private void HandleInput(GameObject source) { if (source.name == "Load_Button") { LoadMoreMySubmissions(); } else if (source.GetComponent <SubmissionContainer>()) { string name = source.name; MatryxSubmission submission = source.GetComponent <SubmissionContainer>().submission; // TODO: Navigate the user to the corresponding tournament through the menus submissionMenu.gameObject.GetComponent <AnimationHandler>().OpenMenu((obj) => { submissionMenu.SetSubmission(submission); }); } }
public void DisplaySubmissionUI(MatryxSubmission submission) { submissionMenu.gameObject.GetComponent <AnimationHandler>().OpenMenu(); submissionMenu.SetSubmission(submission); }