Exemplo n.º 1
0
    private TD_Enemy_Type Get(TD_Enemy_Type arg_content)
    {
        TD_Enemy_Type ls_instance = Instantiate(arg_content);

        ls_instance.OriginFactory = this;
        MoveToFactoryScene(ls_instance.gameObject);
        return(ls_instance);
    }
Exemplo n.º 2
0
 public void Reclaim(TD_Enemy_Type arg_content)
 {
     Destroy(arg_content.gameObject);
 }