/// <summary>
 /// 点击游戏设置按钮
 /// </summary>
 /// <param name="go"></param>
 public void OnSettingBtn(GameObject go)
 {
     ToolsFunction.Log(this.gameObject, "点击了查看设置按钮");
     SubViewNow = OpenView("SettingView");  //打开设置面板
     SubViewNow.GetComponent <SettingView>().HandleAfteerOpenView();
     //Singleton<SettingView>.Instance.OpenView();   //打开设置的面板
 }
// Usage

        /// <summary>
        /// 点击了查看记录的按钮
        /// </summary>
        /// <param name="go"></param>
        public void OnRecordBtn(GameObject go)
        {
            ToolsFunction.Log(this.gameObject, "点击了查看记录按钮");
            //CloseView();  //关闭当前界面

            SubViewNow = OpenView("RecordView");
            SubViewNow.GetComponent <RecordView>().HandleAfteerOpenView();
            //Singleton<RecordView>.Instance.OpenView();  //打开游戏记录的界面
        }
        /// <summary>
        /// 点击了开始游戏按钮正式进入游戏
        /// </summary>
        /// <param name="go"></param>
        public void OnStartBtn(GameObject go)
        {
            ToolsFunction.Log(this.gameObject, "点击了开始游戏按钮");
            //进入就播放倒计时的动画啊

            CloseView();                                                 //关闭当前界面
            SubViewNow = OpenView("MainView");
            SubViewNow.GetComponent <MainView>().HandleAfteerOpenView(); //打开界面后处理的操作
            //Singleton<MainView>.Instance.OpenView();   //打开游戏的主界面
        }