public void AdjustValue_Returns_Correct_Value_For_0()
    {
        var handler       = new StrictDeadzoneHandler(0.01f, 0.25f);
        var expectedValue = 0f;
        var value         = handler.AdjustValue(0f, new Vector3(0, 0, 0));

        Assert.AreEqual(expectedValue, value);
    }
    public void AdjustValue_Returns_Correct_Value_For_Inside_Range_And_Widened_Deadzone()
    {
        var handler       = new StrictDeadzoneHandler(0.01f, 0.5f);
        var expectedValue = 0.408163279f;
        var value         = handler.AdjustValue(0.2f, new Vector3(0.2f, 0, 0));

        Assert.AreEqual(expectedValue, value);
    }