public void Tick(OsuStatus status, OsuMemoryStatus rawStatus, StructuredOsuMemoryReader reader)
        {
            _notUpdatingTokens.WaitOne();
            _notUpdatingMemoryValues.Reset();
            lock (_lockingObject)
            {
                if (!ReferenceEquals(OsuMemoryData, reader.OsuMemoryAddresses))
                {
                    OsuMemoryData = reader.OsuMemoryAddresses;
                }
                if ((OsuStatus)_liveTokens["status"].Token.Value != status)
                {
                    _liveTokens["status"].Token.Value = status;
                }

                _liveTokens["rawStatus"].Token.Value = rawStatus;
                int playTime = OsuMemoryData.GeneralData.AudioTime;
                switch (status)
                {
                case OsuStatus.Playing:
                case OsuStatus.Watching:
                    if (_lastStatus != OsuStatus.Playing && _lastStatus != OsuStatus.Watching)
                    {
                        _newPlayStarted.Set();
                        Thread.Sleep(500);    //Initial play delay
                    }

                    reader.TryRead(OsuMemoryData.Player);
                    if (!ReferenceEquals(_rawData.Play, OsuMemoryData.Player))
                    {
                        _rawData.Play = OsuMemoryData.Player;
                    }

                    //TODO: support for live multiplayer leaderboard
                    if (!ReadLeaderboard)
                    {
                        //Read whole leaderboard once
                        if (reader.TryRead(OsuMemoryData.LeaderBoard))
                        {
                            ReadLeaderboard = true;
                            if (!ReferenceEquals(_rawData.LeaderBoard, OsuMemoryData.LeaderBoard))
                            {
                                _rawData.LeaderBoard = OsuMemoryData.LeaderBoard;
                            }
                        }
                    }
                    else
                    {
                        //Throttle whole leaderboard reads - Temporary solution until multiplayer detection is implemented, this should be only done in multiplayer
                        if (_nextLeaderBoardUpdate < DateTime.UtcNow)
                        {
                            reader.TryRead(OsuMemoryData.LeaderBoard);
                            _nextLeaderBoardUpdate = DateTime.UtcNow.AddMilliseconds(_settings.Get <int>(MultiplayerLeaderBoardUpdateRate));
                        }
                        else
                        {
                            //...then update main player data
                            if (OsuMemoryData.LeaderBoard.HasLeaderBoard)
                            {
                                reader.TryRead(OsuMemoryData.LeaderBoard.MainPlayer);
                            }
                        }
                    }

                    break;

                case OsuStatus.ResultsScreen:
                    ReadLeaderboard = false;
                    reader.TryRead(OsuMemoryData.ResultsScreen);
                    if (!ReferenceEquals(_rawData.Play, OsuMemoryData.ResultsScreen))
                    {
                        _rawData.Play = OsuMemoryData.ResultsScreen;
                    }

                    playTime = Convert.ToInt32(_rawData.PpCalculator?.BeatmapLength ?? 0);
                    break;

                default:
                    ReadLeaderboard      = false;
                    _rawData.LeaderBoard = new LeaderBoard();
                    reader.TryRead(OsuMemoryData.Skin);
                    _lastStatus = status;
                    break;
                }

                _rawData.PlayTime = playTime;
                _liveTokens["time"].Update();

                _lastStatus = status;
            }

            _notUpdatingMemoryValues.Set();
        }
Exemplo n.º 2
0
        private async void OnShown(object sender, EventArgs eventArgs)
        {
            if (!string.IsNullOrEmpty(_osuWindowTitleHint))
            {
                Text += $": {_osuWindowTitleHint}";
            }
            Text += $" ({(Environment.Is64BitProcess ? "x64" : "x86")})";
            _sreader.InvalidRead += SreaderOnInvalidRead;
            await Task.Run(async() =>
            {
                Stopwatch stopwatch;
                double readTimeMs, readTimeMsMin, readTimeMsMax;
                _sreader.WithTimes    = true;
                var readUsingProperty = false;
                var baseAddresses     = new OsuBaseAddresses();
                while (true)
                {
                    if (cts.IsCancellationRequested)
                    {
                        return;
                    }

                    if (!_sreader.CanRead)
                    {
                        Invoke((MethodInvoker)(() =>
                        {
                            textBox_Data.Text = "osu! process not found";
                        }));
                        await Task.Delay(_readDelay);
                        continue;
                    }

                    stopwatch = Stopwatch.StartNew();
                    if (readUsingProperty)
                    {
                        baseAddresses.Beatmap.Id            = ReadInt(baseAddresses.Beatmap, nameof(CurrentBeatmap.Id));
                        baseAddresses.Beatmap.SetId         = ReadInt(baseAddresses.Beatmap, nameof(CurrentBeatmap.SetId));
                        baseAddresses.Beatmap.MapString     = ReadString(baseAddresses.Beatmap, nameof(CurrentBeatmap.MapString));
                        baseAddresses.Beatmap.FolderName    = ReadString(baseAddresses.Beatmap, nameof(CurrentBeatmap.FolderName));
                        baseAddresses.Beatmap.OsuFileName   = ReadString(baseAddresses.Beatmap, nameof(CurrentBeatmap.OsuFileName));
                        baseAddresses.Beatmap.Md5           = ReadString(baseAddresses.Beatmap, nameof(CurrentBeatmap.Md5));
                        baseAddresses.Beatmap.Ar            = ReadFloat(baseAddresses.Beatmap, nameof(CurrentBeatmap.Ar));
                        baseAddresses.Beatmap.Cs            = ReadFloat(baseAddresses.Beatmap, nameof(CurrentBeatmap.Cs));
                        baseAddresses.Beatmap.Hp            = ReadFloat(baseAddresses.Beatmap, nameof(CurrentBeatmap.Hp));
                        baseAddresses.Beatmap.Od            = ReadFloat(baseAddresses.Beatmap, nameof(CurrentBeatmap.Od));
                        baseAddresses.Beatmap.Status        = ReadShort(baseAddresses.Beatmap, nameof(CurrentBeatmap.Status));
                        baseAddresses.Skin.Folder           = ReadString(baseAddresses.Skin, nameof(Skin.Folder));
                        baseAddresses.GeneralData.RawStatus = ReadInt(baseAddresses.GeneralData, nameof(GeneralData.RawStatus));
                        baseAddresses.GeneralData.GameMode  = ReadInt(baseAddresses.GeneralData, nameof(GeneralData.GameMode));
                        baseAddresses.GeneralData.Retries   = ReadInt(baseAddresses.GeneralData, nameof(GeneralData.Retries));
                        baseAddresses.GeneralData.AudioTime = ReadInt(baseAddresses.GeneralData, nameof(GeneralData.AudioTime));
                        baseAddresses.GeneralData.Mods      = ReadInt(baseAddresses.GeneralData, nameof(GeneralData.Mods));
                    }
                    else
                    {
                        _sreader.TryRead(baseAddresses.Beatmap);
                        _sreader.TryRead(baseAddresses.Skin);
                        _sreader.TryRead(baseAddresses.GeneralData);
                    }

                    if (baseAddresses.GeneralData.OsuStatus == OsuMemoryStatus.SongSelect)
                    {
                        _sreader.TryRead(baseAddresses.SongSelectionScores);
                    }
                    else
                    {
                        baseAddresses.SongSelectionScores.Scores.Clear();
                    }

                    if (baseAddresses.GeneralData.OsuStatus == OsuMemoryStatus.ResultsScreen)
                    {
                        _sreader.TryRead(baseAddresses.ResultsScreen);
                    }

                    if (baseAddresses.GeneralData.OsuStatus == OsuMemoryStatus.Playing)
                    {
                        _sreader.TryRead(baseAddresses.Player);
                        //TODO: flag needed for single/multi player detection (should be read once per play in singleplayer)
                        _sreader.TryRead(baseAddresses.LeaderBoard);
                        _sreader.TryRead(baseAddresses.KeyOverlay);
                        if (readUsingProperty)
                        {
                            //Testing reading of reference types(other than string)
                            _sreader.TryReadProperty(baseAddresses.Player, nameof(Player.Mods), out var dummyResult);
                        }
                    }
                    else
                    {
                        baseAddresses.LeaderBoard.Players.Clear();
                    }

                    var hitErrors = baseAddresses.Player?.HitErrors;
                    if (hitErrors != null)
                    {
                        var hitErrorsCount = hitErrors.Count;
                        hitErrors.Clear();
                        hitErrors.Add(hitErrorsCount);
                    }

                    stopwatch.Stop();
                    readTimeMs = stopwatch.ElapsedTicks / (double)TimeSpan.TicksPerMillisecond;
                    lock (_minMaxLock)
                    {
                        if (readTimeMs < _memoryReadTimeMin)
                        {
                            _memoryReadTimeMin = readTimeMs;
                        }
                        if (readTimeMs > _memoryReadTimeMax)
                        {
                            _memoryReadTimeMax = readTimeMs;
                        }
                        // copy value since we're inside lock
                        readTimeMsMin = _memoryReadTimeMin;
                        readTimeMsMax = _memoryReadTimeMax;
                    }

                    try
                    {
                        Invoke((MethodInvoker)(() =>
                        {
                            textBox_readTime.Text = $"         ReadTimeMS: {readTimeMs}{Environment.NewLine}" +
                                                    $" Min ReadTimeMS: {readTimeMsMin}{Environment.NewLine}" +
                                                    $"Max ReadTimeMS: {readTimeMsMax}{Environment.NewLine}";
                            textBox_Data.Text = JsonConvert.SerializeObject(baseAddresses, Formatting.Indented);
                            textBox_ReadTimes.Text =
                                JsonConvert.SerializeObject(_sreader.ReadTimes, Formatting.Indented);
                        }));
                    }
                    catch (ObjectDisposedException)
                    {
                        return;
                    }

                    _sreader.ReadTimes.Clear();
                    await Task.Delay(_readDelay);
                }
            }, cts.Token);
        }