Exemplo n.º 1
0
 public override void ToString(System.Text.StringBuilder builder)
 {
     builder.AppendLine("Connection token: " + this.Token);
     builder.AppendFormatLine("Unknown uint64: {0} 0x{0:X16}", this.UnknownULong);
     builder.AppendLine("Connection index: " + this.ConnectionIndex);
     builder.AppendFormatLine("Connection server: {0}:{1}", this.IP, this.Port);
     builder.AppendLine("Computed Hash: " + this.ComputedHash.ToHexString());
     builder.AppendLine("Server's Hash: " + this.ServerHash.ToHexString());
 }
Exemplo n.º 2
0
 public static void LogInfo(string key, MonoXIL.Collections.Generic.Collection <Instruction> Instructions)
 {
     System.Text.StringBuilder sb = new System.Text.StringBuilder();
     sb.AppendFormatLine("{0} Total:{1}", key, Instructions.Count);
     for (int i = 0; i < Instructions.Count; ++i)
     {
         sb.AppendFormatLine("{0}){1}", i, Instructions[i].ToString());
     }
     UnityEngine.Debug.Log(sb.ToString());
 }
Exemplo n.º 3
0
        public void Log()
        {
            var sb = new System.Text.StringBuilder();

            sb.AppendLine("Stopwatches:");
            var tagLenMax = 3;
            var callsMax  = 5;

            foreach (var kv in dic)
            {
                var tag   = kv.Key;
                var calls = kv.Value.calls;
                tagLenMax = (tag.Length > tagLenMax) ? tag.Length : tagLenMax;
                callsMax  = (calls > callsMax) ? calls : callsMax;
            }
            var callsMaxDigits = UnityEngine.Mathf.Max(5, Util.GetDigits(callsMax));

            sb.AppendFormatLine(
                " {0,-" + tagLenMax + "}|Calls, Time(sec), Ave(sec),  Min(sec),  Max(sec)",
                "Tag");
            var sorted = dic.OrderBy((x) => x.Key);

            foreach (var kv in sorted)
            {
                var tag = kv.Key;
                var val = kv.Value;
                if (val.calls == 0)
                {                   // Start()後、Stop()前にLog()を呼んだ時はここに来る.
                    continue;
                }
                var sw = val.sw;
                if (sw.IsRunning)
                {
                    UnityEngine.Debug.LogWarning("@Stopwatches.Log() tag:\"" + tag + "\" is running!");
                }
                sb.AppendFormatLine(
                    " {0,-" + tagLenMax + "}|{1," + callsMaxDigits + "}, {2:f7}, {3:f7}, {4:f7}, {5:f7}",
                    tag,
                    val.calls,
                    val.totalSec,
                    val.totalSec / val.calls,
                    val.minSec,
                    val.maxSec);
            }
            UnityEngine.Debug.LogWarning(sb.ToString());
        }
Exemplo n.º 4
0
        //[UnityEditor.MenuItem("XIL/RefType优化")]
        static void RefTypeOpt()
        {
            System.Text.StringBuilder sb = new System.Text.StringBuilder();
            sb.AppendFormatLine("namespace wxb");
            sb.AppendFormatLine("{{");
            sb.AppendFormatLine("    public partial class RefType");
            sb.AppendFormatLine("    {{");

            Name(sb, "InvokeMethod", false);
            sb.AppendLine();
            Name(sb, "InvokeMethodReturn", true);
            sb.AppendLine();
            Name(sb, "TryInvokeMethod", false);
            sb.AppendLine();
            Name(sb, "TryInvokeMethodReturn", true);
            sb.AppendLine();

            sb.AppendFormatLine("    }}");
            sb.AppendFormatLine("}}");

            string filename = "Assets/XIL/Scripts/RefType_InvokeMethod.cs";

            if (System.IO.File.Exists(filename))
            {
                System.IO.File.Delete(filename);
            }
            System.IO.File.WriteAllText(filename, sb.ToString());
            UnityEditor.AssetDatabase.ImportAsset(filename);
        }
Exemplo n.º 5
0
        static void Name(System.Text.StringBuilder sb, string name, bool isReturn)
        {
            for (int i = 0; i < 11; ++i)
            {
                if (i == 0)
                {
                    sb.AppendFormatLine("        public {0} {1}(string name)", isReturn ? "object" : "void", name);
                    sb.AppendFormatLine("        {{");
                    sb.AppendFormatLine("            using (var obj = new global::IL.EmptyObjs())");
                    sb.AppendFormatLine("            {{");
                    if (isReturn)
                    {
                        sb.AppendFormatLine("                return {0}(name, obj.objs);", name);
                    }
                    else
                    {
                        sb.AppendFormatLine("                {0}(name, obj.objs);", name);
                    }
                    sb.AppendFormatLine("            }}");
                    sb.AppendFormatLine("        }}");
                }
                else
                {
                    sb.AppendFormat("        public {0} {1}(string name", isReturn ? "object" : "void", name);
                    for (int j = 0; j < i; ++j)
                    {
                        sb.AppendFormat(", object p{0}", j);
                    }
                    sb.AppendLine(")");

                    sb.AppendFormatLine("        {{");
                    sb.AppendFormat("            using (var obj = new global::IL.Objects(");
                    for (int j = 0; j < i; ++j)
                    {
                        if (j == 0)
                        {
                            sb.AppendFormat("p{0}", j);
                        }
                        else
                        {
                            sb.AppendFormat(", p{0}", j);
                        }
                    }
                    sb.AppendLine("))");

                    sb.AppendFormatLine("            {{");
                    if (isReturn)
                    {
                        sb.AppendFormatLine("                return {0}(name, obj.objs);", name);
                    }
                    else
                    {
                        sb.AppendFormatLine("                {0}(name, obj.objs);", name);
                    }

                    sb.AppendFormatLine("            }}");
                    sb.AppendFormatLine("        }}");
                }
            }
        }