Exemplo n.º 1
0
        // -------------------------------------------------------------------------------
        // 使用护身符 nType 为指定类型 1 为护身符 2 为毒药
        // 修改,使包裹中的毒,护身符可以直接使用,如装备中没有放上护身符或毒,
        // 包裹中有此类物品,则直接使用包裹中有此类物品
        // --------------------------------------------------------------------------------
        public unsafe static void UseAmulet(TBaseObject PlayObject, int nCount, int nType, ref int Idx)
        {
            TUserItem *UserItem;// 毒,护身符直接使用
            TStdItem * AmuletStdItem;
            byte       nCode = 1;

            try
            {
                nCode = 0;
                if (PlayObject.m_boGhost)
                {
                    return;
                }
                nCode = 1;
                if (((PlayObject.m_UseItems[TPosition.U_BUJUK]->wIndex > 0) || (PlayObject.m_UseItems[TPosition.U_ARMRINGL]->wIndex > 0)) && ((TPosition.U_BUJUK == Idx) ||
                                                                                                                                              (TPosition.U_ARMRINGL == Idx)) && (PlayObject.m_UseItems[Idx]->Dura >= nCount * 100))//判断装备里没有所需的物品
                {
                    nCode = 2;
                    PlayObject.m_UseItems[Idx]->Dura -= (ushort)(nCount * 100);
                    if ((PlayObject.m_btRaceServer == Grobal2.RC_PLAYOBJECT))
                    {
                        nCode = 3;
                        PlayObject.SendMsg(PlayObject, Grobal2.RM_DURACHANGE, Idx, PlayObject.m_UseItems[Idx]->Dura, PlayObject.m_UseItems[Idx]->DuraMax, 0, "");
                        nCode = 4;
                        ((TPlayObject)(PlayObject)).SendUpdateItem(PlayObject.m_UseItems[Idx]);//更新物品
                        if (PlayObject.m_UseItems[Idx]->Dura <= 0)
                        {
                            nCode = 5;
                            ((TPlayObject)(PlayObject)).SendDelItems(PlayObject.m_UseItems[Idx]);
                            PlayObject.m_UseItems[Idx]->wIndex = 0;
                        }
                    }
                    else if ((PlayObject.m_btRaceServer == Grobal2.RC_HEROOBJECT))
                    {
                        nCode = 6;
                        PlayObject.SendMsg(PlayObject, Grobal2.RM_HERODURACHANGE, Idx, PlayObject.m_UseItems[Idx]->Dura, PlayObject.m_UseItems[Idx]->DuraMax, 0, "");
                        nCode = 7;
                        ((THeroObject)(PlayObject)).SendUpdateItem(PlayObject.m_UseItems[Idx]);//更新物品
                        if (PlayObject.m_UseItems[Idx]->Dura <= 0)
                        {
                            nCode = 8;
                            ((THeroObject)(PlayObject)).SendUpdateItem(PlayObject.m_UseItems[Idx]);
                            PlayObject.m_UseItems[Idx]->wIndex = 0;
                        }
                    }
                }
                else
                {
                    nCode = 9;
                    for (int I = PlayObject.m_ItemList.Count - 1; I >= 0; I--)
                    {
                        if (PlayObject.m_ItemList.Count <= 0)
                        {
                            break;
                        }
                        nCode    = 10;
                        UserItem = (TUserItem *)PlayObject.m_ItemList[I];
                        if (UserItem->wIndex == Idx)
                        {
                            nCode         = 11;
                            AmuletStdItem = M2Share.UserEngine.GetStdItem(UserItem->wIndex);
                            if ((AmuletStdItem != null))
                            {
                                nCode = 12;
                                if ((AmuletStdItem->StdMode == 25))
                                {
                                    switch (nType)
                                    {
                                    case 1:    // 护身符
                                        if ((AmuletStdItem->Shape == 5) && (UserItem->Dura >= nCount * 100))
                                        {
                                            UserItem->Dura -= (ushort)(nCount * 100);
                                        }
                                        break;

                                    case 2:    // 毒药
                                        if ((AmuletStdItem->Shape <= 2) && (UserItem->Dura >= nCount * 100))
                                        {
                                            UserItem->Dura -= (ushort)(nCount * 100);
                                        }
                                        break;
                                    }
                                    if ((PlayObject.m_btRaceServer == Grobal2.RC_PLAYOBJECT))
                                    {
                                        nCode = 13;
                                        PlayObject.SendMsg(PlayObject, Grobal2.RM_DURACHANGE, UserItem->wIndex, UserItem->Dura, UserItem->DuraMax, 0, "");
                                        nCode = 14;
                                        ((TPlayObject)(PlayObject)).SendUpdateItem(UserItem);// 更新物品
                                        if (UserItem->Dura <= 0)
                                        {
                                            nCode = 15;
                                            PlayObject.m_ItemList.RemoveAt(I);
                                            nCode = 16;
                                            ((TPlayObject)(PlayObject)).SendDelItems(UserItem);
                                        }
                                    }
                                    else if ((PlayObject.m_btRaceServer == Grobal2.RC_HEROOBJECT))
                                    {
                                        nCode = 17;
                                        PlayObject.SendMsg(PlayObject, Grobal2.RM_HERODURACHANGE, UserItem->wIndex, UserItem->Dura, UserItem->DuraMax, 0, "");
                                        nCode = 18;
                                        ((THeroObject)(PlayObject)).SendUpdateItem(UserItem);// 更新物品
                                        if (UserItem->Dura <= 0)
                                        {
                                            nCode = 19;
                                            PlayObject.m_ItemList.RemoveAt(I);
                                            nCode = 20;
                                            ((THeroObject)(PlayObject)).SendDelItems(UserItem);
                                        }
                                    }
                                    return;
                                }
                            }
                        }
                    }
                }
            }
            catch (Exception E)
            {
                M2Share.MainOutMessage("{异常} TMagic.UseAmulet Code:" + nCode);
            }
        }