Exemplo n.º 1
0
 public void Close(GameManager.GameScene gameScene)
 {
     //close menu
     if (gameManager.CurrentGameState == GameManager.GameState.MENU)
     {
         DisplayMenu(ActivedBlur(false), gameScene);
         hasDisplayed = false;
     }
     else if (gameManager.CurrentGameState == GameManager.GameState.HOME_ACTION)
     {
         DisplayHomeAction(ActivedBlur(false), gameScene);
         hasDisplayed = false;
     }
     else if (gameManager.CurrentGameState == GameManager.GameState.COURSE_NOTIFICATION)
     {
         switchScene.DisplayCourseNotification(false);
         hasDisplayed = true;
     }
     else if (gameManager.CurrentGameState == GameManager.GameState.COURSE)
     {
         switchScene.DisplayCourse(false);
         hasDisplayed = false;
     }
     else if (gameManager.CurrentGameState == GameManager.GameState.WORK_PROJECT)
     {
         switchScene.DisplayWorkProject(false);
         hasDisplayed = false;
     }
     else if (gameManager.CurrentGameState == GameManager.GameState.PLACE)
     {
         DisplayPlace(gameScene, false);
         hasDisplayed = false;
     }
     else if (gameManager.CurrentGameState == GameManager.GameState.CALENDAR)
     {
         switchScene.DispleyCalendar(false);
         hasDisplayed = false;
     }
 }