Exemplo n.º 1
0
        /// <summary>
        /// Gets the texture data and displays it for the currently selected item given a specified race, part, type(if applicable), and map
        /// </summary>
        private void MapComboBoxChanged()
        {
            if (saveClone != null)
            {
                //saveClone.UnlockBits(cloneLock);
                saveClone.Dispose();
            }

            Bitmap colorBmp = null;
            int    offset   = 0;
            bool   isVFX    = false;
            bool   isUI     = false;

            if (selectedMap.Name.Equals(Strings.Normal))
            {
                fullPath       = mtrlData.NormalPath;
                offset         = mtrlData.NormalOffset;
                FullPathString = fullPath;
            }
            else if (selectedMap.Name.Equals(Strings.Specular))
            {
                fullPath       = mtrlData.SpecularPath;
                offset         = mtrlData.SpecularOffset;
                FullPathString = fullPath;
            }
            else if (selectedMap.Name.Equals(Strings.Diffuse))
            {
                fullPath       = mtrlData.DiffusePath;
                offset         = mtrlData.DiffuseOffset;
                FullPathString = fullPath;
            }
            else if (selectedMap.Name.Equals(Strings.Mask) || selectedMap.Name.Equals(Strings.Skin))
            {
                if (selectedItem.ItemName.Equals(Strings.Face_Paint) || selectedItem.ItemName.Equals(Strings.Equipment_Decals))
                {
                    string part;
                    if (selectedItem.ItemName.Equals(Strings.Equipment_Decals))
                    {
                        if (!SelectedPart.Name.Contains("stigma"))
                        {
                            part = selectedPart.Name.PadLeft(3, '0');
                        }
                        else
                        {
                            part = SelectedPart.Name;
                        }
                    }
                    else
                    {
                        part = selectedPart.Name;
                    }

                    fullPath = String.Format(mtrlData.MaskPath, part);
                    offset   = MTRL.GetDecalOffset(selectedItem.ItemName, selectedPart.Name);
                }
                else
                {
                    fullPath = mtrlData.MaskPath;
                    offset   = mtrlData.MaskOffset;
                }
                FullPathString = fullPath;
            }
            else if (selectedMap.Name.Equals(Strings.ColorSet))
            {
                colorBmp       = TEX.TextureToBitmap(mtrlData.ColorData, 9312, 4, 16);
                fullPath       = mtrlData.MTRLPath;
                FullPathString = fullPath;
            }
            else if (SelectedMap.Name.Contains("Icon"))
            {
                if (SelectedMap.Name.Contains("HQ"))
                {
                    fullPath = mtrlData.UIHQPath;
                    offset   = mtrlData.UIHQOffset;
                }
                else
                {
                    fullPath = mtrlData.UIPath;
                    offset   = mtrlData.UIOffset;
                }
                FullPathString = fullPath;
                isUI           = true;
            }
            else if (selectedItem.ItemCategory.Equals(Strings.Maps))
            {
                if (selectedMap.Name.Contains("HighRes Map"))
                {
                    fullPath = string.Format(mtrlData.UIPath, "_m");
                    offset   = mtrlData.UIOffset = int.Parse(selectedMap.ID);
                }
                else if (selectedMap.Name.Contains("LowRes Map"))
                {
                    fullPath = string.Format(mtrlData.UIPath, "_s");
                    offset   = mtrlData.UIOffset = int.Parse(selectedMap.ID);
                }
                else if (selectedMap.Name.Contains("PoI"))
                {
                    fullPath = string.Format(mtrlData.UIPath, "d");
                    offset   = mtrlData.UIOffset = int.Parse(selectedMap.ID);
                }
                else if (selectedMap.Name.Contains("HighRes Mask"))
                {
                    fullPath = string.Format(mtrlData.UIPath, "m_m");
                    offset   = mtrlData.UIOffset = int.Parse(selectedMap.ID);
                }
                else if (selectedMap.Name.Contains("LowRes Mask"))
                {
                    fullPath = string.Format(mtrlData.UIPath, "m_s");
                    offset   = mtrlData.UIOffset = int.Parse(selectedMap.ID);
                }
                FullPathString = fullPath;
                isUI           = true;
            }
            else if (selectedItem.ItemCategory.Equals("HUD") || selectedItem.ItemCategory.Equals("LoadingImage"))
            {
                fullPath       = mtrlData.UIPath;
                offset         = mtrlData.UIOffset;
                FullPathString = fullPath;

                isUI = true;
            }
            else
            {
                fullPath = SelectedMap.ID;
                var VFXFolder = fullPath.Substring(0, fullPath.LastIndexOf("/"));
                var VFXFile   = fullPath.Substring(fullPath.LastIndexOf("/") + 1);

                offset = Helper.GetDataOffset(FFCRC.GetHash(VFXFolder), FFCRC.GetHash(VFXFile), Strings.ItemsDat);

                FullPathString = fullPath;

                isVFX = true;
            }

            string    line;
            JsonEntry modEntry  = null;
            bool      inModList = false;

            try
            {
                using (StreamReader sr = new StreamReader(Properties.Settings.Default.Modlist_Directory))
                {
                    while ((line = sr.ReadLine()) != null)
                    {
                        modEntry = JsonConvert.DeserializeObject <JsonEntry>(line);
                        if (modEntry.fullPath.Equals(fullPath))
                        {
                            inModList = true;
                            break;
                        }
                    }
                }
            }
            catch (Exception ex)
            {
                MessageBox.Show("[TVM] Error Accessing .modlist File \n" + ex.Message, "Error", MessageBoxButton.OK, MessageBoxImage.Error);
            }

            if (inModList)
            {
                var currOffset = Helper.GetDataOffset(FFCRC.GetHash(modEntry.fullPath.Substring(0, modEntry.fullPath.LastIndexOf("/"))), FFCRC.GetHash(Path.GetFileName(modEntry.fullPath)), modEntry.datFile);

                if (currOffset == modEntry.modOffset)
                {
                    ActiveToggle = "Disable";
                }
                else if (currOffset == modEntry.originalOffset)
                {
                    ActiveToggle = "Enable";
                }
                else
                {
                    ActiveToggle = "Error";
                }

                ActiveEnabled = true;
            }
            else
            {
                ActiveEnabled = false;
                ActiveToggle  = "Enable/Disable";
            }

            if (offset == 0)
            {
                TextureType = "Type: 16.16.16.16f ABGR\nMipMaps: None";

                TextureDimensions = "(4 x 16)";

                alphaBitmap = Imaging.CreateBitmapSourceFromHBitmap(colorBmp.GetHbitmap(), IntPtr.Zero, Int32Rect.Empty, BitmapSizeOptions.FromEmptyOptions());
                alphaBitmap.Freeze();

                var removeAlphaBitmap = SetAlpha(colorBmp, 255);

                noAlphaBitmap = Imaging.CreateBitmapSourceFromHBitmap(removeAlphaBitmap.GetHbitmap(), IntPtr.Zero, Int32Rect.Empty, BitmapSizeOptions.FromEmptyOptions());
                noAlphaBitmap.Freeze();

                colorBmp.Dispose();
                removeAlphaBitmap.Dispose();
            }
            else
            {
                if (!isVFX)
                {
                    if (!isUI)
                    {
                        texData = TEX.GetTex(offset, Strings.ItemsDat);
                    }
                    else
                    {
                        texData = TEX.GetTex(offset, Strings.UIDat);
                    }
                }
                else
                {
                    texData = TEX.GetVFX(offset, Strings.ItemsDat);
                }

                string mipMaps = "Yes (" + texData.MipCount + ")";
                if (texData.MipCount < 1)
                {
                    mipMaps = "None";
                }
                TextureType = "Type: " + texData.TypeString + "\nMipMaps: " + mipMaps;

                TextureDimensions = "(" + texData.Width + " x " + texData.Height + ")";

                var clonerect = new Rectangle(0, 0, texData.Width, texData.Height);
                saveClone = texData.BMP.Clone(new Rectangle(0, 0, texData.Width, texData.Height), PixelFormat.Format32bppArgb);

                alphaBitmap = Imaging.CreateBitmapSourceFromHBitmap(texData.BMP.GetHbitmap(), IntPtr.Zero, Int32Rect.Empty, BitmapSizeOptions.FromEmptyOptions());
                alphaBitmap.Freeze();

                if (!isUI)
                {
                    var removeAlphaBitmap = SetAlpha(texData.BMP, 255);

                    noAlphaBitmap = Imaging.CreateBitmapSourceFromHBitmap(removeAlphaBitmap.GetHbitmap(), IntPtr.Zero, Int32Rect.Empty, BitmapSizeOptions.FromEmptyOptions());
                    noAlphaBitmap.Freeze();

                    removeAlphaBitmap.Dispose();
                }
            }


            try
            {
                ImageEffect = new ColorChannels()
                {
                    Channel = new System.Windows.Media.Media3D.Point4D(1.0f, 1.0f, 1.0f, 0.0f)
                };
            }
            catch (Exception ex)
            {
                Debug.WriteLine(ex.StackTrace);
            }

            if (!isUI)
            {
                ImageSource = noAlphaBitmap;

                SetColorChannelFilter(imageEffect);

                ChannelsEnabled = true;
            }
            else
            {
                ImageSource = alphaBitmap;

                SetColorChannelFilter(imageEffect);

                ChannelsEnabled = true;
            }

            SaveEnabled = true;

            texData.Dispose();

            string dxPath = Path.GetFileNameWithoutExtension(fullPath);

            string savePath = Properties.Settings.Default.Save_Directory + "/" + selectedCategory + "/" + selectedItem.ItemName + "/" + dxPath + ".dds";

            if (selectedCategory.Equals("UI"))
            {
                savePath = Properties.Settings.Default.Save_Directory + "/" + selectedCategory + "/" + selectedItem.ItemCategory + "/" + dxPath + ".dds";
            }

            if (File.Exists(savePath))
            {
                ImportEnabled = true;
            }
            else
            {
                ImportEnabled = false;
            }

            string folderPath = Properties.Settings.Default.Save_Directory + "/" + selectedCategory + "/" + selectedItem.ItemName;

            if (selectedCategory.Equals("UI"))
            {
                folderPath = Properties.Settings.Default.Save_Directory + "/" + selectedCategory + "/" + selectedItem.ItemCategory;
            }

            if (Directory.Exists(folderPath))
            {
                OpenEnabled = true;
            }
            else
            {
                OpenEnabled = false;
            }
        }
Exemplo n.º 2
0
        /// <summary>
        /// Gets the model data and sets the display viewmodel
        /// </summary>
        private void MeshComboBoxChanged()
        {
            if (!is3DLoaded)
            {
                disposing = false;

                meshData = new List <MDLTEXData>();

                for (int i = 0; i < meshList.Count; i++)
                {
                    BitmapSource specularBMP = null;
                    BitmapSource diffuseBMP  = null;
                    BitmapSource normalBMP   = null;
                    BitmapSource colorBMP    = null;
                    BitmapSource alphaBMP    = null;
                    BitmapSource maskBMP     = null;

                    TEXData specularData = null;
                    TEXData diffuseData  = null;
                    TEXData normalData   = null;
                    TEXData maskData     = null;

                    bool isBody = false;
                    bool isFace = false;

                    MTRLData mtrlData = MTRL3D(i);

                    if (selectedCategory.Equals(Strings.Character))
                    {
                        if (selectedItem.ItemName.Equals(Strings.Tail) || selectedItem.ItemName.Equals(Strings.Hair))
                        {
                            normalData   = TEX.GetTex(mtrlData.NormalOffset);
                            specularData = TEX.GetTex(mtrlData.SpecularOffset);

                            if (mtrlData.DiffusePath != null)
                            {
                                diffuseData = TEX.GetTex(mtrlData.DiffuseOffset);
                            }

                            var maps = TexHelper.MakeCharacterMaps(normalData, diffuseData, null, specularData);

                            diffuseBMP  = maps[0];
                            specularBMP = maps[1];
                            normalBMP   = maps[2];
                            alphaBMP    = maps[3];

                            specularData.Dispose();
                            normalData.Dispose();
                            if (diffuseData != null)
                            {
                                diffuseData.Dispose();
                            }
                        }

                        if (selectedItem.ItemName.Equals(Strings.Body))
                        {
                            normalData = TEX.GetTex(mtrlData.NormalOffset);
                            //specularTI = TEX.GetTex(mInfo.SpecularOffset);
                            diffuseData = TEX.GetTex(mtrlData.DiffuseOffset);

                            isBody     = true;
                            diffuseBMP = Imaging.CreateBitmapSourceFromHBitmap(diffuseData.BMP.GetHbitmap(), IntPtr.Zero, Int32Rect.Empty, BitmapSizeOptions.FromEmptyOptions());
                            normalBMP  = Imaging.CreateBitmapSourceFromHBitmap(normalData.BMP.GetHbitmap(), IntPtr.Zero, Int32Rect.Empty, BitmapSizeOptions.FromEmptyOptions());
                        }

                        if (selectedItem.ItemName.Equals(Strings.Face))
                        {
                            normalData = TEX.GetTex(mtrlData.NormalOffset);

                            if (materialStrings[i].Contains("_fac_"))
                            {
                                specularData = TEX.GetTex(mtrlData.SpecularOffset);
                                diffuseData  = TEX.GetTex(mtrlData.DiffuseOffset);

                                var maps = TexHelper.MakeCharacterMaps(normalData, diffuseData, null, specularData);

                                diffuseBMP  = maps[0];
                                specularBMP = maps[1];
                                normalBMP   = maps[2];
                                alphaBMP    = maps[3];
                                isFace      = true;

                                specularData.Dispose();
                                diffuseData.Dispose();
                            }
                            else
                            {
                                specularData = TEX.GetTex(mtrlData.SpecularOffset);
                                var maps = TexHelper.MakeCharacterMaps(normalData, diffuseData, null, specularData);

                                diffuseBMP  = maps[0];
                                specularBMP = maps[1];
                                normalBMP   = maps[2];
                                alphaBMP    = maps[3];
                            }
                        }
                    }
                    else
                    {
                        if (mtrlData.ColorData != null)
                        {
                            var colorBmp = TEX.TextureToBitmap(mtrlData.ColorData, 9312, 4, 16);
                            colorBMP = Imaging.CreateBitmapSourceFromHBitmap(colorBmp.GetHbitmap(), IntPtr.Zero, Int32Rect.Empty, BitmapSizeOptions.FromEmptyOptions());
                        }

                        if (mtrlData.NormalOffset != 0)
                        {
                            normalData = TEX.GetTex(mtrlData.NormalOffset);
                        }

                        if (mtrlData.MaskOffset != 0)
                        {
                            maskData = TEX.GetTex(mtrlData.MaskOffset);
                            maskBMP  = Imaging.CreateBitmapSourceFromHBitmap(maskData.BMP.GetHbitmap(), IntPtr.Zero, Int32Rect.Empty, BitmapSizeOptions.FromEmptyOptions());
                        }

                        if (mtrlData.DiffuseOffset != 0)
                        {
                            diffuseData = TEX.GetTex(mtrlData.DiffuseOffset);
                            if (mtrlData.DiffusePath.Contains("human") && !mtrlData.DiffusePath.Contains("demi"))
                            {
                                isBody     = true;
                                diffuseBMP = Imaging.CreateBitmapSourceFromHBitmap(diffuseData.BMP.GetHbitmap(), IntPtr.Zero, Int32Rect.Empty, BitmapSizeOptions.FromEmptyOptions());
                                normalBMP  = Imaging.CreateBitmapSourceFromHBitmap(normalData.BMP.GetHbitmap(), IntPtr.Zero, Int32Rect.Empty, BitmapSizeOptions.FromEmptyOptions());
                            }
                        }

                        if (mtrlData.SpecularOffset != 0)
                        {
                            specularData = TEX.GetTex(mtrlData.SpecularOffset);
                            specularBMP  = Imaging.CreateBitmapSourceFromHBitmap(specularData.BMP.GetHbitmap(), IntPtr.Zero, Int32Rect.Empty, BitmapSizeOptions.FromEmptyOptions());
                        }

                        if (!isBody && specularData == null)
                        {
                            var maps = TexHelper.MakeModelTextureMaps(normalData, diffuseData, maskData, null, colorBMP);
                            diffuseBMP  = maps[0];
                            specularBMP = maps[1];
                            normalBMP   = maps[2];
                            alphaBMP    = maps[3];
                        }
                        else if (!isBody && specularData != null)
                        {
                            var maps = TexHelper.MakeModelTextureMaps(normalData, diffuseData, null, specularData, colorBMP);
                            diffuseBMP  = maps[0];
                            specularBMP = maps[1];
                            normalBMP   = maps[2];
                            alphaBMP    = maps[3];
                        }

                        if (normalData != null)
                        {
                            normalData.Dispose();
                        }

                        if (maskData != null)
                        {
                            maskData.Dispose();
                        }

                        if (diffuseData != null)
                        {
                            diffuseData.Dispose();
                        }

                        if (specularData != null)
                        {
                            specularData.Dispose();
                        }
                    }

                    var mData = new MDLTEXData()
                    {
                        Specular   = specularBMP,
                        ColorTable = colorBMP,
                        Diffuse    = diffuseBMP,
                        Normal     = normalBMP,
                        Alpha      = alphaBMP,
                        Mask       = maskBMP,

                        IsBody = isBody,
                        IsFace = isFace,

                        Mesh = meshList[i]
                    };

                    meshData.Add(mData);
                }

                CompositeVM = new Composite3DViewModel(meshData);

                is3DLoaded = true;

                ReflectionAmount = String.Format("{0:.##}", CompositeVM.SecondModelMaterial.SpecularShininess);

                try
                {
                }
                catch (Exception ex)
                {
                    MessageBox.Show("[Main] mesh 3D Error \n" + ex.Message, "Error", MessageBoxButton.OK, MessageBoxImage.Error);
                }
            }
            else
            {
                CompositeVM.Rendering(SelectedMesh.Name);
            }
        }
Exemplo n.º 3
0
        /// <summary>
        /// Creates the bitmap data for the models in the character category
        /// </summary>
        /// <remarks>
        /// Because the original textures use channel packing, this method gets the pixel data of each texture
        /// and then recombines them to create the unpacked textures to use in the 3D model.
        /// <see cref="http://wiki.polycount.com/wiki/ChannelPacking"/>
        /// </remarks>
        /// <param name="normalTexData">The texture data of the normal map</param>
        /// <param name="diffuseTexData">The texture data of the diffuse map</param>
        /// <param name="maskTexData">The texture data of the mask map</param>
        /// <param name="specularTexData">The texture data of the normal map</param>
        /// <returns>An array of bitmaps to be used on the model</returns>
        public static BitmapSource[] MakeCharacterMaps(TEXData normalTexData, TEXData diffuseTexData, TEXData maskTexData, TEXData specularTexData)
        {
            int    height       = normalTexData.Height;
            int    width        = normalTexData.Width;
            int    tSize        = height * width;
            Bitmap normalBitmap = null;

            if (diffuseTexData != null && (diffuseTexData.Height * diffuseTexData.Width) > tSize)
            {
                height = diffuseTexData.Height;
                width  = diffuseTexData.Width;
                tSize  = height * width;
            }

            if (maskTexData != null && (maskTexData.Height * maskTexData.Width) > tSize)
            {
                height = maskTexData.Height;
                width  = maskTexData.Width;
                tSize  = height * width;
            }

            if (specularTexData != null && (specularTexData.Height * specularTexData.Width) > tSize)
            {
                height = specularTexData.Height;
                width  = specularTexData.Width;
                tSize  = height * width;
            }

            byte[] maskPixels     = null;
            byte[] specularPixels = null;
            byte[] normalPixels   = null;
            byte[] diffusePixels  = null;

            BitmapSource[] texBitmaps = new BitmapSource[4];

            if (maskTexData != null)
            {
                if (tSize > (maskTexData.Height * maskTexData.Width))
                {
                    var maskBitmap   = ResizeImage(Image.FromHbitmap(maskTexData.BMP.GetHbitmap()), width, height);
                    var maskData     = maskBitmap.LockBits(new System.Drawing.Rectangle(0, 0, maskBitmap.Width, maskBitmap.Height), ImageLockMode.ReadOnly, maskBitmap.PixelFormat);
                    var bitmapLength = maskData.Stride * maskData.Height;
                    maskPixels = new byte[bitmapLength];
                    Marshal.Copy(maskData.Scan0, maskPixels, 0, bitmapLength);
                    maskBitmap.UnlockBits(maskData);
                }
                else
                {
                    var maskData     = maskTexData.BMP.LockBits(new System.Drawing.Rectangle(0, 0, maskTexData.Width, maskTexData.Height), ImageLockMode.ReadOnly, maskTexData.BMP.PixelFormat);
                    var bitmapLength = maskData.Stride * maskData.Height;
                    maskPixels = new byte[bitmapLength];
                    Marshal.Copy(maskData.Scan0, maskPixels, 0, bitmapLength);
                    maskTexData.BMP.UnlockBits(maskData);
                }
            }

            if (diffuseTexData != null)
            {
                try
                {
                    if (tSize > (diffuseTexData.Height * diffuseTexData.Width))
                    {
                        var diffuseBitmap = ResizeImage(Image.FromHbitmap(diffuseTexData.BMP.GetHbitmap()), width, height);
                        var diffuseData   = diffuseBitmap.LockBits(new System.Drawing.Rectangle(0, 0, diffuseBitmap.Width, diffuseBitmap.Height), ImageLockMode.ReadOnly, diffuseBitmap.PixelFormat);
                        var bitmapLength  = diffuseData.Stride * diffuseData.Height;
                        diffusePixels = new byte[bitmapLength];
                        Marshal.Copy(diffuseData.Scan0, diffusePixels, 0, bitmapLength);
                        diffuseBitmap.UnlockBits(diffuseData);
                    }
                    else
                    {
                        var diffuseData  = diffuseTexData.BMP.LockBits(new System.Drawing.Rectangle(0, 0, diffuseTexData.Width, diffuseTexData.Height), ImageLockMode.ReadOnly, diffuseTexData.BMP.PixelFormat);
                        var bitmapLength = diffuseData.Stride * diffuseData.Height;
                        diffusePixels = new byte[bitmapLength];
                        Marshal.Copy(diffuseData.Scan0, diffusePixels, 0, bitmapLength);
                        diffuseTexData.BMP.UnlockBits(diffuseData);
                    }
                }
                catch (Exception ex)
                {
                    Debug.WriteLine(ex.Message);
                    Debug.WriteLine(ex.StackTrace);
                }
            }

            if (specularTexData != null)
            {
                try
                {
                    if (tSize > (specularTexData.Height * specularTexData.Width))
                    {
                        var specularBitmap = ResizeImage(Image.FromHbitmap(specularTexData.BMP.GetHbitmap()), width, height);
                        var specularData   = specularBitmap.LockBits(new System.Drawing.Rectangle(0, 0, specularBitmap.Width, specularBitmap.Height), ImageLockMode.ReadOnly, specularBitmap.PixelFormat);
                        var bitmapLength   = specularData.Stride * specularData.Height;
                        specularPixels = new byte[bitmapLength];
                        Marshal.Copy(specularData.Scan0, specularPixels, 0, bitmapLength);
                        specularBitmap.UnlockBits(specularData);
                    }
                    else
                    {
                        var specularData = specularTexData.BMP.LockBits(new System.Drawing.Rectangle(0, 0, specularTexData.BMP.Width, specularTexData.BMP.Height), ImageLockMode.ReadOnly, specularTexData.BMP.PixelFormat);
                        var bitmapLength = specularData.Stride * specularData.Height;
                        specularPixels = new byte[bitmapLength];
                        Marshal.Copy(specularData.Scan0, specularPixels, 0, bitmapLength);
                        specularTexData.BMP.UnlockBits(specularData);
                    }
                }
                catch (Exception ex)
                {
                    Debug.WriteLine(ex.Message);
                    Debug.WriteLine(ex.StackTrace);
                }
            }


            if (normalTexData != null)
            {
                if (tSize > (normalTexData.Height * normalTexData.Width))
                {
                    var normBitmap   = ResizeImage(Image.FromHbitmap(normalTexData.BMP.GetHbitmap()), width, height);
                    var normData     = normBitmap.LockBits(new System.Drawing.Rectangle(0, 0, normBitmap.Width, normBitmap.Height), ImageLockMode.ReadOnly, normBitmap.PixelFormat);
                    var bitmapLength = normData.Stride * normData.Height;
                    normalPixels = new byte[bitmapLength];
                    Marshal.Copy(normData.Scan0, normalPixels, 0, bitmapLength);
                    normBitmap.UnlockBits(normData);
                    normalBitmap = normBitmap;
                }
                else
                {
                    var normData     = normalTexData.BMP.LockBits(new System.Drawing.Rectangle(0, 0, normalTexData.Width, normalTexData.Height), ImageLockMode.ReadOnly, normalTexData.BMP.PixelFormat);
                    var bitmapLength = normData.Stride * normData.Height;
                    normalPixels = new byte[bitmapLength];
                    Marshal.Copy(normData.Scan0, normalPixels, 0, bitmapLength);
                    normalTexData.BMP.UnlockBits(normData);
                    normalBitmap = normalTexData.BMP;
                }
            }

            List <byte> diffuseMap  = new List <byte>();
            List <byte> specularMap = new List <byte>();
            List <byte> alphaMap    = new List <byte>();

            BitmapSource bitmapSource;

            System.Drawing.Color diffuseColor;
            System.Drawing.Color specularColor;
            System.Drawing.Color alphaColor;

            int stride = normalBitmap.Width * (32 / 8);

            if (diffuseTexData == null)
            {
                for (int i = 3; i < normalPixels.Length; i += 4)
                {
                    int alpha = normalPixels[i];

                    diffuseColor = System.Drawing.Color.FromArgb(alpha, (int)((96f / 255f) * specularPixels[i - 1]), (int)((57f / 255f) * specularPixels[i - 1]), (int)((19f / 255f) * specularPixels[i - 1]));

                    specularColor = System.Drawing.Color.FromArgb(255, specularPixels[i - 2], specularPixels[i - 2], specularPixels[i - 2]);

                    alphaColor = System.Drawing.Color.FromArgb(255, alpha, alpha, alpha);

                    diffuseMap.AddRange(BitConverter.GetBytes(diffuseColor.ToArgb()));
                    specularMap.AddRange(BitConverter.GetBytes(specularColor.ToArgb()));
                    alphaMap.AddRange(BitConverter.GetBytes(alphaColor.ToArgb()));
                }

                bitmapSource  = BitmapSource.Create(width, height, normalBitmap.HorizontalResolution, normalBitmap.VerticalResolution, PixelFormats.Bgra32, null, diffuseMap.ToArray(), stride);
                texBitmaps[0] = bitmapSource;
            }
            else
            {
                for (int i = 3; i < normalPixels.Length; i += 4)
                {
                    int alpha = normalPixels[i - 3];

                    diffuseColor = System.Drawing.Color.FromArgb(alpha, diffusePixels[i - 1], diffusePixels[i - 2], diffusePixels[i - 3]);
                    diffuseMap.AddRange(BitConverter.GetBytes(diffuseColor.ToArgb()));

                    specularColor = System.Drawing.Color.FromArgb(255, specularPixels[i - 2], specularPixels[i - 2], specularPixels[i - 2]);
                    specularMap.AddRange(BitConverter.GetBytes(specularColor.ToArgb()));

                    alphaColor = System.Drawing.Color.FromArgb(255, alpha, alpha, alpha);
                    alphaMap.AddRange(BitConverter.GetBytes(alphaColor.ToArgb()));
                }

                bitmapSource  = BitmapSource.Create(width, height, normalBitmap.HorizontalResolution, normalBitmap.VerticalResolution, PixelFormats.Bgra32, null, diffuseMap.ToArray(), stride);
                texBitmaps[0] = bitmapSource;
            }

            bitmapSource  = BitmapSource.Create(width, height, normalBitmap.HorizontalResolution, normalBitmap.VerticalResolution, PixelFormats.Bgra32, null, specularMap.ToArray(), stride);
            texBitmaps[1] = bitmapSource;

            texBitmaps[2] = Imaging.CreateBitmapSourceFromHBitmap(normalBitmap.GetHbitmap(), IntPtr.Zero, Int32Rect.Empty, BitmapSizeOptions.FromEmptyOptions());

            bitmapSource  = BitmapSource.Create(width, height, normalBitmap.HorizontalResolution, normalBitmap.VerticalResolution, PixelFormats.Bgra32, null, alphaMap.ToArray(), stride);
            texBitmaps[3] = bitmapSource;

            if (normalTexData != null)
            {
                normalTexData.Dispose();
            }

            if (normalBitmap != null)
            {
                normalBitmap.Dispose();
            }

            if (diffuseTexData != null)
            {
                diffuseTexData.Dispose();
            }

            if (maskTexData != null)
            {
                maskTexData.Dispose();
            }

            if (specularTexData != null)
            {
                specularTexData.Dispose();
            }

            foreach (var tb in texBitmaps)
            {
                tb.Freeze();
            }

            return(texBitmaps);
        }
Exemplo n.º 4
0
        /// <summary>
        /// Creates the bitmap data for the model
        /// </summary>
        /// <remarks>
        /// Because the original textures use channel packing, this method gets the pixel data of each texture
        /// and then recombines them to create the unpacked textures to use in the 3D model.
        /// <see cref="http://wiki.polycount.com/wiki/ChannelPacking"/>
        /// </remarks>
        /// <param name="normalTexData">The texture data of the normal map</param>
        /// <param name="diffuseTexData">The texture data of the diffuse map</param>
        /// <param name="maskTexData">The texture data of the mask map</param>
        /// <param name="specularTexData">The texture data of the specular map</param>
        /// <param name="colorMap">The bitmap of the color map</param>
        /// <returns>An array of bitmaps to be used on the model</returns>
        public static BitmapSource[] MakeModelTextureMaps(TEXData normalTexData, TEXData diffuseTexData, TEXData maskTexData, TEXData specularTexData, MTRLData mtrlData)
        {
            int    height       = normalTexData.Height;
            int    width        = normalTexData.Width;
            int    tSize        = height * width;
            Bitmap normalBitmap = null;

            if (diffuseTexData != null && (diffuseTexData.Height * diffuseTexData.Width) > tSize)
            {
                height = diffuseTexData.Height;
                width  = diffuseTexData.Width;
                tSize  = height * width;
            }

            if (maskTexData != null && (maskTexData.Height * maskTexData.Width) > tSize)
            {
                height = maskTexData.Height;
                width  = maskTexData.Width;
                tSize  = height * width;
            }

            if (specularTexData != null && (specularTexData.Height * specularTexData.Width) > tSize)
            {
                height = specularTexData.Height;
                width  = specularTexData.Width;
                tSize  = height * width;
            }

            byte[] maskPixels     = null;
            byte[] specularPixels = null;
            byte[] normalPixels   = null;
            byte[] diffusePixels  = null;

            List <System.Drawing.Color> colorList    = new List <System.Drawing.Color>();
            List <System.Drawing.Color> specularList = new List <System.Drawing.Color>();
            List <System.Drawing.Color> emissiveList = new List <System.Drawing.Color>();

            BitmapSource[] texBitmaps = new BitmapSource[5];

            if (mtrlData.ColorData != null)
            {
                var colorBitmap = TEX.TextureToBitmap(mtrlData.ColorData, 9312, 4, 16);
                var cbmp        = SetAlpha(colorBitmap, 255);
                var colorMap1   = Imaging.CreateBitmapSourceFromHBitmap(cbmp.GetHbitmap(), IntPtr.Zero, Int32Rect.Empty, BitmapSizeOptions.FromEmptyOptions());

                int    colorSetStride = colorMap1.PixelWidth * (colorMap1.Format.BitsPerPixel / 8);
                byte[] colorPixels    = new byte[colorMap1.PixelHeight * colorSetStride];

                colorMap1.CopyPixels(colorPixels, colorSetStride, 0);

                for (int i = 0; i < colorPixels.Length; i += 16)
                {
                    int red   = colorPixels[i + 2];
                    int green = colorPixels[i + 1];
                    int blue  = colorPixels[i];
                    int alpha = colorPixels[i + 3];

                    colorList.Add(System.Drawing.Color.FromArgb(255, red, green, blue));

                    red   = colorPixels[i + 6];
                    green = colorPixels[i + 5];
                    blue  = colorPixels[i + 4];
                    alpha = colorPixels[i + 7];

                    specularList.Add(System.Drawing.Color.FromArgb(255, red, green, blue));

                    var r1 = colorPixels[i + 10];
                    var g1 = colorPixels[i + 9];
                    var b1 = colorPixels[i + 8];
                    var a1 = colorPixels[i + 11];

                    emissiveList.Add(System.Drawing.Color.FromArgb(255, r1, g1, b1));
                }
            }
            else if (mtrlData.ColorData == null)
            {
                for (int i = 0; i < 1024; i += 16)
                {
                    colorList.Add(System.Drawing.Color.FromArgb(255, 255, 255, 255));
                    specularList.Add(System.Drawing.Color.FromArgb(255, 0, 0, 0));
                    emissiveList.Add(System.Drawing.Color.FromArgb(255, 0, 0, 0));
                }
            }

            if (maskTexData != null)
            {
                if (tSize > (maskTexData.Height * maskTexData.Width))
                {
                    var maskBitmap   = ResizeImage(Image.FromHbitmap(maskTexData.BMP.GetHbitmap()), width, height);
                    var maskData     = maskBitmap.LockBits(new System.Drawing.Rectangle(0, 0, maskBitmap.Width, maskBitmap.Height), ImageLockMode.ReadOnly, maskBitmap.PixelFormat);
                    var bitmapLength = maskData.Stride * maskData.Height;
                    maskPixels = new byte[bitmapLength];
                    Marshal.Copy(maskData.Scan0, maskPixels, 0, bitmapLength);
                    maskBitmap.UnlockBits(maskData);
                }
                else
                {
                    var maskData     = maskTexData.BMP.LockBits(new System.Drawing.Rectangle(0, 0, maskTexData.Width, maskTexData.Height), ImageLockMode.ReadOnly, maskTexData.BMP.PixelFormat);
                    var bitmapLength = maskData.Stride * maskData.Height;
                    maskPixels = new byte[bitmapLength];
                    Marshal.Copy(maskData.Scan0, maskPixels, 0, bitmapLength);
                    maskTexData.BMP.UnlockBits(maskData);
                }
            }

            if (diffuseTexData != null)
            {
                if (tSize > (diffuseTexData.Height * diffuseTexData.Width))
                {
                    var diffuseBitmap = ResizeImage(Image.FromHbitmap(diffuseTexData.BMP.GetHbitmap()), width, height);
                    var diffData      = diffuseBitmap.LockBits(new System.Drawing.Rectangle(0, 0, diffuseBitmap.Width, diffuseBitmap.Height), ImageLockMode.ReadOnly, diffuseBitmap.PixelFormat);
                    var bitmapLength  = diffData.Stride * diffData.Height;
                    diffusePixels = new byte[bitmapLength];
                    Marshal.Copy(diffData.Scan0, diffusePixels, 0, bitmapLength);
                    diffuseBitmap.UnlockBits(diffData);
                }
                else
                {
                    var diffData     = diffuseTexData.BMP.LockBits(new System.Drawing.Rectangle(0, 0, diffuseTexData.Width, diffuseTexData.Height), ImageLockMode.ReadOnly, diffuseTexData.BMP.PixelFormat);
                    var bitmapLength = diffData.Stride * diffData.Height;
                    diffusePixels = new byte[bitmapLength];
                    Marshal.Copy(diffData.Scan0, diffusePixels, 0, bitmapLength);
                    diffuseTexData.BMP.UnlockBits(diffData);
                }
            }

            if (specularTexData != null)
            {
                if (tSize > (specularTexData.Height * specularTexData.Width))
                {
                    var specularBitmap = ResizeImage(Image.FromHbitmap(specularTexData.BMP.GetHbitmap()), width, height);
                    var specData       = specularBitmap.LockBits(new System.Drawing.Rectangle(0, 0, specularBitmap.Width, specularBitmap.Height), ImageLockMode.ReadOnly, specularBitmap.PixelFormat);
                    var bitmapLength   = specData.Stride * specData.Height;
                    specularPixels = new byte[bitmapLength];
                    Marshal.Copy(specData.Scan0, specularPixels, 0, bitmapLength);
                    specularBitmap.UnlockBits(specData);
                }
                else
                {
                    var specData     = specularTexData.BMP.LockBits(new System.Drawing.Rectangle(0, 0, specularTexData.BMP.Width, specularTexData.BMP.Height), ImageLockMode.ReadOnly, specularTexData.BMP.PixelFormat);
                    var bitmapLength = specData.Stride * specData.Height;
                    specularPixels = new byte[bitmapLength];
                    Marshal.Copy(specData.Scan0, specularPixels, 0, bitmapLength);
                    specularTexData.BMP.UnlockBits(specData);
                }
            }

            if (normalTexData != null)
            {
                if (tSize > (normalTexData.Height * normalTexData.Width))
                {
                    var normBitmap   = ResizeImage(Image.FromHbitmap(normalTexData.BMP.GetHbitmap()), width, height);
                    var normalData   = normBitmap.LockBits(new System.Drawing.Rectangle(0, 0, normBitmap.Width, normBitmap.Height), ImageLockMode.ReadOnly, normBitmap.PixelFormat);
                    var bitmapLength = normalData.Stride * normalData.Height;
                    normalPixels = new byte[bitmapLength];
                    Marshal.Copy(normalData.Scan0, normalPixels, 0, bitmapLength);
                    normBitmap.UnlockBits(normalData);
                    normalBitmap = normBitmap;
                }
                else
                {
                    var normalData   = normalTexData.BMP.LockBits(new System.Drawing.Rectangle(0, 0, normalTexData.Width, normalTexData.Height), ImageLockMode.ReadOnly, normalTexData.BMP.PixelFormat);
                    var bitmapLength = normalData.Stride * normalData.Height;
                    normalPixels = new byte[bitmapLength];
                    Marshal.Copy(normalData.Scan0, normalPixels, 0, bitmapLength);
                    normalTexData.BMP.UnlockBits(normalData);
                    normalBitmap = normalTexData.BMP;
                }
            }

            List <byte> diffuseMap  = new List <byte>();
            List <byte> specularMap = new List <byte>();
            List <byte> emissiveMap = new List <byte>();
            List <byte> alphaMap    = new List <byte>();

            float R  = 1;
            float G  = 1;
            float B  = 1;
            float R1 = 1;
            float G1 = 1;
            float B1 = 1;

            for (int i = 3; i < normalPixels.Length; i += 4)
            {
                int alpha = normalPixels[i - 3];

                if (maskTexData != null)
                {
                    B = maskPixels[i - 1];
                    R = maskPixels[i - 1];
                    G = maskPixels[i - 1];

                    B1 = maskPixels[i - 3];
                    R1 = maskPixels[i - 3];
                    G1 = maskPixels[i - 3];
                }
                else
                {
                    if (diffusePixels != null)
                    {
                        B = diffusePixels[i - 3];
                        G = diffusePixels[i - 2];
                        R = diffusePixels[i - 1];
                    }
                    else
                    {
                        B = 255;
                        G = 255;
                        R = 255;
                    }

                    if (specularPixels != null)
                    {
                        B1 = specularPixels[i - 2];
                        G1 = specularPixels[i - 2];
                        R1 = specularPixels[i - 2];
                    }
                    else
                    {
                        B1 = 255;
                        G1 = 255;
                        R1 = 255;
                    }
                }

                System.Drawing.Color diffuseColor;
                System.Drawing.Color specularColor;
                System.Drawing.Color emissiveColor;
                System.Drawing.Color alphaColor;


                float pixel = (normalPixels[i] / 255f) * 15f;
                //int colorLoc = (int)Math.Floor(pixel + 0.5f);
                float percent = (float)(pixel - Math.Truncate(pixel));

                if (percent != 0)
                {
                    var color2Loc = (int)(Math.Truncate(pixel));
                    var color1Loc = color2Loc + 1;

                    var color1 = System.Drawing.Color.FromArgb(alpha, colorList[color1Loc].R, colorList[color1Loc].G, colorList[color1Loc].B);
                    var color2 = System.Drawing.Color.FromArgb(alpha, colorList[color2Loc].R, colorList[color2Loc].G, colorList[color2Loc].B);

                    var diffuseBlend = Blend(color1, color2, percent);

                    color1 = System.Drawing.Color.FromArgb(255, specularList[color1Loc].R, specularList[color1Loc].G, specularList[color1Loc].B);
                    color2 = System.Drawing.Color.FromArgb(255, specularList[color2Loc].R, specularList[color2Loc].G, specularList[color2Loc].B);

                    var specBlend = Blend(color1, color2, percent);

                    color1 = System.Drawing.Color.FromArgb(255, emissiveList[color1Loc].R, emissiveList[color1Loc].G, emissiveList[color1Loc].B);
                    color2 = System.Drawing.Color.FromArgb(255, emissiveList[color2Loc].R, emissiveList[color2Loc].G, emissiveList[color2Loc].B);

                    var emisBlend = Blend(color1, color2, percent);

                    diffuseColor  = System.Drawing.Color.FromArgb(alpha, (int)((diffuseBlend.R / 255f) * R), (int)((diffuseBlend.G / 255f) * G), (int)((diffuseBlend.B / 255f) * B));
                    specularColor = System.Drawing.Color.FromArgb(255, (int)((specBlend.R / 255f) * R1), (int)((specBlend.G / 255f) * G1), (int)((specBlend.B / 255f) * B1));
                    emissiveColor = System.Drawing.Color.FromArgb(255, emisBlend.R, emisBlend.G, emisBlend.B);
                }
                else
                {
                    var colorLoc = (int)Math.Floor(pixel + 0.5f);

                    diffuseColor  = System.Drawing.Color.FromArgb(alpha, (int)((colorList[colorLoc].R / 255f) * R), (int)((colorList[colorLoc].G / 255f) * G), (int)((colorList[colorLoc].B / 255f) * B));
                    specularColor = System.Drawing.Color.FromArgb(255, (int)((specularList[colorLoc].R / 255f) * R1), (int)((specularList[colorLoc].G / 255f) * G1), (int)((specularList[colorLoc].B / 255f) * B1));
                    emissiveColor = System.Drawing.Color.FromArgb(255, emissiveList[colorLoc].R, emissiveList[colorLoc].G, emissiveList[colorLoc].B);
                }


                alphaColor = System.Drawing.Color.FromArgb(255, alpha, alpha, alpha);

                diffuseMap.AddRange(BitConverter.GetBytes(diffuseColor.ToArgb()));
                specularMap.AddRange(BitConverter.GetBytes(specularColor.ToArgb()));
                emissiveMap.AddRange(BitConverter.GetBytes(emissiveColor.ToArgb()));
                alphaMap.AddRange(BitConverter.GetBytes(alphaColor.ToArgb()));
            }

            int stride = normalBitmap.Width * (32 / 8);

            BitmapSource bitmapSource = BitmapSource.Create(width, height, normalBitmap.HorizontalResolution, normalBitmap.VerticalResolution, PixelFormats.Bgra32, null, diffuseMap.ToArray(), stride);

            texBitmaps[0] = bitmapSource;

            bitmapSource  = BitmapSource.Create(width, height, normalBitmap.HorizontalResolution, normalBitmap.VerticalResolution, PixelFormats.Bgra32, null, specularMap.ToArray(), stride);
            texBitmaps[1] = bitmapSource;

            var noAlphaNormal = SetAlpha(normalBitmap, 255);

            texBitmaps[2] = Imaging.CreateBitmapSourceFromHBitmap(noAlphaNormal.GetHbitmap(), IntPtr.Zero, Int32Rect.Empty, BitmapSizeOptions.FromEmptyOptions());

            bitmapSource  = BitmapSource.Create(width, height, normalBitmap.HorizontalResolution, normalBitmap.VerticalResolution, PixelFormats.Bgra32, null, alphaMap.ToArray(), stride);
            texBitmaps[3] = bitmapSource;

            bitmapSource  = BitmapSource.Create(width, height, normalBitmap.HorizontalResolution, normalBitmap.VerticalResolution, PixelFormats.Bgra32, null, emissiveMap.ToArray(), stride);
            texBitmaps[4] = bitmapSource;


            if (normalTexData != null)
            {
                normalTexData.Dispose();
            }

            if (normalBitmap != null)
            {
                normalBitmap.Dispose();
            }

            if (diffuseTexData != null)
            {
                diffuseTexData.Dispose();
            }

            if (maskTexData != null)
            {
                maskTexData.Dispose();
            }

            if (specularTexData != null)
            {
                specularTexData.Dispose();
            }

            foreach (var tb in texBitmaps)
            {
                tb.Freeze();
            }


            return(texBitmaps);
        }
        /// <summary>
        /// Gets the texture data and displays it for the currently selected item given a specified race, part, type(if applicable), and map
        /// </summary>
        private void MapComboBoxChanged()
        {
            Bitmap colorBmp = null;
            int    offset   = 0;
            bool   isVFX    = false;

            if (selectedMap.Name.Equals(Strings.Normal))
            {
                fullPath       = mtrlData.NormalPath;
                offset         = mtrlData.NormalOffset;
                FullPathString = fullPath + " [" + FFCRC.GetHash(fullPath) + "]";
            }
            else if (selectedMap.Name.Equals(Strings.Specular))
            {
                fullPath       = mtrlData.SpecularPath;
                offset         = mtrlData.SpecularOffset;
                FullPathString = fullPath + " [" + FFCRC.GetHash(fullPath) + "]";
            }
            else if (selectedMap.Name.Equals(Strings.Diffuse))
            {
                fullPath       = mtrlData.DiffusePath;
                offset         = mtrlData.DiffuseOffset;
                FullPathString = fullPath + " [" + FFCRC.GetHash(fullPath) + "]";
            }
            else if (selectedMap.Name.Equals(Strings.Mask) || selectedMap.Name.Equals(Strings.Skin))
            {
                if (selectedItem.ItemName.Equals(Strings.Face_Paint) || selectedItem.ItemName.Equals(Strings.Equipment_Decals))
                {
                    string part;
                    if (selectedItem.ItemName.Equals(Strings.Equipment_Decals))
                    {
                        part = selectedPart.Name.PadLeft(3, '0');
                    }
                    else
                    {
                        part = selectedPart.Name;
                    }

                    fullPath       = String.Format(mtrlData.MaskPath, part);
                    offset         = MTRL.GetDecalOffset(selectedItem.ItemName, selectedPart.Name);
                    FullPathString = fullPath + " [" + FFCRC.GetHash(fullPath) + "]";
                }
                else
                {
                    fullPath       = mtrlData.MaskPath;
                    offset         = mtrlData.MaskOffset;
                    FullPathString = fullPath + " [" + FFCRC.GetHash(fullPath) + "]";
                }
            }
            else if (selectedMap.Name.Equals(Strings.ColorSet))
            {
                colorBmp       = TEX.TextureToBitmap(mtrlData.ColorData, 9312, 4, 16);
                fullPath       = mtrlData.MTRLPath;
                FullPathString = fullPath + " [" + FFCRC.GetHash(fullPath) + "]";
            }
            else
            {
                fullPath = SelectedMap.ID;
                var VFXFolder = fullPath.Substring(0, fullPath.LastIndexOf("/"));
                var VFXFile   = fullPath.Substring(fullPath.LastIndexOf("/") + 1);

                offset = Helper.GetItemOffset(FFCRC.GetHash(VFXFolder), FFCRC.GetHash(VFXFile));

                FullPathString = fullPath;

                isVFX = true;
            }

            if (Properties.Settings.Default.Mod_List == 0)
            {
                string    line;
                JsonEntry modEntry  = null;
                bool      inModList = false;
                try
                {
                    using (StreamReader sr = new StreamReader(Info.modListDir))
                    {
                        while ((line = sr.ReadLine()) != null)
                        {
                            modEntry = JsonConvert.DeserializeObject <JsonEntry>(line);
                            if (modEntry.fullPath.Equals(fullPath))
                            {
                                inModList = true;
                                break;
                            }
                        }
                    }
                }
                catch (Exception ex)
                {
                    MessageBox.Show("[Main] Error Accessing .modlist File \n" + ex.Message, "Error", MessageBoxButton.OK, MessageBoxImage.Error);
                }

                if (inModList)
                {
                    var currOffset = Helper.GetItemOffset(FFCRC.GetHash(modEntry.fullPath.Substring(0, modEntry.fullPath.LastIndexOf("/"))), FFCRC.GetHash(Path.GetFileName(modEntry.fullPath)));

                    if (currOffset == modEntry.modOffset)
                    {
                        ActiveToggle = "Disable";
                    }
                    else if (currOffset == modEntry.originalOffset)
                    {
                        ActiveToggle = "Enable";
                    }
                    else
                    {
                        ActiveToggle = "Error";
                    }

                    ActiveEnabled = true;
                }
                else
                {
                    ActiveEnabled = false;
                    ActiveToggle  = "Enable/Disable";
                }
            }
            else
            {
                ActiveEnabled = false;
                ActiveToggle  = "Enable/Disable";
            }

            if (offset == 0)
            {
                TextureType = "A16B16G16R16F";
                textureType = "A16B16G16R16F";

                TextureDimensions = "(4 x 16)";
                textureDimensions = "(4 x 16)";


                alphaBitmap = Imaging.CreateBitmapSourceFromHBitmap(colorBmp.GetHbitmap(), IntPtr.Zero, Int32Rect.Empty, BitmapSizeOptions.FromEmptyOptions());

                var removeAlphaBitmap = SetAlpha(colorBmp, 255);

                noAlphaBitmap = Imaging.CreateBitmapSourceFromHBitmap(removeAlphaBitmap.GetHbitmap(), IntPtr.Zero, Int32Rect.Empty, BitmapSizeOptions.FromEmptyOptions());

                colorBmp.Dispose();
                removeAlphaBitmap.Dispose();
            }
            else
            {
                if (!isVFX)
                {
                    texData = TEX.GetTex(offset);
                }
                else
                {
                    texData = TEX.GetVFX(offset);
                }

                TextureType = texData.TypeString;

                TextureDimensions = "(" + texData.Width + " x " + texData.Height + ")";

                alphaBitmap = Imaging.CreateBitmapSourceFromHBitmap(texData.BMP.GetHbitmap(), IntPtr.Zero, Int32Rect.Empty, BitmapSizeOptions.FromEmptyOptions());

                var removeAlphaBitmap = SetAlpha(texData.BMP, 255);

                noAlphaBitmap = Imaging.CreateBitmapSourceFromHBitmap(removeAlphaBitmap.GetHbitmap(), IntPtr.Zero, Int32Rect.Empty, BitmapSizeOptions.FromEmptyOptions());

                removeAlphaBitmap.Dispose();
            }

            try
            {
                ImageEffect = new ColorChannels()
                {
                    Channel = new System.Windows.Media.Media3D.Point4D(1.0f, 1.0f, 1.0f, 0.0f)
                };
            }
            catch (Exception ex)
            {
                Debug.WriteLine(ex.StackTrace);
            }

            ImageSource = noAlphaBitmap;

            SetColorChannelFilter();

            SaveEnabled = true;

            texData.Dispose();

            string dxPath = Path.GetFileNameWithoutExtension(fullPath);

            if (File.Exists(Properties.Settings.Default.Save_Directory + "/" + selectedCategory + "/" + selectedItem.ItemName + "/" + dxPath + ".dds"))
            {
                ImportEnabled = true;
            }
            else
            {
                ImportEnabled = false;
            }
        }