internal virtual void InvalidateReplicatedDataBuffers(SynchronizedBufferPool <BinaryWriter> pool) { if (pool != null && this.replicatedDataWriter != null) { pool.Return(this.replicatedDataWriter); } this.replicatedDataWriter = null; this.replicatedData = new ArraySegment <byte>(); }
private MemoryLogicalLog(long startingPos, int maxSizeInMB) { this.head = startingPos; this.tail = startingPos; this.bytes = null; this.isDisposed = false; var chunkSizeKB = ChunkSize / 1024; this.maxChuckCount = maxSizeInMB * 1024 / chunkSizeKB; this.bufferPool = new SynchronizedBufferPool <ByteArray>(() => new ByteArray(ChunkSize), this.maxChuckCount); this.bytes = new ConcurrentDictionary <long, ByteArray>(); }
internal override void InvalidateReplicatedDataBuffers(SynchronizedBufferPool <BinaryWriter> pool) { base.InvalidateReplicatedDataBuffers(pool); this.replicatedData = new ArraySegment <byte>(); }
internal override void InvalidateReplicatedDataBuffers(SynchronizedBufferPool <BinaryWriter> pool) { base.InvalidateReplicatedDataBuffers(pool); this.replicatedData = null; }