Exemplo n.º 1
0
        public void CarnivoresMoveApartFromEachOther()
        {
            _eventStore = new MockInMemoryEventStore();

            const string c1 = "c1";
            const string c2 = "C2";

            _ut = new SurvivalGame(nameof(CreateSurvivalGameWill), new Random(), _eventStore);
            var createCarnivore = new List <Carnivore>
            {
                new Carnivore(10, 10, c1, 10),
                new Carnivore(10, 9, c2, 10)
            };

            _ut.CreateNewGame(20, new List <Herbivore>(), createCarnivore);

            _ut.Bump();

            var events         = _eventStore.Events.Values.First();
            var last2Events    = events.Skip(events.Count - 2).ToList();
            var last           = last2Events.Last();
            var secondFromLast = last2Events.First();

            Assert.Equal(typeof(CarnivoreMoved).Name, last.GetType().Name);
            Assert.Equal(typeof(CarnivoreMoved).Name, secondFromLast.GetType().Name);

            var e = (CarnivoreMoved)secondFromLast;

            Assert.Equal(10, e.NewPosition.X);
            Assert.Equal(11, e.NewPosition.Y);
        }
Exemplo n.º 2
0
        public void OnlyMoveOneSquareAway()
        {
            _eventStore = new MockInMemoryEventStore();
            _ut         = new SurvivalGame(nameof(CreateSurvivalGameWill), new Random(), _eventStore);
            var herbivores = new List <Herbivore>()
            {
                new Herbivore(10, 10, "h1")
            };

            _ut.CreateNewGame(20, herbivores, new List <Carnivore> ());

            _ut.Bump();

            var @event = _eventStore.Events.Values.First().Last();

            Assert.Equal(typeof(HerbivoreMoved).Name, @event.GetType().Name);

            var movedEvent = (HerbivoreMoved)@event;

            Assert.Equal(10, movedEvent.OldPosition.X);
            Assert.Equal(10, movedEvent.OldPosition.Y);

            Assert.True(movedEvent.NewPosition.X >= 9);
            Assert.True(movedEvent.NewPosition.X <= 11);

            Assert.True(movedEvent.NewPosition.Y >= 9);
            Assert.True(movedEvent.NewPosition.Y <= 11);

            Assert.False(movedEvent.OldPosition.X == movedEvent.NewPosition.X && movedEvent.OldPosition.Y == movedEvent.NewPosition.Y);
        }
Exemplo n.º 3
0
        public void EatHerbivoreIfNextToIt()
        {
            _eventStore = new MockInMemoryEventStore();
            var carnivoreId = "c1";
            var herbivoreId = "h1";

            _ut = new SurvivalGame(nameof(CreateSurvivalGameWill), new Random(), _eventStore);
            var createCarnivore = new List <Carnivore> {
                new Carnivore(10, 10, carnivoreId, 10)
            };
            var createHerbivore = new List <Herbivore> {
                new Herbivore(10, 9, herbivoreId)
            };

            _ut.CreateNewGame(20, createHerbivore, createCarnivore);

            _ut.Bump();

            var @event = _eventStore.Events.Values.First().Last();

            Assert.Equal(typeof(CarnivoreAteHerbivore).Name, @event.GetType().Name);
            var carnivoreAteHerbivore = (CarnivoreAteHerbivore)@event;

            Assert.Equal(carnivoreId, carnivoreAteHerbivore.CarnivoreId);

            Assert.Equal(Surface.CellType.Default,
                         _ut.Cells[carnivoreAteHerbivore.OldPosition.X, carnivoreAteHerbivore.OldPosition.Y]);
            Assert.Equal(Surface.CellType.Carnivore,
                         _ut.Cells[carnivoreAteHerbivore.NewPosition.X, carnivoreAteHerbivore.NewPosition.Y]);
        }
Exemplo n.º 4
0
        static void Main(string[] args)
        {
            Game fpsGame      = new FpsGame();
            Game survivalGame = new SurvivalGame();
            Game racingGame   = new RacingGame();


            Campaign campaign1 = new Campaign()
            {
                Id = 1, Explanation = "Haftasonu İndirimi", CampaingCount = 5
            };
            CampaignManage campaignManage = new CampaignManage();

            campaignManage.Add(campaign1);
            Console.WriteLine("Kampanya Sayımız:" + campaignManage.Campaigns.Count);

            Gamer gamer1 = new Gamer()
            {
                Id = 1, FirstName = "Kemal", LastName = "Yoğurt", TcNo = "12345678910", BornDate = "11/07/1999"
            };
            GamerManager gamerManager = new GamerManager();

            gamerManager.SignUp(gamer1);
            Console.WriteLine();
            //Console.WriteLine("-------------------");
            //foreach (var gamer in gamerManager.Gamers)
            //{
            //    Console.WriteLine(gamer.FirstName);
            //}
            gamerManager.GetBuy(racingGame, gamer1);
            Console.WriteLine("-------------------------------------");
            gamerManager.GedBargainBuy(racingGame, gamer1, campaign1);


            //gamerManager.Delete(gamer1);
            //foreach (var gamer in gamerManager.Gamers)
            //{
            //    Console.WriteLine(gamer.FirstName);
            //}
            Console.WriteLine("---------------------------");
            //gamerManager.Update(gamer1);
            //gamerManager.Validation(gamer1);
            Console.ReadLine();
        }
Exemplo n.º 5
0
        public void WillDieAfter10Moves()
        {
            _eventStore = new MockInMemoryEventStore();
            _ut         = new SurvivalGame(nameof(CreateSurvivalGameWill), new Random(), _eventStore);
            var createCarnivores = new List <Carnivore> {
                new Carnivore(10, 10, "c1", 10)
            };

            _ut.CreateNewGame(20, new List <Herbivore>(), createCarnivores);

            for (int i = 0; i < 11; i++)
            {
                _ut.Bump();
            }

            var @event = _eventStore.Events.Values.First().Last();

            Assert.Equal(typeof(CarnivoreDied).Name, @event.GetType().Name);
        }
Exemplo n.º 6
0
        public void TypeChoosing(string type, Player player)
        {
            UI ui = new UI();

            int developer = 0;
            int name      = 1;
            int rating    = 2;

            if (type.Equals("Horror"))
            {
                string[]   datas = ui.GameDatasFromUser();
                HorrorGame game  = new HorrorGame(datas[developer], datas[name], Double.Parse(datas[rating]), type);
                game.EffectToPlayer(player, game);
            }

            else if (type.Equals("Survival"))
            {
                string[]     datas = ui.GameDatasFromUser();
                SurvivalGame game  = new SurvivalGame(datas[developer], datas[name], Double.Parse(datas[rating]), type);
                game.EffectToPlayer(player, game);
            }

            else if (type.Equals("Adventure"))
            {
                string[]      datas = ui.GameDatasFromUser();
                AdventureGame game  = new AdventureGame(datas[developer], datas[name], Double.Parse(datas[rating]), type);
                game.EffectToPlayer(player, game);
            }

            else if (type.Equals("Action"))
            {
                string[]   datas = ui.GameDatasFromUser();
                ActionGame game  = new ActionGame(datas[developer], datas[name], Double.Parse(datas[rating]), type);
                game.EffectToPlayer(player, game);
            }

            else
            {
                ui.ErrorMessage("Wrong type of attribute!");
                System.Environment.Exit(0);
            }
        }
Exemplo n.º 7
0
        public CreateSurvivalGameWill()
        {
            _eventStore = new MockInMemoryEventStore();
            _ut         = new SurvivalGame(nameof(CreateSurvivalGameWill), new Random(), _eventStore);
            var createHerbivores = new List <Herbivore>();

            for (int i = 1; i <= 10; i++)
            {
                createHerbivores.Add(new Herbivore(0, i, "h" + i));
            }

            var createCarnivores = new List <Carnivore>();

            for (int i = 1; i <= 10; i++)
            {
                createCarnivores.Add(new Carnivore(19, i, "c" + i, 10));
            }

            _ut.CreateNewGame(20, createHerbivores, createCarnivores);
        }
Exemplo n.º 8
0
        public void WillNotDieAfter10MovesIfManagesToEat()
        {
            _eventStore = new MockInMemoryEventStore();
            _ut         = new SurvivalGame(nameof(CreateSurvivalGameWill), new Random(), _eventStore);
            var createCarnivores = new List <Carnivore> {
                new Carnivore(0, 0, "c1", 10)
            };
            var herbivores = new List <Herbivore>()
            {
                new Herbivore(2, 2, "h1")
            };

            _ut.CreateNewGame(3, herbivores, createCarnivores);

            for (int i = 0; i < 11; i++)
            {
                _ut.Bump();
            }

            var events = _eventStore.Events.Values.First();

            Assert.False(events.Any(e => e.GetType() == typeof(CarnivoreDied)));
        }
Exemplo n.º 9
0
    void OnGUI()
    {
        Rect r = new Rect(20, 20, 100, 40);

        if (GUI.Button(r, "Recreate"))
        {
            m_game = new SurvivalGame(new SurvivalGameConfig()
            {
                mapSize = mapSize,
                seed    = Random.Range(1, 1000000)
            });

            m_gameView.Init(m_game.GenerateStartState());
        }


        r.y += r.height;
        if (GUI.Button(r, "Join"))
        {
            m_myPlayerId = m_game.JoinGame("Daniel");
            m_gameView.SetLocalPlayerId(m_myPlayerId);
        }
    }
Exemplo n.º 10
0
        public void AdjacentHerbivoresLayEggs()
        {
            _eventStore = new MockInMemoryEventStore();
            _ut         = new SurvivalGame(nameof(CreateSurvivalGameWill), new Random(), _eventStore);
            var herbivores = new List <Herbivore>()
            {
                new Herbivore(10, 10, "h1"),
                new Herbivore(10, 11, "h2")
            };

            _ut.CreateNewGame(20, herbivores, new List <Carnivore>());

            _ut.Bump();

            var eventStream             = _eventStore.Events.Values.First();
            var herbivoreLaidEggsEvents = eventStream.Where(e => e.GetType().Name == typeof(HerbivoreLaidEgg).Name).ToList();

            Assert.True(herbivoreLaidEggsEvents.Any());

            var laidEggEvent = (HerbivoreLaidEgg)herbivoreLaidEggsEvents.First();

            Assert.Equal(10, laidEggEvent.X);
            Assert.Equal(10, laidEggEvent.Y);


            //var movedEvent = (HerbivoreMoved)@event;
            //Assert.Equal(10, movedEvent.OldPosition.X);
            //Assert.Equal(10, movedEvent.OldPosition.Y);

            //Assert.True(movedEvent.NewPosition.X >= 9);
            //Assert.True(movedEvent.NewPosition.X <= 11);

            //Assert.True(movedEvent.NewPosition.Y >= 9);
            //Assert.True(movedEvent.NewPosition.Y <= 11);

            //Assert.False(movedEvent.OldPosition.X == movedEvent.NewPosition.X && movedEvent.OldPosition.Y == movedEvent.NewPosition.Y);
        }
Exemplo n.º 11
0
    protected override void OnInit(ProcedureOwner procedureOwner)
    {
        base.OnInit(procedureOwner);

        survivalGame = new SurvivalGame();
    }