private void CommonProcess(SyncAresType syncType, ulong steamId, string oreMaterial, MatrixD viewMatrix)
        {
            var player = MyAPIGateway.Players.GetPlayer(steamId);

            if (player == null)
            {
                return;
            }

            switch (syncType)
            {
            case SyncAresType.Bomb:
                ThrowBomb(player, viewMatrix);
                break;

            case SyncAresType.Meteor:
                ThrowMeteor(oreMaterial, viewMatrix);
                break;

            case SyncAresType.Slay:
                Slay(player);
                break;

            case SyncAresType.Smite:
                Smite(player, OreMaterial);
                break;

            case SyncAresType.Slap:
                Slap(player);
                break;

            case SyncAresType.Eject:
                Eject(player);
                break;

            case SyncAresType.SpawnBot:
                SpawnBotType(SubtypeName, viewMatrix);
                break;
            }
        }
        private void CommonProcess(SyncAresType syncType, ulong steamId, string oreMaterial)
        {
            var player = MyAPIGateway.Players.FindPlayerBySteamId(steamId);
            if (player == null)
                return;

            switch (syncType)
            {
                case SyncAresType.Bomb:
                    ThrowBomb(player);
                    break;

                case SyncAresType.Meteor:
                    ThrowMeteor(MyAPIGateway.Players.FindPlayerBySteamId(steamId), oreMaterial);
                    break;

                case SyncAresType.Slay:
                    Slay(player);
                    break;

                case SyncAresType.Smite:
                    Smite(player, OreMaterial);
                    break;

                case SyncAresType.Slap:
                    Slap(player);
                    break;

                case SyncAresType.Eject:
                    Eject(player);
                    break;
            }
        }