protected void DrawWaypoint(WaypointData wpd)
        {
            // Not our planet
            CelestialBody celestialBody = FlightGlobals.currentMainBody;

            if (celestialBody == null || wpd.waypoint.celestialName != celestialBody.name)
            {
                return;
            }

            // Check if the waypoint should be visible
            if (!wpd.waypoint.visible)
            {
                return;
            }

            // Figure out waypoint label
            string label = wpd.waypoint.name + (wpd.waypoint.isClustered ? (" " + StringUtilities.IntegerToGreek(wpd.waypoint.index)) : "");

            // Set the alpha and do a nice fade
            wpd.SetAlpha();

            // Decide whether to actually draw the waypoint
            if (FlightGlobals.ActiveVessel != null)
            {
                // Figure out the distance to the waypoint
                Vessel v = FlightGlobals.ActiveVessel;

                // Only change alpha if the waypoint isn't the nav point
                if (!Util.IsNavPoint(wpd.waypoint))
                {
                    // Get the distance to the waypoint at the current speed
                    double speed      = v.srfSpeed < MIN_SPEED ? MIN_SPEED : v.srfSpeed;
                    double directTime = Util.GetStraightDistance(wpd) / speed;

                    // More than two minutes away
                    if (directTime > MIN_TIME || Config.waypointDisplay != Config.WaypointDisplay.ALL)
                    {
                        return;
                    }
                    else if (directTime >= MIN_TIME - FADE_TIME)
                    {
                        wpd.currentAlpha = (float)((MIN_TIME - directTime) / FADE_TIME) * Config.opacity;
                    }
                }
                // Draw the distance information to the nav point
                else
                {
                    // Draw the distance to waypoint text
                    if (Event.current.type == EventType.Repaint)
                    {
                        if (asb == null)
                        {
                            asb = UnityEngine.Object.FindObjectOfType <AltimeterSliderButtons>();
                        }

                        if (referenceUISize != ScreenSafeUI.VerticalRatio || !referenceSet)
                        {
                            referencePos    = ScreenSafeUI.referenceCam.ViewportToScreenPoint(asb.transform.position).y;
                            referenceUISize = ScreenSafeUI.VerticalRatio;

                            // Need two consistent numbers in a row to set the reference
                            if (lastPos == referencePos)
                            {
                                referenceSet = true;
                            }
                            else
                            {
                                lastPos = referencePos;
                            }
                        }

                        float ybase = (referencePos - ScreenSafeUI.referenceCam.ViewportToScreenPoint(asb.transform.position).y + Screen.height / 11.67f) / ScreenSafeUI.VerticalRatio;

                        string timeToWP = GetTimeToWaypoint(wpd);
                        if (Config.hudDistance)
                        {
                            GUI.Label(new Rect((float)Screen.width / 2.0f - 188f, ybase, 240f, 20f), "Distance to " + label + ":", nameStyle);
                            GUI.Label(new Rect((float)Screen.width / 2.0f + 60f, ybase, 120f, 20f),
                                      v.state != Vessel.State.DEAD ? Util.PrintDistance(wpd) : "N/A", valueStyle);
                            ybase += 18f;
                        }

                        if (timeToWP != null && Config.hudTime)
                        {
                            GUI.Label(new Rect((float)Screen.width / 2.0f - 188f, ybase, 240f, 20f), "ETA to " + label + ":", nameStyle);
                            GUI.Label(new Rect((float)Screen.width / 2.0f + 60f, ybase, 120f, 20f),
                                      v.state != Vessel.State.DEAD ? timeToWP : "N/A", valueStyle);
                            ybase += 18f;
                        }

                        if (Config.hudHeading)
                        {
                            GUI.Label(new Rect((float)Screen.width / 2.0f - 188f, ybase, 240f, 20f), "Heading to " + label + ":", nameStyle);
                            GUI.Label(new Rect((float)Screen.width / 2.0f + 60f, ybase, 120f, 20f),
                                      v.state != Vessel.State.DEAD ? wpd.heading.ToString("N1") : "N/A", valueStyle);
                            ybase += 18f;
                        }

                        if (Config.hudAngle && v.mainBody == wpd.celestialBody)
                        {
                            double distance   = Util.GetLateralDistance(wpd);
                            double heightDist = wpd.waypoint.altitude + wpd.waypoint.height - v.altitude;
                            double angle      = Math.Atan2(heightDist, distance) * 180.0 / Math.PI;

                            GUI.Label(new Rect((float)Screen.width / 2.0f - 188f, ybase, 240f, 20f), "Angle to " + label + ":", nameStyle);
                            GUI.Label(new Rect((float)Screen.width / 2.0f + 60f, ybase, 120f, 20f),
                                      v.state != Vessel.State.DEAD ? angle.ToString("N2") : "N/A", valueStyle);
                            ybase += 18f;

                            if (v.srfSpeed >= 0.1)
                            {
                                double velAngle = 90 - Math.Acos(Vector3d.Dot(v.srf_velocity.normalized, v.upAxis)) * 180.0 / Math.PI;

                                GUI.Label(new Rect((float)Screen.width / 2.0f - 188f, ybase, 240f, 20f), "Velocity pitch angle:", nameStyle);
                                GUI.Label(new Rect((float)Screen.width / 2.0f + 60f, ybase, 120f, 20f),
                                          v.state != Vessel.State.DEAD ? velAngle.ToString("N2") : "N/A", valueStyle);
                                ybase += 18f;
                            }
                        }
                        if (Config.hudCoordinates && v.mainBody == wpd.celestialBody)
                        {
                            ybase += 9;
                            GUI.Label(new Rect((float)Screen.width / 2.0f - 188f, ybase, 240f, 38f), "Coordinates of " + label + ":", nameStyle);
                            GUI.Label(new Rect((float)Screen.width / 2.0f + 60f, ybase, 120f, 38f),
                                      v.state != Vessel.State.DEAD ? string.Format("{0}\r\n{1}", Util.DecimalDegreesToDMS(wpd.waypoint.latitude, true), Util.DecimalDegreesToDMS(wpd.waypoint.longitude, false)) : "N/A", valueStyle);
                            ybase += 18f;
                        }
                    }
                }
            }

            // Don't draw the waypoint
            if (Config.waypointDisplay == Config.WaypointDisplay.NONE)
            {
                return;
            }

            // Translate to scaled space
            Vector3d localSpacePoint  = celestialBody.GetWorldSurfacePosition(wpd.waypoint.latitude, wpd.waypoint.longitude, wpd.waypoint.height + wpd.waypoint.altitude);
            Vector3d scaledSpacePoint = ScaledSpace.LocalToScaledSpace(localSpacePoint);

            // Don't draw if it's behind the camera
            if (Vector3d.Dot(MapView.MapCamera.camera.transform.forward, scaledSpacePoint.normalized) < 0.0)
            {
                return;
            }

            // Translate to screen position
            Vector3 screenPos = MapView.MapCamera.camera.WorldToScreenPoint(new Vector3((float)scaledSpacePoint.x, (float)scaledSpacePoint.y, (float)scaledSpacePoint.z));

            // Draw the marker at half-resolution (30 x 45) - that seems to match the one in the map view
            Rect markerRect = new Rect(screenPos.x - 15f, (float)Screen.height - screenPos.y - 45.0f, 30f, 45f);

            // Set the window position relative to the selected waypoint
            if (selectedWaypoint == wpd.waypoint)
            {
                windowPos = new Rect(markerRect.xMin - 97, markerRect.yMax + 12, 224, 60);
            }

            // Handling clicking on the waypoint
            if (Event.current.type == EventType.MouseUp && Event.current.button == 0)
            {
                if (markerRect.Contains(Event.current.mousePosition))
                {
                    selectedWaypoint = wpd.waypoint;
                    windowPos        = new Rect(markerRect.xMin - 97, markerRect.yMax + 12, 224, 60);
                    waypointName     = label;
                    newClick         = false;
                }
                else if (newClick)
                {
                    selectedWaypoint = null;
                }
            }

            // Only handle on repaint events
            if (Event.current.type == EventType.Repaint)
            {
                // Half-res for the icon too (16 x 16)
                Rect iconRect = new Rect(screenPos.x - 8f, (float)Screen.height - screenPos.y - 39.0f, 16f, 16f);

                // Draw the marker
                Graphics.DrawTexture(markerRect, GameDatabase.Instance.GetTexture("Squad/Contracts/Icons/marker", false), new Rect(0.0f, 0.0f, 1f, 1f), 0, 0, 0, 0, new Color(0.5f, 0.5f, 0.5f, 0.5f * (wpd.currentAlpha - 0.3f) / 0.7f));

                // Draw the icon, but support blinking
                if (!Util.IsNavPoint(wpd.waypoint) || !FinePrint.WaypointManager.navWaypoint.blinking || (int)((Time.fixedTime - (int)Time.fixedTime) * 4) % 2 == 0)
                {
                    Graphics.DrawTexture(iconRect, ContractDefs.textures[wpd.waypoint.id], new Rect(0.0f, 0.0f, 1f, 1f), 0, 0, 0, 0, SystemUtilities.RandomColor(wpd.waypoint.seed, wpd.currentAlpha));
                }

                // Hint text!
                if (iconRect.Contains(Event.current.mousePosition))
                {
                    // Add agency to label
                    if (wpd.waypoint.contractReference != null)
                    {
                        label += "\n" + wpd.waypoint.contractReference.Agent.Name;
                    }
                    float width   = 240f;
                    float height  = hintTextStyle.CalcHeight(new GUIContent(label), width);
                    float yoffset = height + 48.0f;
                    GUI.Box(new Rect(screenPos.x - width / 2.0f, (float)Screen.height - screenPos.y - yoffset, width, height), label, hintTextStyle);
                }
            }
        }
Exemplo n.º 2
0
        public static void DrawWaypoint(CelestialBody targetBody, double latitude, double longitude, double altitude, string id, int seed, float alpha = -1.0f)
        {
            // Translate to scaled space
            Vector3d localSpacePoint  = targetBody.GetWorldSurfacePosition(latitude, longitude, altitude);
            Vector3d scaledSpacePoint = ScaledSpace.LocalToScaledSpace(localSpacePoint);

            // Don't draw if it's behind the camera
            if (Vector3d.Dot(PlanetariumCamera.Camera.transform.forward, scaledSpacePoint.normalized) < 0.0)
            {
                return;
            }

            // Translate to screen position
            Vector3 screenPos = PlanetariumCamera.Camera.WorldToScreenPoint(new Vector3((float)scaledSpacePoint.x, (float)scaledSpacePoint.y, (float)scaledSpacePoint.z));

            // Draw the marker at half-resolution (30 x 45) - that seems to match the one in the map view
            Rect markerRect = new Rect(screenPos.x - 15f, (float)Screen.height - screenPos.y - 45.0f, 30f, 45f);

            // Half-res for the icon too (16 x 16)
            Rect iconRect = new Rect(screenPos.x - 8f, (float)Screen.height - screenPos.y - 39.0f, 16f, 16f);

            if (alpha < 0.0f)
            {
                Vector3 cameraPos    = ScaledSpace.ScaledToLocalSpace(PlanetariumCamera.Camera.transform.position);
                bool    occluded     = WaypointData.IsOccluded(targetBody, cameraPos, localSpacePoint, altitude);
                float   desiredAlpha = occluded ? 0.3f : 1.0f * Config.opacity;
                if (lastAlpha < 0.0f)
                {
                    lastAlpha = desiredAlpha;
                }
                else if (lastAlpha < desiredAlpha)
                {
                    lastAlpha = Mathf.Clamp(lastAlpha + Time.deltaTime * 4f, lastAlpha, desiredAlpha);
                }
                else
                {
                    lastAlpha = Mathf.Clamp(lastAlpha - Time.deltaTime * 4f, desiredAlpha, lastAlpha);
                }
                alpha = lastAlpha;
            }

            // Draw the marker
            Graphics.DrawTexture(markerRect, GameDatabase.Instance.GetTexture("Squad/Contracts/Icons/marker", false), new Rect(0.0f, 0.0f, 1f, 1f), 0, 0, 0, 0, new Color(0.5f, 0.5f, 0.5f, 0.5f * (alpha - 0.3f) / 0.7f));

            // Draw the icon
            Graphics.DrawTexture(iconRect, ContractDefs.sprites[id].texture, new Rect(0.0f, 0.0f, 1f, 1f), 0, 0, 0, 0, SystemUtilities.RandomColor(seed, alpha));
        }
Exemplo n.º 3
0
        public static void OnGUI()
        {
            // Initialize icon list
            if (icons == null)
            {
                List <GUIContent> content = new List <GUIContent>();

                // Get all the stock icons
                foreach (GameDatabase.TextureInfo texInfo in GameDatabase.Instance.databaseTexture.Where(t => t.name.StartsWith("Squad/Contracts/Icons/")))
                {
                    string name = texInfo.name.Replace("Squad/Contracts/Icons/", "");
                    if (forbiddenIcons.Contains(name))
                    {
                        continue;
                    }

                    content.Add(new GUIContent(ContractDefs.sprites[name].texture, name));
                }

                // Get all the directories for custom icons
                ConfigNode[] iconConfig = GameDatabase.Instance.GetConfigNodes("WAYPOINT_MANAGER_ICONS");
                foreach (ConfigNode configNode in iconConfig)
                {
                    string dir = configNode.GetValue("url");
                    foreach (GameDatabase.TextureInfo texInfo in GameDatabase.Instance.databaseTexture.Where(t => t.name.StartsWith(dir)))
                    {
                        content.Add(new GUIContent(texInfo.texture, texInfo.name));
                    }
                }

                // Add custom icons
                foreach (string icon in customIcons)
                {
                    foreach (GameDatabase.TextureInfo texInfo in GameDatabase.Instance.databaseTexture)
                    {
                        if (texInfo.name == icon)
                        {
                            content.Add(new GUIContent(texInfo.texture, texInfo.name));
                            break;
                        }
                    }
                }

                icons = content.ToArray();
            }

            // Initialize color list
            if (colors == null)
            {
                List <GUIContent> content = new List <GUIContent>();

                foreach (int seed in seeds)
                {
                    Color     color   = SystemUtilities.RandomColor(seed, 1.0f, 1.0f, 1.0f);
                    Texture2D texture = new Texture2D(6, 12, TextureFormat.RGBA32, false);

                    Color[] pixels = new Color[6 * 16];
                    for (int i = 0; i < pixels.Length; i++)
                    {
                        pixels[i] = color;
                    }
                    texture.SetPixels(pixels);
                    texture.Compress(true);

                    content.Add(new GUIContent(texture));
                }

                colors = content.ToArray();

                // Set the styles used
                colorWheelStyle         = new GUIStyle(GUI.skin.label);
                colorWheelStyle.padding = new RectOffset(0, 0, 2, 2);
                colorWheelStyle.margin  = new RectOffset(0, -1, 0, 0);

                colorLabelStyle              = new GUIStyle(GUI.skin.label);
                colorLabelStyle.padding      = new RectOffset(0, 0, 0, 0);
                colorLabelStyle.margin       = new RectOffset(4, 4, 6, 6);
                colorLabelStyle.stretchWidth = true;
                colorLabelStyle.fixedHeight  = 12;

                disabledText = new GUIStyle(GUI.skin.textField);
                disabledText.normal.textColor = Color.gray;
            }

            if (WaypointManager.Instance != null && WaypointManager.Instance.visible)
            {
                if (windowMode != WindowMode.None && windowMode != WindowMode.Delete)
                {
                    wpWindowPos = GUILayout.Window(
                        typeof(WaypointManager).FullName.GetHashCode() + 2,
                        wpWindowPos,
                        WindowGUI,
                        windowMode.ToString() + " Waypoint",
                        GUILayout.Height(1), GUILayout.ExpandHeight(true));

                    // Add the close icon
                    if (GUI.Button(new Rect(wpWindowPos.xMax - 18, wpWindowPos.yMin + 2, 16, 16), Config.closeIcon, GUI.skin.label))
                    {
                        windowMode = WindowMode.None;
                    }

                    if (showIconPicker)
                    {
                        // Default iconPicker position
                        if (iconPickerPosition.xMin == iconPickerPosition.xMax)
                        {
                            iconPickerPosition = new Rect((Screen.width - ICON_PICKER_WIDTH) / 2.0f, wpWindowPos.yMax, ICON_PICKER_WIDTH, 1);
                        }

                        iconPickerPosition = GUILayout.Window(
                            typeof(WaypointManager).FullName.GetHashCode() + 3,
                            iconPickerPosition,
                            IconPickerGUI,
                            "Icon Selector");

                        // Add the close icon
                        if (GUI.Button(new Rect(iconPickerPosition.xMax - 18, iconPickerPosition.yMin + 2, 16, 16), Config.closeIcon, GUI.skin.label))
                        {
                            showIconPicker = false;
                        }
                    }

                    // Reset the position of the iconPicker window
                    if (!showIconPicker)
                    {
                        iconPickerPosition.xMax = iconPickerPosition.xMin;
                    }
                }
                else if (windowMode == WindowMode.Delete)
                {
                    rmWindowPos = GUILayout.Window(
                        typeof(WaypointManager).FullName.GetHashCode() + 2,
                        rmWindowPos,
                        DeleteGUI,
                        windowMode.ToString() + " Waypoint");

                    // Add the close icon
                    if (GUI.Button(new Rect(rmWindowPos.xMax - 18, rmWindowPos.yMin + 2, 16, 16), Config.closeIcon, GUI.skin.label))
                    {
                        windowMode = WindowMode.None;
                    }
                }

                if (showExportDialog)
                {
                    expWindowPos = GUILayout.Window(
                        typeof(WaypointManager).FullName.GetHashCode() + 3,
                        expWindowPos,
                        ExportGUI,
                        "Overwrite export file?");

                    // Add the close icon
                    if (GUI.Button(new Rect(expWindowPos.xMax - 18, expWindowPos.yMin + 2, 16, 16), Config.closeIcon, GUI.skin.label))
                    {
                        showExportDialog = false;
                    }
                }

                if (mapLocationMode)
                {
                    PlaceWaypointAtCursor();

                    // Lock the waypoint if the user clicks
                    if (Event.current.type == EventType.MouseUp && Event.current.button == 0)
                    {
                        mapLocationMode = false;
                    }
                }
            }
        }
Exemplo n.º 4
0
        /// <summary>
        /// Gets the contract icon for the given id and seed (color).
        /// </summary>
        /// <param name="url">URL of the icon</param>
        /// <param name="seed">Seed to use for generating the color</param>
        /// <returns>The texture</returns>
        public static Texture2D GetContractIcon(string url, int seed)
        {
            // Check cache for texture
            Texture2D texture;
            Color     color = SystemUtilities.RandomColor(seed, 1.0f, 1.0f, 1.0f);

            if (!contractIcons.ContainsKey(url))
            {
                contractIcons[url] = new Dictionary <Color, Texture2D>();
            }
            if (!contractIcons[url].ContainsKey(color))
            {
                Texture2D baseTexture = ContractDefs.sprites[url].texture;

                try
                {
                    Texture2D loadedTexture = null;
                    string    path          = (url.Contains('/') ? "GameData/" : "GameData/Squad/Contracts/Icons/") + url;
                    // PNG loading
                    if (File.Exists(path + ".png"))
                    {
                        path         += ".png";
                        loadedTexture = new Texture2D(baseTexture.width, baseTexture.height, TextureFormat.RGBA32, false);
                        loadedTexture.LoadImage(File.ReadAllBytes(path.Replace('/', Path.DirectorySeparatorChar)));
                    }
                    // DDS loading
                    else if (File.Exists(path + ".dds"))
                    {
                        path += ".dds";
                        BinaryReader br = new BinaryReader(new MemoryStream(File.ReadAllBytes(path)));

                        if (br.ReadUInt32() != DDSValues.uintMagic)
                        {
                            throw new Exception("Format issue with DDS texture '" + path + "'!");
                        }
                        DDSHeader ddsHeader = new DDSHeader(br);
                        if (ddsHeader.ddspf.dwFourCC == DDSValues.uintDX10)
                        {
                            DDSHeaderDX10 ddsHeaderDx10 = new DDSHeaderDX10(br);
                        }

                        TextureFormat texFormat;
                        if (ddsHeader.ddspf.dwFourCC == DDSValues.uintDXT1)
                        {
                            texFormat = UnityEngine.TextureFormat.DXT1;
                        }
                        else if (ddsHeader.ddspf.dwFourCC == DDSValues.uintDXT3)
                        {
                            texFormat = UnityEngine.TextureFormat.DXT1 | UnityEngine.TextureFormat.Alpha8;
                        }
                        else if (ddsHeader.ddspf.dwFourCC == DDSValues.uintDXT5)
                        {
                            texFormat = UnityEngine.TextureFormat.DXT5;
                        }
                        else
                        {
                            throw new Exception("Unhandled DDS format!");
                        }

                        loadedTexture = new Texture2D((int)ddsHeader.dwWidth, (int)ddsHeader.dwHeight, texFormat, false);
                        loadedTexture.LoadRawTextureData(br.ReadBytes((int)(br.BaseStream.Length - br.BaseStream.Position)));
                    }
                    else
                    {
                        throw new Exception("Couldn't find file for icon  '" + url + "'");
                    }

                    Color[] pixels = loadedTexture.GetPixels();
                    for (int i = 0; i < pixels.Length; i++)
                    {
                        pixels[i] *= color;
                    }
                    texture = new Texture2D(baseTexture.width, baseTexture.height, TextureFormat.RGBA32, false);
                    texture.SetPixels(pixels);
                    texture.Apply(false, false);
                    contractIcons[url][color] = texture;
                    UnityEngine.Object.Destroy(loadedTexture);
                }
                catch (Exception e)
                {
                    Debug.LogError("WaypointManager: Couldn't create texture for '" + url + "'!");
                    Debug.LogException(e);
                    texture = contractIcons[url][color] = baseTexture;
                }
            }
            else
            {
                texture = contractIcons[url][color];
            }

            return(texture);
        }
Exemplo n.º 5
0
        /// <summary>
        /// Gets the contract icon for the given id and seed (color).
        /// </summary>
        /// <param name="url">URL of the icon</param>
        /// <param name="seed">Seed to use for generating the color</param>
        /// <returns>The texture</returns>
        ///
        public static Texture2D GetContractIcon(string url, int seed)
        {
            string key = url;

            // Check cache for texture
            Texture2D texture;
            Color     color = SystemUtilities.RandomColor(seed, 1.0f, 1.0f, 1.0f);

            if (!contractIcons.ContainsKey(key))
            {
                contractIcons[key] = new Dictionary <Color, Texture2D>();
            }

            if (!contractIcons[key].ContainsKey(color))
            {
                if (url.EndsWith(".png"))
                {
                    url = url.Substring(0, url.Length - 4);
                }
                if (url.StartsWith("GameData"))
                {
                    url = url.Substring(9);
                }

                Texture2D baseTexture = ContractDefs.sprites[url].texture;

                url = url.Replace('\\', '/');
                string url2 = url;

                string tmp = url;
                if (!tmp.Contains("PluginData"))
                {
                    if (!url.StartsWith("GameData"))
                    {
                        tmp = "/" + url;
                    }

                    for (int i = 0; i < GameDatabase.Instance.databaseTexture.Count; i++)
                    {
                        if (GameDatabase.Instance.databaseTexture[i].file != null)
                        {
                            if (GameDatabase.Instance.databaseTexture[i].name.EndsWith(tmp) ||
                                GameDatabase.Instance.databaseTexture[i].name == url)
                            {
                                url2 = GameDatabase.Instance.databaseTexture[i].file.fullPath;
                            }
                        }
                    }
                }
                else
                {
                    if (!url2.StartsWith("GameData"))
                    {
                        url2 = KSPUtil.ApplicationRootPath + "GameData/" + url2;
                    }
                }

                string path = url2;

                if (path.EndsWith(".png") || path.EndsWith(".dds"))
                {
                    path = path.Substring(0, path.Length - 4);
                }

                try
                {
                    Texture2D loadedTexture = null;

                    // PNG loading
                    if (File.Exists(path + ".png"))
                    {
                        path         += ".png";
                        loadedTexture = new Texture2D(baseTexture.width, baseTexture.height, TextureFormat.RGBA32, false);
                        loadedTexture.LoadImage(File.ReadAllBytes(path.Replace('/', Path.DirectorySeparatorChar)));
                    }
                    // DDS loading
                    else
                    {
                        if (File.Exists(path + ".dds"))
                        {
                            path += ".dds";
                            BinaryReader br = new BinaryReader(new MemoryStream(File.ReadAllBytes(path)));

                            if (br.ReadUInt32() != DDSValues.uintMagic)
                            {
                                throw new Exception("Format issue with DDS texture '" + path + "'!");
                            }
                            DDSHeader ddsHeader = new DDSHeader(br);
                            if (ddsHeader.ddspf.dwFourCC == DDSValues.uintDX10)
                            {
                                DDSHeaderDX10 ddsHeaderDx10 = new DDSHeaderDX10(br);
                            }

                            TextureFormat texFormat;
                            if (ddsHeader.ddspf.dwFourCC == DDSValues.uintDXT1)
                            {
                                texFormat = UnityEngine.TextureFormat.DXT1;
                            }
#if false
// Not using DXT3 anymore
                            else if (ddsHeader.ddspf.dwFourCC == DDSValues.uintDXT3)
                            {
                                texFormat = UnityEngine.TextureFormat.DXT1 | UnityEngine.TextureFormat.Alpha8;
                            }
#endif
                            else if (ddsHeader.ddspf.dwFourCC == DDSValues.uintDXT5)
                            {
                                texFormat = UnityEngine.TextureFormat.DXT5;
                            }
                            else
                            {
                                throw new Exception("Unhandled DDS format!");
                            }

                            loadedTexture = new Texture2D((int)ddsHeader.dwWidth, (int)ddsHeader.dwHeight, texFormat, false);
                            loadedTexture.LoadRawTextureData(br.ReadBytes((int)(br.BaseStream.Length - br.BaseStream.Position)));
                        }
                        else
                        {
                            throw new Exception("Couldn't find file for icon  '" + url + "'");
                        }
                    }

                    Color[] pixels = loadedTexture.GetPixels();
                    for (int i = 0; i < pixels.Length; i++)
                    {
                        pixels[i] *= color;
                    }
                    //texture = new Texture2D(baseTexture.width, baseTexture.height, TextureFormat.RGBA32, false);
                    texture = new Texture2D(loadedTexture.width, loadedTexture.height, TextureFormat.RGBA32, false);
                    texture.SetPixels(pixels);
                    texture.Apply(false, false);
                    contractIcons[key][color] = texture;

                    UnityEngine.Object.Destroy(loadedTexture);
                }
                catch (Exception e)
                {
                    Log.Error("WaypointManager: Couldn't create texture for '" + url + "'!");
                    Log.Error("key: " + key);
                    Log.Error("path: " + path);
                    Debug.LogException(e);
                    texture = contractIcons[key][color] = baseTexture;
                }
            }
            else
            {
                texture = contractIcons[key][color];
            }

            return(texture);
        }