public static void WriteLog(LogType type, string text, LogColor color) { switch (type) { case LogType.Player: PlayerLogs.Write(text, color); break; case LogType.System: SystemLogs.Write(text, color); break; } }
public static void WriteLog(LogType type, string text, LogColor color) { switch (type) { case LogType.Player: PlayerLogs.Write(text, color); break; case LogType.System: SystemLogs.Write(text, color); break; } }