Exemplo n.º 1
0
 // generate raw patch data from source rib file
 public static void main(string[] args)
 {
     try
     {
         Systems.Parser p = new Systems.Parser("gumbo.rib");
         int begins = 1;
         Console.WriteLine("{");
         Matrix4 m = Matrix4.IDENTITY;
         p.checkNextToken("AttributeBegin");
         while (begins != 0)
         {
             if (p.peekNextToken("Patch"))
             {
                 p.checkNextToken("bicubic");
                 p.checkNextToken("P");
                 float[] patch = parseFloatArray(p);
                 if (patch.Length == 48)
                 {
                     // transform patch
                     for (int i = 0; i < 16; i++)
                     {
                         float x = patch[3 * i + 0];
                         float y = patch[3 * i + 1];
                         float z = patch[3 * i + 2];
                         patch[3 * i + 0] = m.transformPX(x, y, z);
                         patch[3 * i + 1] = m.transformPY(x, y, z);
                         patch[3 * i + 2] = m.transformPZ(x, y, z);
                     }
                     Console.WriteLine("{");
                     foreach (float v in patch)
                         Console.WriteLine("  {0},\n", v);//was %g
                     Console.WriteLine("},");
                 }
             }
             else if (p.peekNextToken("Translate"))
             {
                 Maths.Matrix4 t = Maths.Matrix4.translation(p.getNextFloat(), p.getNextFloat(), p.getNextFloat());
                 m = m.multiply(t);
             }
             else if (p.peekNextToken("Rotate"))
             {
                 float angle = (float)Maths.MathUtils.toRadians(p.getNextFloat());
                 Maths.Matrix4 t = Maths.Matrix4.rotate(p.getNextFloat(), p.getNextFloat(), p.getNextFloat(), angle);
                 m = m.multiply(t);
             }
             else if (p.peekNextToken("Scale"))
             {
                 Maths.Matrix4 t = Maths.Matrix4.scale(p.getNextFloat(), p.getNextFloat(), p.getNextFloat());
                 m = m.multiply(t);
             }
             else if (p.peekNextToken("TransformEnd"))
             {
                 m = Maths.Matrix4.IDENTITY;
             }
             else if (p.peekNextToken("AttributeBegin"))
             {
                 begins++;
             }
             else if (p.peekNextToken("AttributeEnd"))
             {
                 begins--;
             }
             else
                 p.getNextToken();
         }
         Console.WriteLine("};");
     }
     catch (Exception e)
     {
         Console.WriteLine(e);
     }
 }