Exemplo n.º 1
0
        public static void convertDirectory(string InDir, string OutDir)
        {
            var exclude = new TStringList();

            exclude.Add("WebCore\\bindings");
            exclude.Add("WebCore\\testing");

            foreach (var excl in exclude)
            {
                if (InDir.EndsWith(excl))
                {
                    return;
                }
            }

            if (!(InDir.EndsWith("\\")))
            {
                InDir += "\\";
            }
            if (!(OutDir.EndsWith("\\")))
            {
                OutDir += "\\";
            }

            System.IO.DirectoryInfo InDirInfo = new System.IO.DirectoryInfo(InDir);
            foreach (System.IO.DirectoryInfo InDirInfo2 in InDirInfo.GetDirectories())
            {
                convertDirectory(InDirInfo2.FullName, OutDir + InDirInfo2.Name);
            }

            foreach (System.IO.FileInfo file in InDirInfo.GetFiles("*.idl"))
            {
                convertFile(file.FullName, OutDir + file.Name.Replace(".idl", ".cs"));
            }
        }
Exemplo n.º 2
0
        public static void convertFile(string InFile, string OutFile)
        {
            TStringList st = new TStringList();

            st.Add("org\\w3c\\dom\\html\\Function.java");
            st.Add("org\\w3c\\dom\\websocket");

            foreach (string f in st)
            {
                if (InFile.Contains(f))
                {
                    return;
                }
            }

            Console.WriteLine(InFile);

            if (!(System.IO.Directory.Exists(Path.GetDirectoryName(OutFile))))
            {
                System.IO.Directory.CreateDirectory(Path.GetDirectoryName(OutFile).ToLower());
            }

            TParsedFile Parser = new TParsedFile();

            Parser.convertFile(InFile, OutFile);

            parsedFiles.Add(Parser);
        }
Exemplo n.º 3
0
    public void WriteString(string str_sec, string str_key, string str_value)
    {
        int dest_idx;
        int tmp_idx;

        dest_idx = FindSec(str_sec);
        if (dest_idx >= 0)
        {
            dest_idx = FindKey(str_key, dest_idx);
            if (dest_idx >= 0) //有 section 有 key
            {
                TmpList[dest_idx] = str_key + "=" + str_value;
            }
            else //有 section 沒 key
            {
                tmp_idx = FindSecLastIdx(str_sec);
                //TmpList.Insert(tmp_idx,str_key+"="+str_value);

                if (tmp_idx != TmpList.Count - 1)
                {
                    TmpList.Insert(tmp_idx + 1, str_key + "=" + str_value);
                }
                else
                {
                    TmpList.Add(str_key + "=" + str_value);
                }
            }
        }
        else //沒 section 沒 key
        {
            TmpList.Add("[" + str_sec + "]");
            TmpList.Add(str_key + "=" + str_value);
        }
    }
Exemplo n.º 4
0
        public void GetListOfLanguages(TStringList list)
        {
            string filename, path;
            string langcode;
            int    j;

            list.Clear();

            // Iterate through filesystem
            foreach (string name in System.IO.Directory.EnumerateDirectories(Directory, "*"))
            {
                if (name != "." && name != "..")
                {
                    filename = Directory + name + Path.DirectorySeparatorChar + "LC_MESSAGES" + Path.DirectorySeparatorChar + Domain + ".mo";
                    if (File.Exists(filename))
                    {
                        langcode = name.ToLower();
                        if (list.IndexOf(langcode) == -1)
                        {
                            list.Add(langcode);
                        }
                    }
                }
            }

            // Iterate through embedded files
            for (int i = 0; i < TFileLocator.filelist.Count; i++)
            {
                filename = TFileLocator.basedirectory + TFileLocator.filelist.Strings[i];
                path     = Directory;
                path     = path.ToUpper();
                filename = filename.ToUpper();
                j        = path.Length;
                if (filename.Substring(0, j) == path)
                {
                    path = Path.DirectorySeparatorChar + "LC_MESSAGES" + Path.DirectorySeparatorChar + Domain + ".mo";
                    path = path.ToUpper();
                    if (filename.Substring(filename.Length - path.Length, path.Length) == path)
                    {
                        langcode = filename.Substring(j, filename.Length - path.Length - j).ToLower();
                        langcode = langcode.Substring(0, 3) + langcode.Substring(3).ToUpper();
                        if (list.IndexOf(langcode) == -1)
                        {
                            list.Add(langcode);
                        }
                    }
                }
            }
        }
Exemplo n.º 5
0
        public void SaveCastleList()
        {
            TStringList LoadList;

            try
            {
                if (!Directory.Exists(M2Share.g_Config.sCastleDir))
                {
                    Directory.CreateDirectory(M2Share.g_Config.sCastleDir);
                }
                if (m_CastleList.Count > 0)
                {
                    LoadList = new TStringList();
                    for (int I = 0; I < m_CastleList.Count; I++)
                    {
                        LoadList.Add(Convert.ToString(I));
                    }
                    LoadList.SaveToFile(M2Share.g_Config.sCastleFile);
                }
            }
            catch
            {
                M2Share.MainOutMessage("{异常} CastleManager.SaveCastleList..." + M2Share.g_Config.sCastleFile);
            }
        }
Exemplo n.º 6
0
            public TStringList GetHelpStrings(string HelpString)
            {
                TStringList Result = new TStringList();

                Result.Add(GetViewerName() + ": " + HelpString);
                return(Result);
            }
Exemplo n.º 7
0
        public static void SaveGateConfig(TConfig Config)
        {
            TStringList SaveList;
            int         I;
            int         n8;
            string      s10;
            string      sC;

            SaveList = new TStringList();
            SaveList.Add(";No space allowed");
            SaveList.Add(GenSpaceString(";Server", 15) + GenSpaceString("Title", 15) + GenSpaceString("Remote", 17) + GenSpaceString("Public", 17) + "Gate...");
            for (I = 0; I < Config.nRouteCount; I++)
            {
                sC = GenSpaceString(Config.GateRoute[I].sServerName, 15) + GenSpaceString(Config.GateRoute[I].sTitle, 15) + GenSpaceString(Config.GateRoute[I].sRemoteAddr, 17)
                     + GenSpaceString(Config.GateRoute[I].sPublicAddr, 17);
                n8 = 0;
                while (true)
                {
                    s10 = Config.GateRoute[I].Gate[n8].sIPaddr;
                    if (s10 == "")
                    {
                        break;
                    }
                    if (!Config.GateRoute[I].Gate[n8].boEnable)
                    {
                        s10 = '*' + s10;
                    }
                    s10 = s10 + ':' + (Config.GateRoute[I].Gate[n8].nPort).ToString();
                    sC  = sC + GenSpaceString(s10, 17);
                    n8++;
                    if (n8 >= 10)
                    {
                        break;
                    }
                }
                SaveList.Add(sC);
            }
            SaveList.SaveToFile(".\\!addrtable.txt");

            //SaveList.Free;
        }
Exemplo n.º 8
0
 /// <summary>
 /// 添加
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 private void ButtonAdd_Click(object sender, EventArgs e)
 {
     try
     {
         string Msg = ComboBoxMsg.Text.Trim();
         if (Msg != "")
         {
             StrList.Add(Msg);
         }
         StrList.SaveToFile(StrListFile);
         this.Refresh();
     }
     finally
     {
     }
 }
Exemplo n.º 9
0
        private TStringList TokensToStringList()
        {
            TStringList st = new TStringList();

            System.Text.StringBuilder CurrentLine = new System.Text.StringBuilder();
            foreach (TCodeToken tok in Tokens)
            {
                if (tok.token == ECodeToken.SyEndOfLine)
                {
                    st.Add(CurrentLine.ToString());
                    CurrentLine.Length = 0;
                }
                else
                {
                    CurrentLine.Append(tok.value);
                }
            }
            return(st);
        }
Exemplo n.º 10
0
 private TStringList TokensToStringList()
 {
     TStringList st = new TStringList();
     System.Text.StringBuilder CurrentLine = new System.Text.StringBuilder();
     foreach (TCodeToken tok in Tokens)
     {
         if (tok.token == ECodeToken.SyEndOfLine)
         {
             st.Add(CurrentLine.ToString());
             CurrentLine.Length = 0;
         }
         else
         {
             CurrentLine.Append(tok.value);
         }
     }
     return st;
 }
Exemplo n.º 11
0
        //---------------------------------------------------------------------------
        // Baue einen Report zusammen
        private void DoReport(string ReportFile)
        {//TODO: fix indices from delphi port
            string      strLine = "", strTag = null, strName = null, strInsert;
            TStringList strText = new TStringList();
            int         i;
            char        cCur;

            bool[] bVisible = new bool[10]; // Ist Output sichtbar
            bVisible[0] = true;
            int  ifLevel      = 0;          // If-Ebenen-Verschachtelung
            bool bTag         = false;
            bool bConditional = false;      // Ist wahr, wenn in der Zeile ein conditional steht
            bool bName        = false;

            tbReport.Clear();
            try
            {
                IFStreamWrapper _in = new IFStreamWrapper(ReportFile);
                while (!_in.EndOfStream)
                {       // Lese alles bis zum Dateiende
                    _in.get(out cCur);
                    if (bTag)
                    {
                        if (cCur == '>')
                        {                                  // Tag ist wieder zu Ende
                            int iPos = strName.Length + 1; // Erstes Zeichen nach dem Tagnamen
                            strName   = strName.ToLower();
                            strInsert = "";
                            int aid = -1;
                            if (strName == "name")
                            {
                                strInsert = Unit.player.Name;
                            }
                            else if (strName == "if")
                            {
                                ifLevel++;
                                Debug.Assert(ifLevel < 10);
                                if (bVisible[ifLevel - 1])
                                {
                                    string strTemp = strTag.Substring(iPos, Math.Min(99, strTag.Length - iPos));
                                    iPos = strTemp.IndexOf(' ') + 1;
                                    if (PieceStat(strTemp, out strInsert, ref iPos) == 0)
                                    {
                                        bVisible[ifLevel] = false;
                                    }
                                    else
                                    {
                                        bVisible[ifLevel] = true;
                                    }
                                }
                                else
                                {
                                    bVisible[ifLevel] = false;
                                }
                                bConditional = true;
                                //						strInsert = "";
                            }
                            else if (strName == "endif")
                            {
                                ifLevel--;
                                bConditional = true;
                            }
                            else if (strName == "else")
                            {
                                if (bVisible[ifLevel - 1])
                                {
                                    bVisible[ifLevel] = !bVisible[ifLevel];
                                }
                                bConditional = true;
                            }
                            else if (strName == "level")
                            {
                                strInsert = (Unit.player.Level).ToString();
                            }
                            else if (strName == "totalcost")
                            {
                                strInsert = Unit.frmMain.lbSCCost.Text;
                            }
                            else if (strName == "str")
                            {
                                aid = Unit.xml_config.GetAttributeId("STRENGTH");
                            }
                            else if (strName == "con")
                            {
                                aid = Unit.xml_config.GetAttributeId("CONSTITUTION");
                            }
                            else if (strName == "dex")
                            {
                                aid = Unit.xml_config.GetAttributeId("DEXTERITY");
                            }
                            else if (strName == "qui")
                            {
                                aid = Unit.xml_config.GetAttributeId("QUICKNESS");
                            }
                            else if (strName == "int")
                            {
                                aid = Unit.xml_config.GetAttributeId("INTELLIGENCE");
                            }
                            else if (strName == "pie")
                            {
                                aid = Unit.xml_config.GetAttributeId("PIETY");
                            }
                            else if (strName == "cha")
                            {
                                aid = Unit.xml_config.GetAttributeId("CHARISMA");
                            }
                            else if (strName == "emp")
                            {
                                aid = Unit.xml_config.GetAttributeId("EMPATHY");
                            }
                            else if (strName == "hits")
                            {
                                aid = Unit.xml_config.GetAttributeId("HITPOINTS");
                            }
                            else if (strName == "power")
                            {
                                aid = Unit.xml_config.GetAttributeId("POWER");
                            }
                            else if (strName == "crush")
                            {
                                aid = Unit.xml_config.GetAttributeId("RES_CRUSH");
                            }
                            else if (strName == "slash")
                            {
                                aid = Unit.xml_config.GetAttributeId("RES_SLASH");
                            }
                            else if (strName == "thrust")
                            {
                                aid = Unit.xml_config.GetAttributeId("RES_THRUST");
                            }
                            else if (strName == "heat")
                            {
                                aid = Unit.xml_config.GetAttributeId("RES_HEAT");
                            }
                            else if (strName == "cold")
                            {
                                aid = Unit.xml_config.GetAttributeId("RES_COLD");
                            }
                            else if (strName == "matter")
                            {
                                aid = Unit.xml_config.GetAttributeId("RES_MATTER");
                            }
                            else if (strName == "body")
                            {
                                aid = Unit.xml_config.GetAttributeId("RES_BODY");
                            }
                            else if (strName == "spirit")
                            {
                                aid = Unit.xml_config.GetAttributeId("RES_SPIRIT");
                            }
                            else if (strName == "energy")
                            {
                                aid = Unit.xml_config.GetAttributeId("RES_ENERGY");
                            }
                            else if (strName == "skills")
                            {   // Alles Skills listen
                                for (int skill = 0; skill < Unit.xml_config.arClasses[Unit.player.Class].nSkills; skill++)
                                {
                                    int a = Unit.xml_config.arClasses[Unit.player.Class].arSkills[skill];
                                    // Allerdings nur, wenn höher als 0
                                    if (bVisible[ifLevel] && (Unit.player.Attributes.Value[a] > 0))
                                    {
                                        strText.Add((Unit.player.Attributes.Value[a]).ToString() + " " + Unit.xml_config.arAttributes[a].Name);
                                    }
                                }
                            }
                            else if (strName == "skill")
                            {
                                int skill = strTag.Substring(iPos, Math.Min(2, strTag.Length - iPos)).ToIntDef(0);
                                iPos += 3;
                                if ((skill > 0) && (skill <= Unit.xml_config.arClasses[Unit.player.Class].nSkills))
                                {
                                    int a = Unit.xml_config.arClasses[Unit.player.Class].arSkills[skill - 1];
                                    strInsert = (Unit.player.Attributes.Value[a]).ToString() + " " + Unit.xml_config.arAttributes[a].Name;
                                }
                            }
                            else if (strName.Length > 5 && strName.Substring(0, 5) == "focus")
                            {
                                int focus = strTag.Substring(5, 1).ToIntDef(0);
                                int fg    = Unit.xml_config.GetGroupId("FOCUS");
                                if ((focus > 0) && (fg >= 0))
                                {
                                    int c = 0;
                                    for (i = 0; i < Unit.xml_config.nBonuses; i++)
                                    {
                                        if ((Unit.xml_config.arBonuses[i].idGroup == fg) && (Unit.xml_config.arBonuses[i].arAttributes.Length == 1))
                                        {
                                            int fid = Unit.xml_config.arBonuses[i].arAttributes[0];
                                            if ((Unit.player.Attributes.Value[fid] > 0) &&
                                                (Unit.xml_config.arAttributes[fid].SkillId >= 0) &&
                                                Unit.player.AttributeUseable(Unit.xml_config.arAttributes[fid].SkillId))
                                            {
                                                c++;
                                                if (c == focus)
                                                {
                                                    strInsert = (Unit.player.Attributes.Value[fid]).ToString() + " " + Unit.xml_config.arAttributes[fid].Name;
                                                }
                                            }
                                        }
                                    }
                                }
                            }
                            else if (strName == "capbonuses")
                            {   // Liste die Cap-Boni
                                for (i = 0; i < Unit.xml_config.nAttributes; i++)
                                {
                                    if (Unit.xml_config.arAttributes[i].CapId >= 0 && !Unit.xml_config.arAttributes[i].bCapAttr)
                                    {
                                        int cid = Unit.xml_config.arAttributes[i].CapId;
                                        if ((Unit.player.Attributes.Cap[cid] > 0) && bVisible[ifLevel])
                                        {
                                            strText.Add((Unit.player.Attributes.Cap[cid]).ToString() + " " + Unit.xml_config.arAttributes[cid].Name);
                                        }
                                    }
                                }
                            }
                            else if (strName == "otherbonuses")
                            {   // Liste die anderen Boni
                                int idOthers = Unit.xml_config.GetGroupId("OTHERS");
                                Debug.Assert(idOthers >= 0);
                                for (i = 0; i < Unit.xml_config.nBonuses; i++)
                                {
                                    if ((Unit.xml_config.arBonuses[i].idGroup == idOthers) && (Unit.xml_config.arBonuses[i].arAttributes.Length == 1))
                                    {   // Werte für Sinnesschärfe direkt nicht anzeigen
                                        int bid = Unit.xml_config.arBonuses[i].arAttributes[0] & 0xfff;
                                        if ((Unit.player.Attributes.Value[bid] > 0) && bVisible[ifLevel])
                                        {
                                            strText.Add((Unit.player.Attributes.Value[bid]).ToString() + " " + Unit.xml_config.arAttributes[bid].Name);
                                        }
                                    }
                                }
                            }
                            else if (strName == "materials")
                            {
                                string strTemp = strTag.Substring(iPos, Math.Min(99, strTag.Length - iPos));
                                if (strTemp == "gemlist")
                                {
                                    int[] arGemList = new int[Unit.xml_config.nBonuses * 10];
                                    Debug.Assert(arGemList != null);
                                    for (i = Unit.xml_config.nBonuses * 10; (i--) > 0;)
                                    {
                                        arGemList[i] = 0;
                                    }
                                    for (int p = 0; p < 10; p++)
                                    {
                                        if (Unit.player.ItemType[p] == EItemType.Crafted)
                                        {
                                            for (i = 0; i < Unit.player.nItemEffects[p]; i++)
                                            {
                                                int bid = Unit.player.ItemEffect[p][i];
                                                if (bid >= 0 && i < 4)
                                                {
                                                    int val = Unit.player.EffectValue[p][i];
                                                    // Effektlevel besorgen
                                                    for (int j = 0; j < 10; j++)
                                                    {
                                                        if (Unit.xml_config.arBonuses[bid].Gemvalue[j] == val)
                                                        {
                                                            arGemList[bid * 10 + j]++;
                                                            break;
                                                        }
                                                    }
                                                }
                                            }
                                        }
                                    }
                                    // Gems ausgeben
                                    for (i = 0; i < Unit.xml_config.nBonuses; i++)
                                    {
                                        for (int j = 0; j < 10; j++)
                                        {
                                            if (arGemList[i * 10 + j] > 0)
                                            {
                                                if (bVisible[ifLevel])
                                                {
                                                    strText.Add((arGemList[i * 10 + j]).ToString() + " " + Unit.xml_config.arBonuses[i].GemName + " (" + Unit.xml_config.arMaterials[Unit.xml_config.GetMaterialId("GEMS")].arLevel[j].GemPrefix + ")");
                                                }
                                            }
                                        }
                                    }
                                    arGemList = null;
                                }
                                else
                                {
                                    int[]       Gems = new int[10]; // Zähler für die Gems
                                    TStringList sGemList;
                                    sGemList = new TStringList();
                                    // Lösche die Zählvariablen
                                    for (i = 0; i < Unit.xml_config.nIngredients; i++)
                                    {
                                        Unit.xml_config.arIngredients[i].Count[0] = 0;
                                    }
                                    for (i = 0; i < 10; i++)
                                    {
                                        Gems[i] = 0;
                                    }
                                    for (int p = 0; p < 10; p++)
                                    {
                                        if (Unit.player.ItemType[p] == EItemType.Crafted)
                                        {
                                            for (i = 0; i < Unit.player.nItemEffects[p]; i++)
                                            {
                                                int bid = Unit.player.ItemEffect[p][i];
                                                if (bid >= 0 && i < 4)
                                                {
                                                    int val = Unit.player.EffectValue[p][i];
                                                    // Gemlevel bestimmen
                                                    int gemlevel = -1;
                                                    for (int j = 0; j < 10; j++)
                                                    {
                                                        if (Unit.xml_config.arBonuses[bid].Gemvalue[j] == val)
                                                        {
                                                            gemlevel = j;
                                                            break;
                                                        }
                                                    }
                                                    Debug.Assert(gemlevel >= 0);
                                                    // Besorge zu dem gemlevel die Anzahl an Stäuben und Flüssigkeiten
                                                    int dusts   = Unit.xml_config.arBonuses[bid].DustAmount[gemlevel];
                                                    int liquids = Unit.xml_config.arBonuses[bid].LiquidAmount[gemlevel];
                                                    // Jetzt wissen wir welches Gem gebraucht wird
                                                    int dust = Unit.xml_config.arBonuses[bid].GemDust;
                                                    Gems[gemlevel] += Unit.xml_config.arBonuses[bid].GemAmount[gemlevel] + (Unit.player.Remakes[p][i] * Unit.xml_config.arBonuses[bid].GemAmount[gemlevel]);
                                                    Unit.xml_config.arIngredients[dust].Count[0] += (Unit.player.Remakes[p][i] + 1) * dusts;
                                                    for (int j = 0; j < Unit.xml_config.arBonuses[bid].nLiquids; j++)
                                                    {
                                                        Unit.xml_config.arIngredients[Unit.xml_config.arBonuses[bid].GemLiquids[j]].Count[0] += (Unit.player.Remakes[p][i] + 1) * liquids;
                                                    }
                                                }
                                            }
                                        }
                                    }
                                    // Die Ausgabe ist jetzt abhängig von der angeforderten Liste
                                    if (strTemp == "gems")
                                    {
                                        int Gem = Unit.xml_config.GetMaterialId("GEMS");
                                        for (i = 0; i < 10; i++)
                                        {
                                            if ((Gems[i] > 0) && bVisible[ifLevel])
                                            {
                                                strText.Add((Gems[i]).ToString() + " " + Unit.xml_config.arMaterials[Gem].arLevel[i].Name + " " + _("Juwel"));
                                            }
                                        }
                                    }
                                    else if (strTemp == "dusts")
                                    {
                                        for (i = 0; i < Unit.xml_config.nIngredients; i++)
                                        {
                                            if (Unit.xml_config.arIngredients[i].bDust && (Unit.xml_config.arIngredients[i].Count[0] > 0) && bVisible[ifLevel])
                                            {
                                                strText.Add((Unit.xml_config.arIngredients[i].Count[0]).ToString() + " " + Unit.xml_config.arIngredients[i].Name);
                                            }
                                        }
                                    }
                                    else if (strTemp == "liquids")
                                    {
                                        for (i = 0; i < Unit.xml_config.nIngredients; i++)
                                        {
                                            if (!Unit.xml_config.arIngredients[i].bDust && (Unit.xml_config.arIngredients[i].Count[0] > 0) && bVisible[ifLevel])
                                            {
                                                strText.Add((Unit.xml_config.arIngredients[i].Count[0]).ToString() + " " + Unit.xml_config.arIngredients[i].Name);
                                            }
                                        }
                                    }
                                    sGemList = null;
                                }
                            }
                            else if (PieceStat(strTag, out strInsert, ref iPos) > 0)
                            {
                            }    // Hier muß nichts mehr gemacht werden
                            else // Kein bekannter Tag, also den tag im orginal ausgeben
                            {
                                strInsert = "<" + strTag + '>';
                            }
                            if (aid >= 0)
                            {
                                strInsert = Unit.player.Attributes.Value[aid].ToString();
                            }
                            if (bVisible[ifLevel])
                            {
                                if (iPos < strTag.Length)
                                {       // Gibt eine Feldlänge
                                    int iLen = strTag.Substring(iPos, Math.Min(2, strTag.Length - iPos)).ToIntDef(0);
                                    if (strInsert.Length < iLen)
                                    {
                                        strLine += new string(' ', iLen - strInsert.Length);
                                    }
                                }
                                strLine += strInsert;
                            }
                            bTag = false;
                        }
                        else
                        {       // Im Tag
                            if (cCur == ' ')
                            {
                                bName = false;
                            }
                            strTag += cCur;
                            if (bName)
                            {
                                strName += cCur;
                            }
                        }
                    }
                    else        // Wir sind im normalen Text
                    {
                        if (cCur == '<')
                        {
                            bTag    = true;
                            bName   = true;
                            strTag  = "";
                            strName = "";
                        }
                        else if (cCur == '\n')
                        {
                            if (bVisible[ifLevel] && !bConditional)
                            {
                                strText.Add(strLine);
                            }
                            strLine      = "";
                            bConditional = false;
                        }
                        else
                        if (bVisible[ifLevel])
                        {
                            strLine += cCur;
                        }
                    }
                }
                tbReport.Lines = strText.Strings.ToArray();
                strText        = null;
            }
            catch (Exception)
            {
                Utils.DebugPrint("Es ist ein Fehler in TfrmReport::DoReport aufgetreten!");
            }
        }
Exemplo n.º 12
0
 static Utils()
 {
     ComponentDomainList = new TStringList();
     ComponentDomainList.Add(TGnuGettextInstance.DefaultTextDomain);
     ComponentDomainListCS = new ReaderWriterLock();
 }
Exemplo n.º 13
0
 private void Log(string AMsg)
 {
     LogFile.Add(AMsg);
 }