Exemplo n.º 1
0
 private void RespawnGui()
 {
     // If player set and dead then display respawn button
     if (_player != null && _player.isDead)
     {
         Vector2 screenCenter = new Vector2(Screen.width / 2, Screen.height / 2);
         if (GUI.Button(
                 new Rect(screenCenter.x - (respawnButtonWidth / 2),
                          screenCenter.y - (respawnButtonHeight / 2),
                          respawnButtonWidth,
                          respawnButtonHeight),
                 "Respawn"))
         {
             _syncManager.BroadcastRespawn();
         }
     }
 }