/// <summary> /// Start/stop synching evenet handler. /// </summary> public void HandleStatusChange(object sender, SynchEventArgs synchEventArgs) { if (synchEventArgs.state == SynchronizationState.Started) { StatusToSynching(); } else { StatusToIdle(); } }
private void SyncService_SyncEvent(object sender, SynchEventArgs synchEventArgs) { InvokeSyncEvent(synchEventArgs.NewState); }