Exemplo n.º 1
0
    private void ShowMicoUI()
    {
        //老师第二次接下图卡
        lsCtrl.ls_tuka2.SetActive(false);

        //8. 播放结束,提醒操作者点击话筒,点击后话筒旁边显示“你要吃XXX呀”
        SwapUI swapui = UIManager.Instance.GetUI <SwapUI>("SwapUI");

        swapui.SetButtonVisiable(SwapUI.BtnName.microButton, true);
        swapui.SetButtonVisiable(SwapUI.BtnName.chooseButton, false);
        swapui.GetMicroBtn.gameObject.GetUIFlash().StartFlash();
        swapui.speakEvent = () =>
        {
            CancelInvoke("ClickPromptMicoUI");
            ChooseDo.Instance.Clicked();
            swapui.GetMicroBtn.gameObject.GetUIFlash().StopFlash();
            swapui.speakEvent = null;
            swapui.SetButtonVisiable(SwapUI.BtnName.microButton, false);
            Dialog dialog = UIManager.Instance.GetUI <Dialog>("Dialog");
            string gift   = goodA.GetComponent <PropsObject>().pData.name_cn;
            dialog.SetDialogMessage("小华要" + gift + "呀");

            //9. 显示2秒,结束后,提醒操作者点击教师的手,点击后触发教师给小华的动画。
            Invoke("ClickTeachersHandFinal", 2f);
        };

        ChooseDo.Instance.DoWhat(5, RedoClickMicoUI, null);
    }
Exemplo n.º 2
0
    void OnClickHuaTong()
    {
        //3. 播放结束,提醒操作者点击话筒,显示“自己拿”。
        SwapUI swapui = UIManager.Instance.GetUI <SwapUI>("SwapUI");

        swapui.SetButtonVisiable(SwapUI.BtnName.microButton, true);
        swapui.SetButtonVisiable(SwapUI.BtnName.chooseButton, false);
        swapui.GetMicroBtn.gameObject.GetUIFlash().StartFlash();
        swapui.speakEvent = () =>
        {
            swapui.speakEvent = null;
            CancelInvoke("ClickPromptMicoUI");
            ChooseDo.Instance.Clicked();
            swapui.GetMicroBtn.gameObject.GetUIFlash().StopFlash();

            swapui.SetButtonVisiable(SwapUI.BtnName.microButton, false);
            Dialog dialog = UIManager.Instance.GetUI <Dialog>("Dialog");
            string gift   = "自己拿";
            dialog.SetDialogMessage(gift);

            CancelInvoke("XHTake");
            Invoke("XHTake", 2);
            //4. 播放结束,触发小华拿起B的动画。

            /*
             * 小华伸手拿起了老师面前的强化物B。(小华手还没接触到强物化B,物品被老师用左手移到左边,老师的右手指了指强化物B的图卡)。
             */
        };
        ChooseDo.Instance.DoWhat(5, RedoClickMicoUI, null);
    }
Exemplo n.º 3
0
    public void Init()
    {
        if (swapUI == null)
        {
            swapUI              = UIManager.Instance.GetUI <SwapUI>("SwapUI");
            swapUI.chooseEvent += ChooseBtnClickCallback;
            swapUI.speakEvent  += SpeakBtnClickCallback;
            swapUI.SetButtonVisiable(SwapUI.BtnName.microButton, false);
            swapUI.SetButtonVisiable(SwapUI.BtnName.chooseButton, true);
        }
        if (selectUI == null)
        {
            selectUI             = UIManager.Instance.GetUI <SelectionUI>("selectionUI");
            selectUI.okEvent    += SelectUIOkBtnCallback;
            selectUI.closeEvent += CloseSelectUICallback;
        }
        UIManager.Instance.GetUI <Dialog>("Dialog").SetPos();

        UIManager.Instance.SetUIDepthTop("selectionUI");

        PeopleManager.Instance.Reset();

        LS = PeopleManager.Instance.GetPeople(PeopleTag.LS_BD).GetAnimatorOper();
        XH = PeopleManager.Instance.GetPeople(PeopleTag.XH_BD).GetAnimatorOper();
        PeopleManager.Instance.GetPeople(PeopleTag.FDLS_BD).GetAnimatorOper().gameObject.SetActive(false);
        LS.PlayForward("idle");
        XH.PlayForward("idle");
        HighLightCtrl.GetInstance().OffAllObjs();
        GetTukaObject();
    }
Exemplo n.º 4
0
    public void Init()
    {
        if (swapUI == null)
        {
            swapUI = UIManager.Instance.GetUI <SwapUI>("SwapUI");
            //swapUI.chooseEvent += ChooseBtnClickCallback;
            swapUI.speakEvent += SpeakBtnClickCallback;
            swapUI.SetButtonVisiable(SwapUI.BtnName.microButton, false);
            swapUI.SetButtonVisiable(SwapUI.BtnName.chooseButton, false);
        }
        UIManager.Instance.GetUI <Dialog>("Dialog").SetPos(new Vector3(-55, -490, 0));
        PeopleManager.Instance.Reset();

        LS   = PeopleManager.Instance.GetPeople(PeopleTag.LS_BD).GetAnimatorOper();
        XH   = PeopleManager.Instance.GetPeople(PeopleTag.XH_BD).GetAnimatorOper();
        FDLS = PeopleManager.Instance.GetPeople(PeopleTag.FDLS_BD).GetAnimatorOper();
        FDLS.transform.localPosition = new Vector3(0, 0, 10000);
        LS.PlayForward("idle");
        XH.PlayForward("idle");

        //FDLS.PlayForward("idle");
        //FDLS.gameObject.SetActive(false);
        //FDLS.PlayForward("FDLS_A_2ND_D");
        HighLightCtrl.GetInstance().OffAllObjs();
        //KJLsGiveObj();
        //InitKanjian();
        GetTukaObject();
    }
Exemplo n.º 5
0
 public void Init()
 {
     if (swapUI == null)
     {
         swapUI             = UIManager.Instance.GetUI <SwapUI>("SwapUI");
         swapUI.speakEvent += SpeakBtnClickCallback;
         swapUI.SetButtonVisiable(SwapUI.BtnName.microButton, true);
         swapUI.SetButtonVisiable(SwapUI.BtnName.chooseButton, false);
     }
     LS   = PeopleManager.Instance.GetPeople(PeopleTag.LS_BD).GetAnimatorOper();
     XH   = PeopleManager.Instance.GetPeople(PeopleTag.XH_BD).GetAnimatorOper();
     FDLS = PeopleManager.Instance.GetPeople(PeopleTag.FDLS_BD).GetAnimatorOper();
     LS.PlayForward("idle");
     XH.PlayForward("idle");
     //FDLS.PlayForward("idle");
     FDLS.gameObject.SetActive(false);
     HighLightCtrl.GetInstance().OffAllObjs();
     GetTukaObject();
 }
Exemplo n.º 6
0
    void OnClickHuaTong()
    {
        SwapUI swapui = UIManager.Instance.GetUI <SwapUI>("SwapUI");

        swapui.SetButtonVisiable(SwapUI.BtnName.microButton, true);
        swapui.SetButtonVisiable(SwapUI.BtnName.chooseButton, false);
        swapui.GetMicroBtn.gameObject.GetUIFlash().StartFlash();
        swapui.speakEvent = () =>
        {
            CancelInvoke("ClickPromptMicoUI");
            ChooseDo.Instance.Clicked();
            swapui.GetMicroBtn.gameObject.GetUIFlash().StopFlash();
            swapui.speakEvent = null;
            swapui.SetButtonVisiable(SwapUI.BtnName.microButton, false);
            Dialog dialog = UIManager.Instance.GetUI <Dialog>("Dialog");
            string gift   = goodA.GetComponentInChildren <PropsObject>().pData.name_cn;
            dialog.SetDialogMessage("小华要" + gift + "呀");

            Invoke("ClickTeachersHandFinal", 1);
        };
        ChooseDo.Instance.DoWhat(5, RedoClickMicoUI, null);
    }
Exemplo n.º 7
0
    public void Init()
    {
        if (swapUI == null)
        {
            swapUI             = UIManager.Instance.GetUI <SwapUI>("SwapUI");
            swapUI.speakEvent += SpeakBtnClickCallback;
            swapUI.SetButtonVisiable(SwapUI.BtnName.microButton, true);
            swapUI.SetButtonVisiable(SwapUI.BtnName.chooseButton, false);
        }

        PeopleManager.Instance.Reset();

        LS   = PeopleManager.Instance.GetPeople(PeopleTag.LS_BD).GetAnimatorOper();
        XH   = PeopleManager.Instance.GetPeople(PeopleTag.XH_BD).GetAnimatorOper();
        FDLS = PeopleManager.Instance.GetPeople(PeopleTag.FDLS_BD).GetAnimatorOper();
        LS.PlayForward("idle");
        XH.PlayForward("idle");
        //FDLS.PlayForward("idle");
        FDLS.transform.localPosition = new Vector3(0, 0, 10000);

        ResetGuaDian();
        HighLightCtrl.GetInstance().OffAllObjs();
        GetTukaObject();
    }
Exemplo n.º 8
0
    public void Init()
    {
        if (swapUI == null)
        {
            swapUI             = UIManager.Instance.GetUI <SwapUI>("SwapUI");
            swapUI.speakEvent += SpeakBtnClickCallback;
            swapUI.SetButtonVisiable(SwapUI.BtnName.microButton, true);
            swapUI.SetButtonVisiable(SwapUI.BtnName.chooseButton, false);
        }

        PeopleManager.Instance.Reset();

        PeopleManager.Instance.GetPeople(PeopleTag.FDLS_BD).transform.localPosition = new Vector3(0, 0, 10000);
        PeopleManager.Instance.GetPeople(PeopleTag.LS_BD).transform.localPosition   = new Vector3(0, 0, 10000);

        XH = PeopleManager.Instance.GetPeople(PeopleTag.XH_BD).GetAnimatorOper();
        XH.PlayForward("XH_E_3RD_FNN");
        XH.OnPause();

        LegacyAnimationOper ka = ResManager.GetPrefab("Prefabs/AnimationKa/XH_E_3RD_FNN_KA").GetLegacyAnimationOper();

        ka.transform.SetParent(transform);
        ka.name = "XH_E_3RD_FNN_KA";
        ka.PlayForward("XH_E_3RD_FNN_KA");
        ka.OnPause();
        //XH.transform.localPosition = Vector3.zero;
        //XH.transform.localScale = Vector3.zero;

        MM      = ResManager.GetPrefab("Scenes/supermarket/MM").GetAnimatorOper();
        MM.name = "MM";
        MM.transform.SetParent(transform);
        MM.PlayForward("idle");

        HighLightCtrl.GetInstance().OffAllObjs();
        GetTukaObject();
    }
Exemplo n.º 9
0
    private void OnClickTeacherHandFirst(ClickedObj cobj)
    {
        Debug.Log("SpeakUpCtrlC.OnClickTeacherHandFirst(): " + cobj.objname);
        if (cobj.objname == "shou")
        {
            ChooseDo.Instance.Clicked();
            CancelInvoke("ClickTeachersPromptFirst");
            GlobalEntity.GetInstance().RemoveListener <ClickedObj>(ClickDispatcher.mEvent.DoClick, OnClickTeacherHandFirst);
            ClickDispatcher.Inst.EnableClick = false;
            HighLightCtrl.GetInstance().FlashOff(cobj.go);

            LS = PeopleManager.Instance.GetPeople(PeopleTag.LS_BD).GetAnimatorOper();

            LSCtrl lsCtrl = LS.GetComponent <LSCtrl>();

            int  st    = 22;
            int  et    = 24;
            bool passA = false;
            bool passB = false;
            LS.timePointEvent = (a) =>//老师借卡时间点
            {
                if (a >= st && a < et && !passA)
                {
                    passA = true;
                    UnityEngine.Debug.Log("SpeakUpCtrlA::OnClickTeacherHandFinal(): 隐藏沟通本句带");

                    xiaohuaAnim.OnContinue();
                    xhCtrl.r_judai2.SetActive(false); /*                    LS.OnPause();  */                                                                                                                                  //xiaohuaAnim.PlayForward("XH_D_1ST_BACK");//小华手收回

                    Transform jd1 = lsCtrl.ls_judai.transform.Find("ls_judai_1");
                    jd1.Find("ls_jd_tuka_1").gameObject.SetActive(false);
                    jd1.Find("ls_jd_tuka_2").gameObject.SetActive(true);
                    jd1.Find("ls_jd_tuka_3").gameObject.SetActive(true);

                    jd1.Find("ls_jd_tuka_2").gameObject.GetComponent <MeshRenderer>().materials[1].CopyPropertiesFromMaterial(judaiGobj.GetComponent <MeshRenderer>().materials[1]);
                    jd1.Find("ls_jd_tuka_3").gameObject.GetComponent <MeshRenderer>().materials[1].CopyPropertiesFromMaterial(tukaA.GetComponent <MeshRenderer>().materials[1]);
                    lsCtrl.ls_judai.gameObject.SetActive(true);
                }

                if (a >= 35 && a <= 37 && !passB)
                {
                    passB             = true;
                    LS.timePointEvent = null;
                    lsCtrl.ls_judai.gameObject.SetActive(false);
                    lsjudai.SetActive(true);

                    //5. 播放结束,提醒操作者点击话筒,点击后话筒旁边显示“你要吃XXX呀”
                    SwapUI swapui = UIManager.Instance.GetUI <SwapUI>("SwapUI");
                    swapui.SetButtonVisiable(SwapUI.BtnName.microButton, true);
                    swapui.SetButtonVisiable(SwapUI.BtnName.chooseButton, false);
                    swapui.GetMicroBtn.gameObject.GetUIFlash().StartFlash();
                    swapui.speakEvent = () =>
                    {
                        CancelInvoke("ClickPromptMicoUI");
                        ChooseDo.Instance.Clicked();
                        swapui.GetMicroBtn.gameObject.GetUIFlash().StopFlash();
                        swapui.speakEvent = null;
                        swapui.SetButtonVisiable(SwapUI.BtnName.microButton, false);
                        Dialog dialog = UIManager.Instance.GetUI <Dialog>("Dialog");
                        string gift   = goodA.GetComponent <PropsObject>().pData.name_cn;
                        dialog.SetDialogMessage("小华要" + gift + "呀");

                        //6. 显示2秒,结束后,提醒操作者点击教师的手,点击后触发教师给小华的动画。
                        Invoke("ClickTeachersHandSecond", 2f);
                    };

                    ChooseDo.Instance.DoWhat(5, RedoClickMicoUI, null);
                }
            };

            LS.OnContinue();
            LS.PlayForward("TY_LS_JTKJD_JG");
        }
    }
Exemplo n.º 10
0
    void OnClickTeacherHandFourth(ClickedObj cobj)
    {
        if (cobj.objname == "shou")
        {
            ChooseDo.Instance.Clicked();
            CancelInvoke("ClickTeachersPromptSec");
            GlobalEntity.GetInstance().RemoveListener <ClickedObj>(ClickDispatcher.mEvent.DoClick, OnClickTeacherHandFourth);
            ClickDispatcher.Inst.EnableClick = false;

            int  start = 47;
            int  end   = 48;
            bool passA = false;
            bool passB = false;
            teacherAnim.timePointEvent = (t) =>
            {
                if (t >= start && t <= end && !passA)
                {
                    passA = true;
                    xhctrl.r_tuka2.SetActive(false);
                    lsCtrl.ls_tuka2.GetComponentInChildren <MeshRenderer>().materials[1].CopyPropertiesFromMaterial(tukaB.GetComponentInChildren <MeshRenderer>().materials[1]);
                    lsCtrl.ls_tuka2.SetActive(true);

                    xiaohuaAnim.OnContinue();
                }

                if (t >= 85 && t <= 87 && !passB)
                {
                    passB = true;
                    tukaB.SetActive(true);
                    tukaB.transform.parent.localPosition = new Vector3(2.4973f, 0.5496f, 0.505f);
                    tukaB.transform.localPosition        = Vector3.zero;
                    //老师接图卡动画结束
                    teacherAnim.timePointEvent = null;
                    teacherAnim.OnPause();
                    lsCtrl.ls_tuka2.SetActive(false);
                    //9. 播放结束,提醒操作者点击话筒,点击后话筒旁边显示“你要吃XXX呀”
                    SwapUI swapui = UIManager.Instance.GetUI <SwapUI>("SwapUI");
                    swapui.SetButtonVisiable(SwapUI.BtnName.microButton, true);
                    swapui.SetButtonVisiable(SwapUI.BtnName.chooseButton, false);
                    swapui.GetMicroBtn.gameObject.GetUIFlash().StartFlash();
                    swapui.speakEvent = () =>
                    {
                        swapui.GetMicroBtn.gameObject.GetUIFlash().StopFlash();
                        swapui.speakEvent = null;
                        swapui.SetButtonVisiable(SwapUI.BtnName.microButton, false);
                        Dialog dialog = UIManager.Instance.GetUI <Dialog>("Dialog");
                        string gift   = goodB.GetComponent <PropsObject>().pData.name_cn;
                        dialog.SetDialogMessage("小华要" + gift + "呀");
                        RndReinforcementB.transform.parent.localPosition = Vector3.zero;
                        //10. 显示2秒,结束后,提醒操作者点击教师的手,点击后触发教师给小华的动画。
                        Invoke("ClickTeachersHandFinal", 2f);
                    };
                    ChooseDo.Instance.DoWhat(5, RedoClickMicoUIFourth, null);
                }
            };

            teacherAnim.PlayForward("TY_LS_JKDW");

            GlobalEntity.GetInstance().RemoveListener <ClickedObj>(ClickDispatcher.mEvent.DoClick, OnClickTeacherHandFourth);
            ClickDispatcher.Inst.EnableClick = false;
            GameObject shou = PeopleManager.Instance.GetPeople("LS_BD").transform.Find("LSB_BD/shou").gameObject;
            HighLightCtrl.GetInstance().FlashOff(shou);
        }
    }
Exemplo n.º 11
0
    private void OnClickteacherHandFirst(ClickedObj cobj)
    {
        Debug.Log("SpeakUpCtrlB.OnClickTeacherHandFirst(): " + cobj.objname);
        if (cobj.objname == "shou")
        {
            ChooseDo.Instance.Clicked();
            CancelInvoke("ClickTeachersPromptFirst");
            GlobalEntity.GetInstance().RemoveListener <ClickedObj>(ClickDispatcher.mEvent.DoClick, OnClickteacherHandFirst);
            ClickDispatcher.Inst.EnableClick = false;
            HighLightCtrl.GetInstance().FlashOff(cobj.go);

            LS = PeopleManager.Instance.GetPeople(PeopleTag.LS_BD).GetAnimatorOper();
            LS.OnContinue();

            bool passB = false;
            LS.timePointEvent = (a) =>//老师借卡时间点
            {
                if (a >= 22 && a < 24 && !passB)
                {
                    passB = true;
                    UnityEngine.Debug.Log("SpeakUpCtrlA::OnClickTeacherHandFinal(): 隐藏沟通本句带");
                    LS.timePointEvent = null;
                    xiaohuaAnim.OnContinue();
                    /*FBNKT_KA_Anim.transform.Find("XH_judaiA").gameObject.SetActive(false);*/ //沟通本图卡隐藏

                    /*                    LS.OnPause();  */                                    //xiaohuaAnim.PlayForward("XH_D_1ST_BACK");//小华手收回
                    FBNKT_KA_AnimOper.OnContinue();

                    //5. 播放结束,提醒操作者点击话筒,点击后话筒旁边显示“你要吃XXX呀”
                    SwapUI swapui = UIManager.Instance.GetUI <SwapUI>("SwapUI");
                    swapui.SetButtonVisiable(SwapUI.BtnName.microButton, true);
                    swapui.SetButtonVisiable(SwapUI.BtnName.chooseButton, false);
                    swapui.GetMicroBtn.gameObject.GetUIFlash().StartFlash();
                    swapui.speakEvent = () =>
                    {
                        CancelInvoke("ClickPromptMicoUI");
                        ChooseDo.Instance.Clicked();
                        swapui.GetMicroBtn.gameObject.GetUIFlash().StopFlash();
                        swapui.speakEvent = null;
                        swapui.SetButtonVisiable(SwapUI.BtnName.microButton, false);
                        Dialog dialog = UIManager.Instance.GetUI <Dialog>("Dialog");
                        string gift   = goodA.GetComponent <PropsObject>().pData.name_cn;
                        dialog.SetDialogMessage("小华要" + gift + "呀");

                        //6. 显示2秒,结束后,提醒操作者点击教师的手,点击后触发教师给小华的动画。
                        Invoke("ClickTeachersHandSecond", 2f);
                    };

                    ChooseDo.Instance.DoWhat(5, RedoClickMicoUI, null);
                }
            };

            LegacyAnimationOper ka = ResManager.GetPrefab("Prefabs/AnimationKa/TY_LS_JTKJD_KA").GetLegacyAnimationOper();//跟随老师句带移动卡片
            ka.name = "TY_LS_JTKJD_KA";
            ka.transform.SetParent(transform);
            ka.transform.Find("LS_judai_1/ls_judai_1/ls_jd_tuka_1").gameObject.SetActive(false);                                                                 //隐藏不需要图卡
            Material matWy        = ka.transform.Find("LS_judai_1/ls_judai_1/ls_jd_tuka_2").GetComponent <MeshRenderer>().materials[1];                          //老师我要
            Material matObj       = ka.transform.Find("LS_judai_1/ls_judai_1/ls_jd_tuka_3").GetComponent <MeshRenderer>().materials[1];                          //老师图卡物品
            Material matSourceWy  = emptyRoot.transform.Find("XH_D_2ND_FYFT_KA/XH_judaiA/XH_judaiA 1/tukaA/tukaA 1").GetComponent <MeshRenderer>().materials[1]; //小华我要图卡
            Material matSourceObj = emptyRoot.transform.Find("XH_D_2ND_FYFT_KA/XH_judaiA/XH_judaiA 1/tukaB/tukaB 1").GetComponent <MeshRenderer>().materials[1]; //小华递卡物品。
            matWy.CopyPropertiesFromMaterial(matSourceWy);
            matObj.CopyPropertiesFromMaterial(matSourceObj);                                                                                                     //给物品

            ka.transform.Find("tuka4").gameObject.SetActive(false);                                                                                              //
            ka.PlayForward("TY_LS_JTKJD_KA");                                                                                                                    //播放老师图卡动画        图卡等待一帧隐藏

            LS.PlayForward("TY_LS_JTKJD_JG");
        }
    }
Exemplo n.º 12
0
    //public bool Finished;
    private void Start()
    {
        GlobalEntity.GetInstance().Dispatch <string>(CommonUI.pEvent.LevelChange, "第四关");

        Transform park = ResManager.GetPrefab("Scenes/park/park").transform;

        park.SetParent(transform);
        GameObject         cam = transform.Find("park(Clone)/Camera").gameObject;
        HighlightingEffect hf  = cam.GetComponent <HighlightingEffect>();

        if (hf == null)
        {
            hf = cam.gameObject.AddComponent <HighlightingEffect>();
            //hf.stencilZBufferDepth = 0;
            //hf.downsampleFactor = 1;
            //hf.iterations = 2;
        }

        if (swapUI == null)
        {
            swapUI = UIManager.Instance.GetUI <SwapUI>("SwapUI");
            //swapUI.chooseEvent += ChooseBtnClickCallback;
            swapUI.speakEvent += SpeakBtnClickCallback;
            swapUI.SetButtonVisiable(SwapUI.BtnName.microButton, false);
            swapUI.SetButtonVisiable(SwapUI.BtnName.chooseButton, false);
        }
        UIManager.Instance.GetUI <Dialog>("Dialog").SetPos(new Vector3(-55, -490, 0));
        MM = ResManager.GetPrefab("Scenes/park/MM").GetAnimatorOper();
        MM.transform.SetParent(park);

        PeopleManager.Instance.Reset();
        PeopleManager.Instance.GetPeople(PeopleTag.FDLS_BD).transform.localPosition = new Vector3(0, 0, 10000);
        PeopleManager.Instance.GetPeople(PeopleTag.LS_BD).transform.localPosition   = new Vector3(0, 0, 10000);
        XH = PeopleManager.Instance.GetPeople(PeopleTag.XH_BD).GetAnimatorOper();
        bool pass = true;

        XH.timePointEvent = (a) =>
        {
            if (a >= 1 && a <= 3 && pass)
            {
                pass = false;
                XH.timePointEvent = null;
                XH.OnPause();
            }
        };
        XH.PlayForward("XH_F_4TH_FNN");

        LegacyAnimationOper dog = ResManager.GetPrefab("Scenes/park/dog").GetLegacyAnimationOper();

        dog.transform.SetParent(park);
        dog.transform.localScale    = Vector3.one * 2;
        dog.transform.localPosition = new Vector3(-1.205f, 0, 0);
        dog.PlayForward("idle");
        dog.SetWrapMode = WrapMode.Loop;

        MM.PlayForward("idle");
        //XH.PlayForward("idle");
        //XH.PlayForward("XH_F_4TH_FNN");
        PropsObject   pObj = SentenceExpressionModel.GetInstance().GetObj(PropsType.neutralStimulator); //中性刺激物
        Reinforcement rfc  = new Reinforcement(pObj.pData);                                             //测试代码

        SentenceExpressionModel.GetInstance().CurReinforcement = rfc;                                   //设置强化物
        Debug.Log("GetTukaObject");

        XHTZka();
        //Invoke("XHTZka", 1);
    }