//------------------------------------------------------ // // Internal Methods // //------------------------------------------------------ #region Internal Methods /// <summary> /// Hit test on the children /// </summary> /// <param name="point"></param> /// <returns></returns> internal UIElement HitTestOnElements(Point point) { UIElement hitElement = null; // Do hittest. HitTestResult hitTestResult = VisualTreeHelper.HitTest(this, point); // Now find out which element is hit if there is a result. if (hitTestResult != null) { Visual visual = hitTestResult.VisualHit as Visual; System.Windows.Media.Media3D.Visual3D visual3D = hitTestResult.VisualHit as System.Windows.Media.Media3D.Visual3D; DependencyObject currentObject = null; if (visual != null) { currentObject = visual; } else if (visual3D != null) { currentObject = visual3D; } while (currentObject != null) { DependencyObject parent = VisualTreeHelper.GetParent(currentObject); if (parent == InkCanvas.InnerCanvas) { // Break when we hit the inner canvas in the visual tree. hitElement = currentObject as UIElement; Debug.Assert(Children.Contains(hitElement), "The hit element should be a child of InnerCanvas."); break; } else { currentObject = parent; } } } return(hitElement); }
public System.Windows.Media.Media3D.GeneralTransform2DTo3D TransformToAncestor(System.Windows.Media.Media3D.Visual3D ancestor) { return(default(System.Windows.Media.Media3D.GeneralTransform2DTo3D)); }
public static System.Windows.Media.Media3D.Rect3D GetContentBounds(System.Windows.Media.Media3D.Visual3D reference) { Contract.Requires(reference != null); return(default(System.Windows.Media.Media3D.Rect3D)); }
public static void HitTest(System.Windows.Media.Media3D.Visual3D reference, HitTestFilterCallback filterCallback, HitTestResultCallback resultCallback, System.Windows.Media.Media3D.HitTestParameters3D hitTestParameters) { Contract.Requires(reference != null); Contract.Requires(resultCallback != null); Contract.Requires(hitTestParameters != null); }