch (fileext.ToLower()) { case ".voc": TTS3.DJTTS3_CvtTextToVocFile(Encoding.UTF8.GetBytes(text), 50, Encoding.UTF8.GetBytes(fileName), channel.ChannelID, 50, 50, XmlTag ? TTS3.INFO_USE_LABLE : TTS3.INFO_NOTUSE_LABLE); break; case ".wav": TTS3.DJTTS3_CvtTextToWaveFile(Encoding.UTF8.GetBytes(text), 50, Encoding.UTF8.GetBytes(fileName), channel.ChannelID, 50, 50, XmlTag ? TTS3.INFO_USE_LABLE : TTS3.INFO_NOTUSE_LABLE); break; default: TTS3.DJTTS3_CvtTextToVocFile(Encoding.UTF8.GetBytes(text), 50, Encoding.UTF8.GetBytes(fileName), channel.ChannelID, 50, 50, XmlTag ? TTS3.INFO_USE_LABLE : TTS3.INFO_NOTUSE_LABLE); break; } } return(true); }
/// <summary> /// Releases unmanaged and - optionally - managed resources /// </summary> /// <param name="disposing"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param> protected virtual void Dispose(bool disposing) { if (!disposed) { ICTIDriver driver = workItem.Services.Get <ICTIDriver>(); if (driver != null) { // 从通道中去除TTS功能 for (short i = 0; i < driver.ChannelCount; i++) { if (driver.Channels[i].ChannelType == ChannelType.TRUNK) { TTS3.DelTTSFromChannel(i); } } } TTS3.DJTTS3_Release(); disposed = true; } }
/// <summary> /// Plays the message. /// </summary> /// <param name="channel">The channel.</param> /// <param name="text">The text.</param> /// <param name="allowBreak">if set to <c>true</c> [allow break].</param> /// <param name="playType">Type of the play.</param> /// <returns></returns> public override SwitchStatus PlayMessage(IChannel channel, string text, bool allowBreak, TTSPlayType playType) { if (!canWork) { Logger.Warn("因TTS引擎初始化失败或其它原因造成不可用,不能进行TTS放音"); return(SwitchStatus.FAILURE); } if (channel == null) { Logger.Warn("传入通道参数未初始化不能进行TTS放音"); return(SwitchStatus.FAILURE); } lock (D160X.SyncObj) { Logger.Info(string.Format("通道 {0} 准备TTS放音,放音内容为:{1}", channel.ChannelID, text)); Int32 Playflag = TTS3.DJTTS3_StartPlayText(channel.ChannelID, Encoding.UTF8.GetBytes(text), TTS3.INFO_TEXT_BUFFER, 0, 45, 50, XmlTag ? TTS3.INFO_USE_LABLE : TTS3.INFO_NOTUSE_LABLE); Logger.Debug("TTS放音结果为:" + Playflag.ToString()); D160X.InitDtmfBuf(channel.ChannelID); } // 在放音后就要不断的检查其是否已经播放完毕 Int32 Playend = TTS3.INFO_PLAY_NOT_COMPLATE; while (Playend == TTS3.INFO_PLAY_NOT_COMPLATE) { lock (D160X.SyncObj) { D160X.PUSH_PLAY(); } System.Threading.Thread.Sleep(Defaultdelay); bool dtmfHited = false; lock (D160X.SyncObj) { dtmfHited = D160X.DtmfHit(channel.ChannelID); } if (allowBreak && dtmfHited) { lock (D160X.SyncObj) { TTS3.DJTTS3_StopPlayText(channel.ChannelID); } Logger.Info(string.Format("通道 {0} TTS放音过程被对方按键中断", channel.ChannelID)); return(SwitchStatus.BREAK); } if (channel.HangUpDetect()) { lock (D160X.SyncObj) { TTS3.DJTTS3_StopPlayText(channel.ChannelID); } Logger.Info(string.Format("通道 {0} TTS放音过程被对方挂机中断", channel.ChannelID)); channel.ResetChannel(); return(SwitchStatus.BREAK); } lock (D160X.SyncObj) { Playend = TTS3.DJTTS3_CheckPlayTextEnd(channel.ChannelID); } } lock (D160X.SyncObj) { TTS3.DJTTS3_StopPlayText(channel.ChannelID); } Logger.Info(string.Format("通道 {0} TTS放音结束", channel.ChannelID)); return(SwitchStatus.SUCCESS); }
/// <summary> /// Initializes a new instance of the <see cref="DJTTS3Engine"/> class. /// </summary> /// <param name="workItem">The work item.</param> /// <param name="threadNumber">The thread number.</param> public DJTTS3Engine(WorkItem workItem, Int32 threadNumber) : base(workItem, threadNumber) { ICTIDriver driver = workItem.Items.Get <ICTIDriver>("DB160X"); // 通过适配器名字获取其依赖的对象 if (driver == null) { Logger.Fatal("没有初始化正确的板卡适配器,此TTS需要与东进的语音卡配合使用"); throw new Exception("东进TTS必须依赖于其自身的板卡,请检查配置文件后再试。"); } bool driverStatus = driver.Active; Logger.Info("准备初始化东进TTS引擎……"); try { canWork = false; driver.Active = true; Int32 initSucess = TTS3.DJTTS3_Init(); if (initSucess > 0) { ttsChannelCount = TTS3.DJTTS3_GetTotalTTSChannel(); Int32 j = 0; for (short i = 0; i < driver.ChannelCount; i++) { // 只对外线通道附加TTS功能 if (driver.Channels[i].ChannelType == ChannelType.TRUNK) { try { TTS3.DJTTS3_AddTTSToChannel(i); Logger.Info("为 " + driver.VersionInfo.Name + " 的第 " + i.ToString() + " 条外线添加TTS功能,成功"); // 检查是否使用完可用的TTS通道数 j++; if (j == ttsChannelCount) { break; } } catch { Logger.Error("为 " + driver.VersionInfo.Name + " 的第 " + i.ToString() + " 条外线添加TTS功能,失败"); continue; } } } canWork = true; Logger.Info("完成东进TTS引擎初始化工作"); } else { Logger.Info("初始化东进TTS引擎失败,错误代码为: " + initSucess.ToString()); } } catch (Exception ex) { Logger.Error("初始化东进TTS引擎时发生错误", ex); } finally { driver.Active = driverStatus; } }