static int _m_UpdateGeometry(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TextMeshProUGUI gen_to_be_invoked = (TMPro.TextMeshProUGUI)translator.FastGetCSObj(L, 1); { UnityEngine.Mesh _mesh = (UnityEngine.Mesh)translator.GetObject(L, 2, typeof(UnityEngine.Mesh)); int _index = LuaAPI.xlua_tointeger(L, 3); gen_to_be_invoked.UpdateGeometry(_mesh, _index); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }