/// <summary>
        ///     This method is called when stream is requested, if you return a stream
        ///     it will return it to the user else it will keep trying all the other StreamFactorys
        ///     until one does return a stream.
        /// </summary>
        /// <param name="path">Path of file or object to create stream to.</param>
        /// <param name="mode">Determines how to open or create stream.</param>
        /// <returns>A Stream instance or NULL if this factory can't open the given stream.</returns>
        protected override Stream Request(object path, StreamMode mode)
        {
            // if (File.Exists(path.ToString()) == false && moede != StreamMode.Open) return null;
            try
            {
                switch (mode)
                {
                    case StreamMode.Append:
                        if (Directory.Exists(Path.GetDirectoryName(path.ToString()))) Directory.CreateDirectory(Path.GetDirectoryName(path.ToString()));
                        if (File.Exists(path.ToString()) == false) File.Create(path.ToString()).Close();
                        return new FileStream(path.ToString(), FileMode.Append);

                    case StreamMode.Open:
                        return new FileStream(path.ToString(), FileMode.Open);

                    case StreamMode.Truncate:
                        if (Directory.Exists(Path.GetDirectoryName(path.ToString()))) Directory.CreateDirectory(Path.GetDirectoryName(path.ToString()));
                        if (File.Exists(path.ToString()) == false) File.Create(path.ToString()).Close();
                        return new FileStream(path.ToString(), FileMode.Truncate);

                }
            }
            catch (Exception) {}
            return null;
        }
Exemplo n.º 2
0
 public Decrypt2Stream(Stream input, int size, uint key, StreamMode streamMode)
 {
     _input      = input;
     _size       = size;
     _streamMode = streamMode;
     _key        = 278 * key;
     _blockKey   = key | ((key ^ 25974) << 16);
 }
Exemplo n.º 3
0
        public void InitializeWrite(string sPath)
        {
            ActiveMode  = StreamMode.WriteToDiskStream;
            disk_writer = new BinaryWriter(File.Open(sPath, FileMode.Create));

            writer_thread = new Thread(writer_thread_func);
            writer_thread.Start();
        }
Exemplo n.º 4
0
 /// <summary>
 ///     This method is called when stream is requested, if you return a stream
 ///     it will return it to the user else it will keep trying all the other StreamFactorys
 ///     until one does return a stream.
 /// </summary>
 /// <param name="path">Path of file or object to create stream to.</param>
 /// <param name="mode">Determines how to open or create stream.</param>
 /// <returns>A Stream instance or NULL if this factory can't open the given stream.</returns>
 protected override Stream Request(object path, StreamMode mode)
 {
     if (Resources.ResourceManager.ResourceExists(path, true) == false)
     {
         return(null);
     }
     return(Resources.ResourceManager.RequestResourceStream(path.ToString()));
 }
Exemplo n.º 5
0
        // workitem 7813 - totally unnecessary
        //         public override void WriteByte(byte b)
        //         {
        //             _buf1[0] = (byte)b;
        //             // workitem 7159
        //             if (crc != null)
        //                 crc.SlurpBlock(_buf1, 0, 1);
        //             Write(_buf1, 0, 1);
        //         }

        public override void Write(byte[] buffer, int offset, int count)
        {
            // workitem 7159
            // calculate the CRC on the unccompressed data  (before writing)
            if (this.crc != null)
            {
                this.crc.SlurpBlock(buffer, offset, count);
            }

            if (this.streamMode == StreamMode.Undefined)
            {
                this.streamMode = StreamMode.Writer;
            }
            else if (this.streamMode != StreamMode.Writer)
            {
                throw new ZlibException("Cannot Write after Reading.");
            }

            if (count == 0)
            {
                return;
            }

            // first reference of z property will initialize the private var _z
            this.z.InputBuffer      = buffer;
            this.z.NextIn           = offset;
            this.z.AvailableBytesIn = count;

            bool done;

            do
            {
                this.z.OutputBuffer      = this.WorkingBuffer;
                this.z.NextOut           = 0;
                this.z.AvailableBytesOut = this.workingBuffer.Length;

                //int rc = (_wantCompress)
                //    ? _z.Deflate(_flushMode)
                //    : _z.Inflate(_flushMode);
                int rc = this.z.Inflate(this.FlushMode);

                if (rc != ZlibConstants.Z_OK && rc != ZlibConstants.Z_STREAM_END)
                {
                    throw new ZlibException("inflating: " + this.z.Message);
                }

                this.Stream.Write(this.workingBuffer, 0, this.workingBuffer.Length - this.z.AvailableBytesOut);

                done = this.z.AvailableBytesIn == 0 && this.z.AvailableBytesOut != 0;

                // If GZIP and de-compress, we're done when 8 bytes remain.
                if (this.Flavor == ZlibStreamFlavor.Gzip)
                {
                    done = (this.z.AvailableBytesIn == 8 && this.z.AvailableBytesOut != 0);
                }
            }while (!done);
        }
Exemplo n.º 6
0
 public void Process(StreamMode mode, StreamData data, Action <byte[], int> callback)
 {
     if (!_disposed)
     {
         var request = new AsyncStreamRequest(mode, data, callback);
         var task    = new StreamTask(GetIdleUnit(), request);
         ThreadPool.QueueUserWorkItem(_ => { task.Run(); });
     }
 }
Exemplo n.º 7
0
        public static Table Get(string tableName, StreamMode LoadSteam)
        {
            if (!tableMap.ContainsKey(tableName))
            {
                Table newTable = GenerateTable(tableName, LoadSteam);
                tableMap.Add(tableName, newTable);
            }

            return(tableMap[tableName]);
        }
Exemplo n.º 8
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        public override void Write(System.Byte[] buffer, int offset, int count)
        {
#if !NETFX_CORE
            // workitem 7159
            // calculate the CRC on the unccompressed data  (before writing)
            if (crc != null)
            {
                crc.SlurpBlock(buffer, offset, count);
            }
#endif

            if (_streamMode == StreamMode.Undefined)
            {
                _streamMode = StreamMode.Writer;
            }
            else if (_streamMode != StreamMode.Writer)
            {
                throw new ZlibException("Cannot Write after Reading.");
            }

            if (count == 0)
            {
                return;
            }

            // first reference of z property will initialize the private var _z
            z.InputBuffer       = buffer;
            _z.NextIn           = offset;
            _z.AvailableBytesIn = count;
            bool done = false;
            do
            {
                _z.OutputBuffer      = workingBuffer;
                _z.NextOut           = 0;
                _z.AvailableBytesOut = _workingBuffer.Length;
                int rc = (_wantCompress)
                    ? _z.Deflate(_flushMode)
                    : _z.Inflate(_flushMode);
                if (rc != ZlibConstants.Z_OK && rc != ZlibConstants.Z_STREAM_END)
                {
                    throw new ZlibException((_wantCompress ? "de" : "in") + "flating: " + _z.Message);
                }

                //if (_workingBuffer.Length - _z.AvailableBytesOut > 0)
                _stream.Write(_workingBuffer, 0, _workingBuffer.Length - _z.AvailableBytesOut);

                done = _z.AvailableBytesIn == 0 && _z.AvailableBytesOut != 0;

                // If GZIP and de-compress, we're done when 8 bytes remain.
                if (_flavor == ZlibStreamFlavor.GZIP && !_wantCompress)
                {
                    done = (_z.AvailableBytesIn == 8 && _z.AvailableBytesOut != 0);
                }
            }while (!done);
        }
Exemplo n.º 9
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 public QueueStream(Stream stream, StreamMode mode, int bufferSize, BufferManager bufferManager)
 {
     if (mode == StreamMode.Read)
     {
         _stream = new ReadStream(stream, bufferSize, bufferManager);
     }
     else if (mode == StreamMode.Write)
     {
         _stream = new WriteStream(new CacheStream(stream, QueueStream.BlockSize, bufferManager), bufferSize, bufferManager);
     }
 }
Exemplo n.º 10
0
 /// <summary>
 /// Makes the specified font and brush to the current graphics objects.
 /// </summary>
 void RealizeFont(Glyphs glyphs)
 {
     if (this.streamMode != StreamMode.Text)
     {
         this.streamMode = StreamMode.Text;
         WriteLiteral("BT\n");
         // Text matrix is empty after BT
         this.graphicsState.realizedTextPosition = new XPoint();
     }
     this.graphicsState.RealizeFont(glyphs);
 }
Exemplo n.º 11
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 void ValidStreamMode(StreamMode streamMode)
 {
     if (_streamMode == StreamMode.Undefined)
     {
         _streamMode = streamMode;
     }
     else if (_streamMode != streamMode)
     {
         throw new ZlibException(streamMode == StreamMode.Reader ? "无法在读取的时候写入。" : "无法在写入时候读取。");
     }
 }
Exemplo n.º 12
0
        public Task <int> WriteAsync(byte[] buffer, int offset, int length, StreamMode mode)
        {
            Utilities.CheckStreamArguments(buffer, offset, length, mode);

            int processed = 0;

            while (length > 0)
            {
                Frame frame;
                lock (mSyncObject)
                {
                    System.Diagnostics.Debug.Assert(mRunning);

                    if (mDisposeTask != null)
                    {
                        throw new OperationCanceledException();
                    }

                    while (mQueue.Count == 0)
                    {
                        Monitor.Wait(mSyncObject);

                        if (mDisposeTask != null)
                        {
                            throw new OperationCanceledException();
                        }
                    }

                    frame = mQueue.Peek();
                }

                var capacity = frame.mEnding - frame.mOffset;
                var copySize = Math.Min(capacity, length > Int32.MaxValue ? Int32.MaxValue : (int)length);
                Buffer.BlockCopy(buffer, offset, frame.mBuffer, frame.mOffset, copySize);
                frame.mOffset += copySize;
                offset        += copySize;
                processed     += copySize;
                length        -= copySize;

                if (copySize == capacity || frame.mMode == StreamMode.Partial)
                {
                    frame.mCompletion.SetResult(frame.mOffset - frame.mOrigin);

                    lock (mSyncObject)
                    {
                        System.Diagnostics.Debug.Assert(mRunning);
                        var other = mQueue.Dequeue();
                        System.Diagnostics.Debug.Assert(other == frame);
                    }
                }
            }

            return(Task.FromResult(processed));
        }
Exemplo n.º 13
0
 public Decrypt1Stream(Stream input, int version, int size, byte[] dataHash, uint hashLow, StreamMode streamMode)
 {
     _input      = input;
     _version    = version;
     _size       = size;
     _hashLow    = hashLow;
     _streamMode = streamMode;
     _seed       = BitConverter.ToUInt64(dataHash, (int)(hashLow % 2) * 8);
     _seedLow    = (uint)_seed & 0xFFFFFFFF;
     _seedHigh   = (uint)(_seed >> 32);
 }
Exemplo n.º 14
0
 public QueueStream(Stream stream, StreamMode mode, int bufferSize, BufferManager bufferManager)
 {
     if (mode == StreamMode.Read)
     {
         _stream = new ReadStream(stream, bufferSize, bufferManager);
     }
     else if (mode == StreamMode.Write)
     {
         _stream = new WriteStream(new CacheStream(stream, QueueStream.BlockSize, bufferManager), bufferSize, bufferManager);
     }
 }
Exemplo n.º 15
0
            public bool Save(StreamMode SaveMode = StreamMode.AppData)
            {
                switch (SaveMode)
                {
                case StreamMode.AppData:
                    path = (AppDataPath + name + ".csv");
                    break;

                case StreamMode.Resource:
                    return(false);
                }

                return(Save(path));
            }
Exemplo n.º 16
0
        internal void OpenStream(string key, StreamMode mode, string group, string subGroup,
                                 DateTime absoluteExpiration, TimeSpan slidingExpiration, CacheDependency dependency,
                                 CacheItemPriority priority)
        {
            _mode     = mode;
            _key      = key;
            _priority = priority;
            if (mode == StreamMode.Write)
            {
                _absExpiration     = absoluteExpiration;
                _slidingExpiration = slidingExpiration;
                _dependency        = dependency;
            }

            if (_mode == StreamMode.Read)
            {
                _lockHandle = _cacheHandle.OpenStream(key, StreamModes.Read, group, subGroup, absoluteExpiration,
                                                      slidingExpiration, dependency, _priority);
            }
            else if (mode == StreamMode.ReadWithoutLock)
            {
                string lockHandle = _cacheHandle.OpenStream(key, StreamModes.ReadWithoutLock, group, subGroup,
                                                            absoluteExpiration, slidingExpiration, dependency, _priority);

                if (lockHandle != null)
                {
                    return;
                }
                else
                {
                    throw new StreamNotFoundException();
                }
            }
            else
            {
                _lockHandle = _cacheHandle.OpenStream(key, StreamModes.Write, group, subGroup, absoluteExpiration,
                                                      slidingExpiration, dependency, _priority);
            }

            if (_lockHandle == null)
            {
                throw new StreamException("An error occurred while opening stream");
            }

            _length = _cacheHandle.GetStreamLength(key, _lockHandle);
            if (_mode == StreamMode.Write)
            {
                _position = Length;
            }
        }
Exemplo n.º 17
0
    void Stream.Write(byte[] A_0, int A_1, int A_2)
    {
        // This item is obfuscated and can not be translated.
        int num = 2;

        if (this.class356_0 != null)
        {
            this.class356_0.method_6(A_0, A_1, A_2);
        }
        if (this.streamMode_0 == StreamMode.Undefined)
        {
            this.streamMode_0 = StreamMode.Writer;
        }
        else if (this.streamMode_0 != StreamMode.Writer)
        {
            throw new Exception0(BookmarkStart.b("欧䬩䈫䀭弯䘱ᐳ愵䨷匹䠻嬽怿⍁≃㉅ⵇ㡉汋ᱍ㕏㍑こ㽕㙗㵙牛", num));
        }
        if (A_2 != 0)
        {
            this.method_2().byte_0 = A_0;
            this.class1068_0.int_0 = A_1;
            this.class1068_0.int_1 = A_2;
            bool flag = false;
            while (true)
            {
                this.class1068_0.byte_1 = this.method_3();
                this.class1068_0.int_2  = 0;
                this.class1068_0.int_3  = this.byte_0.Length;
                if (this.method_1())
                {
                }
                int num2 = this.class1068_0.method_14(this.flushType_0);
                if ((num2 != 0) && (num2 != 1))
                {
                    throw new Exception0((this.method_1() ? BookmarkStart.b("䰧伩", num) : BookmarkStart.b("䄧䐩", num)) + BookmarkStart.b("丧䘩䴫娭夯就匳వᠷ", num) + this.class1068_0.string_0);
                }
                this.stream_0.Write(this.byte_0, 0, this.byte_0.Length - this.class1068_0.int_3);
                flag = (this.class1068_0.int_1 == 0) && (this.class1068_0.int_3 != 0);
                if ((this.zlibStreamFlavor_0 == ZlibStreamFlavor.GZIP) && !this.method_1())
                {
                    flag = (this.class1068_0.int_1 == 8) && (this.class1068_0.int_3 != 0);
                }
                if (flag)
                {
                    return;
                }
            }
        }
    }
Exemplo n.º 18
0
 /// <summary>Align the stream's position by a certain page boundry</summary>
 /// <param name="alignmentBit">log2 size of the alignment (ie, 1&lt;&lt;bit)</param>
 /// <returns>True if any alignment had to be performed, false if otherwise</returns>
 public bool AlignToBoundry(int alignmentBit)
 {
     if (IsReading)
     {
         return(Reader.AlignToBoundry(alignmentBit));
     }
     else if (IsWriting)
     {
         return(Writer.AlignToBoundry(alignmentBit));
     }
     else
     {
         throw new Debug.UnreachableException(StreamMode.ToString());
     }
 }
Exemplo n.º 19
0
        public FlacStream(string file, StreamMode mode, StreamAccessMode accessMode)
        {
            FileMode fileMode;
            FileAccess fileAccessMode;

            switch (mode)
            {
                case StreamMode.CreateNew:
                {
                    fileMode = FileMode.Create;
                    break;
                }
                case StreamMode.OpenExisting:
                {
                    fileMode = FileMode.Open;
                    break;
                }
                default:
                {
                    throw new FlacDebugException();
                }
            }

            switch (accessMode)
            {
                case StreamAccessMode.Read:
                case StreamAccessMode.Write:
                case StreamAccessMode.Both:
                {
                    fileAccessMode = (FileAccess)accessMode;
                    break;
                }
                default:
                {
                    throw new FlacDebugException();
                }
            }
            fileStream_ = new FileStream(file, fileMode, fileAccessMode, FileShare.Read);

            if ((accessMode & StreamAccessMode.Read) == StreamAccessMode.Read)
            {
                reader_ = new FlacStreamReader(fileStream_);
            }
            if ((accessMode & StreamAccessMode.Write) == StreamAccessMode.Write)
            {
                writer_ = new FlacStreamWriter(fileStream_);
            }
        }
Exemplo n.º 20
0
 public void InitializeRead(string sPath, bool bReadAll = false)
 {
     if (bReadAll)
     {
         ActiveMode = StreamMode.InMemoryStream;
     }
     else
     {
         ActiveMode = StreamMode.ReadFromDiskStream;
     }
     disk_reader = new BinaryReader(File.Open(sPath, FileMode.Open));
     if (bReadAll)
     {
         ReadAllFrames();
     }
 }
Exemplo n.º 21
0
        public async Task <int> ReadAsync(byte[] buffer, int offset, int length, StreamMode mode)
        {
            System.Diagnostics.Debug.Assert(mEncoderInput == null);

            if (mode == StreamMode.Complete)
            {
                throw new NotImplementedException();
            }

            var result = await mSession.ReadInternalAsync(buffer, offset, length, mode).ConfigureAwait(false);

            mLength  += result;
            mChecksum = CRC.Update(mChecksum, buffer, offset, result);

            return(result);
        }
Exemplo n.º 22
0
        public Container(string containerName, StreamMode mode)
        {
            PrimaryTable = SqlStringSanitizer.Sanitize(containerName);
            var columns = _codeEdgeColumns;

            if (mode == StreamMode.EventStream)
            {
                columns = columns.Union(_eventStreamCodeEdgeColumns).ToArray();
            }

            Tables = new Dictionary <string, Table>
            {
                ["Codes"] = new Table($"{PrimaryTable}Codes", columns, _codeEdgeColumns.Select(x => x.Name)),
                ["Edges"] = new Table($"{PrimaryTable}Edges", columns, _codeEdgeColumns.Select(x => x.Name))
            };
        }
Exemplo n.º 23
0
        static void Main(string[] args)
        {
            int        bufferSize = 1024 * 4;
            StreamMode mode       = StreamMode.FrameworkDefault;

            if (args.Length < 1)
            {
                Proxy.WriteLine("\nError in parameters", ConsoleColor.Red);
                Console.WriteLine("usage: HttpProxy {StreamMode} {BufferSize} ");

                Console.WriteLine("\nStreamMode is a number from 0-4: FrameworkDefault, FrameworkBuffer, FrameworkCopy, MultiWrite");
                Console.WriteLine("BufferSize is in Bytes\n");

                Console.WriteLine("Example\n");
                Console.WriteLine("HttpProxy 0");
                Console.WriteLine("HttpProxy 1 4096");
                Console.WriteLine("HttpProxy 3 4096\n");

                return;
            }

            // Get Stream Mode
            int modeInteger;

            if (int.TryParse(args[0], out modeInteger))
            {
                mode = (StreamMode)modeInteger;
            }

            // Get BufferSize
            if (mode != StreamMode.FrameworkDefault)
            {
                if (args.Length > 1)
                {
                    bufferSize = int.Parse(args[1]);
                }
            }

            var listener = new Proxy(mode, bufferSize);

            Console.BackgroundColor = ConsoleColor.DarkRed;
            Console.WriteLine("Press Enter to exit");
            Console.BackgroundColor = ConsoleColor.Black;
            Console.ReadLine();

            listener.Shutdown();
        }
Exemplo n.º 24
0
        public Stream OpenStream(Uri uri, StreamMode mode, StreamAccess access, StreamShare share, int bufferSize)
        {
            var fmode = FileMode.Append;

            switch (mode)
            {
            case StreamMode.Append: fmode = FileMode.Append; break;

            case StreamMode.Open: fmode = FileMode.Open; break;

            case StreamMode.Truncate: fmode = FileMode.Truncate; break;
            }

            var filePath = PathFromUri(uri);

            return(OpenStream(filePath, fmode, access, share, bufferSize));
        }
Exemplo n.º 25
0
        public override void Write(byte[] buffer, int offset, int count)
        {
            if (crc != null)
            {
                crc.SlurpBlock(buffer, offset, count);
            }
            if (_streamMode == StreamMode.Undefined)
            {
                _streamMode = StreamMode.Writer;
            }
            else if (_streamMode != 0)
            {
                throw new ZlibException("Cannot Write after Reading.");
            }
            if (count == 0)
            {
                return;
            }
            z.InputBuffer       = buffer;
            _z.NextIn           = offset;
            _z.AvailableBytesIn = count;
            bool flag = false;

            while (true)
            {
                _z.OutputBuffer      = workingBuffer;
                _z.NextOut           = 0;
                _z.AvailableBytesOut = _workingBuffer.Length;
                int num = _wantCompress ? _z.Deflate(_flushMode) : _z.Inflate(_flushMode);
                if (num != 0 && num != 1)
                {
                    break;
                }
                _stream.Write(_workingBuffer, 0, _workingBuffer.Length - _z.AvailableBytesOut);
                flag = (_z.AvailableBytesIn == 0 && _z.AvailableBytesOut != 0);
                if (_flavor == ZlibStreamFlavor.GZIP && !_wantCompress)
                {
                    flag = (_z.AvailableBytesIn == 8 && _z.AvailableBytesOut != 0);
                }
                if (flag)
                {
                    return;
                }
            }
            throw new ZlibException((_wantCompress ? "de" : "in") + "flating: " + _z.Message);
        }
Exemplo n.º 26
0
        public override void Write(byte[] buffer, int offset, int count)
        {
            _crc?.SlurpBlock(buffer, offset, count);

            if (_streamMode == StreamMode.Undefined)
            {
                _streamMode = StreamMode.Writer;
            }
            else if (_streamMode != StreamMode.Writer)
            {
                throw new ZlibException("Cannot Write after Reading.");
            }

            if (count == 0)
            {
                return;
            }

            z.InputBuffer      = buffer;
            Z.NextIn           = offset;
            Z.AvailableBytesIn = count;
            bool done;

            do
            {
                Z.OutputBuffer      = WorkingBuffer;
                Z.NextOut           = 0;
                Z.AvailableBytesOut = _workingBuffer.Length;
                var rc = WantCompress
                    ? Z.Deflate(FlushMode)
                    : Z.Inflate(FlushMode);
                if (rc != ZlibConstants.ZOk && rc != ZlibConstants.ZStreamEnd)
                {
                    throw new ZlibException((WantCompress ? "de" : "in") + "flating: " + Z.Message);
                }

                Stream.Write(_workingBuffer, 0, _workingBuffer.Length - Z.AvailableBytesOut);

                done = Z.AvailableBytesIn == 0 && Z.AvailableBytesOut != 0;

                if (Flavor == ZlibStreamFlavor.Gzip && !WantCompress)
                {
                    done = Z.AvailableBytesIn == 8 && Z.AvailableBytesOut != 0;
                }
            } while (!done);
        }
Exemplo n.º 27
0
 public ZlibBaseStream(Stream stream, CompressionMode compressionMode, CompressionLevel level, ZlibStreamFlavor flavor, bool leaveOpen, int windowBits)
 {
     this._streamMode      = StreamMode.Undefined;
     this._bufferSize      = 0x4000;
     this._buf1            = new byte[1];
     this._flushMode       = FlushType.None;
     this._stream          = stream;
     this._leaveOpen       = leaveOpen;
     this._compressionMode = compressionMode;
     this._flavor          = flavor;
     this._level           = level;
     this.windowBitsMax    = windowBits;
     if (flavor == ZlibStreamFlavor.GZIP)
     {
         this.crc = new CRC32();
     }
 }
Exemplo n.º 28
0
        public async Task <int> WriteAsync(byte[] buffer, int offset, int length, StreamMode mode)
        {
            System.Diagnostics.Debug.Assert(mEncoderOutput == null);
            System.Diagnostics.Debug.Assert(!mCompletionTask.Task.IsCompleted);

            // TODO: calculate checksum asynchronously?
            if (mCalculateChecksum)
            {
                for (int i = 0; i < length; i++)
                {
                    mChecksum = CRC.Update(mChecksum, buffer[offset + i]);
                }
            }

            await mStream.WriteAsync(buffer, offset, length).ConfigureAwait(false);

            return(length);
        }
Exemplo n.º 29
0
        Task <int> IStreamReader.ReadAsync(byte[] buffer, int offset, int length, StreamMode mode)
        {
            Utilities.DebugCheckStreamArguments(buffer, offset, length, mode);

            lock (this)
            {
                int total = 0;

                while (length > 0)
                {
                    while (mBuffer == null)
                    {
                        if (mComplete)
                        {
                            return(Task.FromResult(total));
                        }

                        Monitor.Wait(this);
                    }

                    int copied = Math.Min(length, mLength);
                    System.Diagnostics.Debug.Assert(copied > 0);
                    Buffer.BlockCopy(mBuffer, mOffset, buffer, offset, copied);
                    mOffset += copied;
                    mLength -= copied;
                    offset  += copied;
                    length  -= copied;
                    total   += copied;

                    if (mLength == 0)
                    {
                        mBuffer = null;
                        Monitor.PulseAll(this);
                    }

                    if (mode == StreamMode.Partial)
                    {
                        break;
                    }
                }

                return(Task.FromResult(total));
            }
        }
Exemplo n.º 30
0
        /// <summary>
        ///     This method is called when a stream is requested, it illiterates through all
        ///     the registered StreamFactory instances to see if there is one capable of opening the
        ///     given stream.
        /// </summary>
        /// <param name="path">Path of file or object to create stream to.</param>
        /// <param name="mode">Determines how to open or create stream.</param>
        /// <returns>A Stream instance or NULL if unable to find a factory to open this stream.</returns>
        public static Stream RequestStream(object path, StreamMode mode)
        {
            if (path.ToString().ToLower().StartsWith("pak@"))
            {
                path = path.ToString().Substring(4); // Legacy support.
            }
            // If this is already a stream then copy its data to a new stream
            // that we can read from.
            if (path as Stream != null)
            {
                Stream       stream    = (path as Stream);
                MemoryStream memStream = new MemoryStream();

                byte[] data = new byte[stream.Length];
                stream.Read(data, 0, (int)stream.Length);
                stream.Position = 0;

                memStream.Write(data, 0, data.Length);
                memStream.Position = 0;

                return(memStream);
            }

            foreach (StreamFactory factory in _loaderList)
            {
#if RELEASE || PROFILE
                try
                {
#endif
                Stream stream = factory.Request(path, mode);
                if (stream != null)
                {
                    return(stream);
                }
#if RELEASE || PROFILE
            }
            catch (System.IO.IOException)
            {
                // Don't do anything here, just here to catch any errors that may occur.
            }
#endif
            }
            return(null);
        }
Exemplo n.º 31
0
        public virtual IEnumerable <PostgreSqlConnectorCommand> BuildCreateContainerSql(
            string tableName,
            IEnumerable <ConnectionDataType> columns,
            IEnumerable <string> keys,
            string context,
            StreamMode streamMode,
            ILogger logger)
        {
            if (string.IsNullOrWhiteSpace(tableName))
            {
                throw new InvalidOperationException("The tableName must be provided.");
            }

            if (columns == null)
            {
                throw new InvalidOperationException("The data to specify columns must be provided.");
            }

            var builder = new StringBuilder();

            var trimmedColumns = columns.Where(x => x.Name != "Codes").ToList();

            builder.AppendLine($"CREATE TABLE IF NOT EXISTS {SqlStringSanitizer.Sanitize(tableName)}(");

            var index = 0;

            var count = trimmedColumns.Count;

            foreach (var column in trimmedColumns)
            {
                builder.AppendLine($"{SqlStringSanitizer.Sanitize(column.Name)} text NULL " +

                                   // TODO: appoint PK to valid column for StreamMode Event
                                   $"{(column.Name.ToLower().Equals("originentitycode") && context == "Data" && streamMode == StreamMode.Sync ? "PRIMARY KEY" : "")}" +
                                   $"{(index < count - 1 ? "," : "")} ");
                index++;
            }

            builder.AppendLine(");");

            return(new[] { new PostgreSqlConnectorCommand {
                               Text = builder.ToString()
                           } });
        }
        /// <summary>
        ///     This method is called when stream is requested, if you return a stream
        ///     it will return it to the user else it will keep trying all the other StreamFactorys
        ///     until one does return a stream.
        /// </summary>
        /// <param name="path">Path of file or object to create stream to.</param>
        /// <param name="mode">Determines how to open or create stream.</param>
        /// <returns>A Stream instance or NULL if this factory can't open the given stream.</returns>
        protected override Stream Request(object path,StreamMode mode)
        {
            if (path.ToString().ToLower().Substring(0, 4) != "mem@") return null;

            // Check if we have been handed a capacity as well.
            if (path.ToString().Length > 4)
            {
                string capacityStr = path.ToString().Substring(4, path.ToString().Length - 4);
                int capacity = 0;
                if (int.TryParse(capacityStr, out capacity) == true)
                    return new MemoryStream(capacity);
                else
                    return new MemoryStream();
            }
            else
            {
                return new MemoryStream();
            }
        }
Exemplo n.º 33
0
        /// <summary>
        /// Initializes a new instance of the <see cref="BizTalkMessagePartStream"/> class.
        /// </summary>
        /// <param name="stream">The stream from which to read (or write if in compression mode).</param>
        /// <param name="mode">The compression mode.</param>
        public BizTalkMessagePartStream(Stream stream, StreamMode mode)
        {
            this.innerStream = stream;
            this.streamMode = mode;

            if (mode == StreamMode.Write)
            {
                this.writeStream = new BizTalkBlockStream(this.innerStream);
            }
            else if (mode == StreamMode.Read)
            {
                this.reader = new BizTalkBlockReader(stream);
                this.readBuffer = new MemoryStream();
            }
            else
            {
                throw new ArgumentException("Unknown stream mode specified: " + mode, "mode");
            }
        }
Exemplo n.º 34
0
 public override void Write(byte[] buffer, int offset, int count)
 {
     if (this.crc != null)
     {
         this.crc.SlurpBlock(buffer, offset, count);
     }
     if (this._streamMode == StreamMode.Undefined)
     {
         this._streamMode = StreamMode.Writer;
     }
     else if (this._streamMode != StreamMode.Writer)
     {
         throw new ZlibException("Cannot Write after Reading.");
     }
     if (count != 0)
     {
         this.z.InputBuffer       = buffer;
         this._z.NextIn           = offset;
         this._z.AvailableBytesIn = count;
         bool flag = false;
         while (true)
         {
             this._z.OutputBuffer      = this.workingBuffer;
             this._z.NextOut           = 0;
             this._z.AvailableBytesOut = this._workingBuffer.Length;
             int num = !this._wantCompress ? this._z.Inflate(this._flushMode) : this._z.Deflate(this._flushMode);
             if ((num != 0) && (num != 1))
             {
                 throw new ZlibException((!this._wantCompress ? "in" : "de") + "flating: " + this._z.Message);
             }
             this._stream.Write(this._workingBuffer, 0, this._workingBuffer.Length - this._z.AvailableBytesOut);
             flag = (this._z.AvailableBytesIn == 0) && (this._z.AvailableBytesOut != 0);
             if ((this._flavor == ZlibStreamFlavor.GZIP) && !this._wantCompress)
             {
                 flag = (this._z.AvailableBytesIn == 8) && (this._z.AvailableBytesOut != 0);
             }
             if (flag)
             {
                 return;
             }
         }
     }
 }
Exemplo n.º 35
0
        /// <summary>
        /// Initializes a new instance of the <see cref="BizTalkMessagePartStream"/> class.
        /// </summary>
        /// <param name="stream">The stream from which to read (or write if in compression mode).</param>
        /// <param name="mode">The compression mode.</param>
        public BizTalkMessagePartStream(Stream stream, StreamMode mode)
        {
            this.innerStream = stream;
            this.streamMode  = mode;

            if (mode == StreamMode.Write)
            {
                this.writeStream = new BizTalkBlockStream(this.innerStream);
            }
            else if (mode == StreamMode.Read)
            {
                this.reader     = new BizTalkBlockReader(stream);
                this.readBuffer = new MemoryStream();
            }
            else
            {
                throw new ArgumentException("Unknown stream mode specified: " + mode, "mode");
            }
        }
Exemplo n.º 36
0
        Task<int> IStreamReader.ReadAsync(byte[] buffer, int offset, int length, StreamMode mode)
        {
            Utilities.DebugCheckStreamArguments(buffer, offset, length, mode);

            lock (this)
            {
                int total = 0;

                while (length > 0)
                {
                    while (mBuffer == null)
                    {
                        if (mComplete)
                            return Task.FromResult(total);

                        Monitor.Wait(this);
                    }

                    int copied = Math.Min(length, mLength);
                    System.Diagnostics.Debug.Assert(copied > 0);
                    Buffer.BlockCopy(mBuffer, mOffset, buffer, offset, copied);
                    mOffset += copied;
                    mLength -= copied;
                    offset += copied;
                    length -= copied;
                    total += copied;

                    if (mLength == 0)
                    {
                        mBuffer = null;
                        Monitor.PulseAll(this);
                    }

                    if (mode == StreamMode.Partial)
                        break;
                }

                return Task.FromResult(total);
            }
        }
Exemplo n.º 37
0
        public Task<int> WriteAsync(byte[] buffer, int offset, int length, StreamMode mode)
        {
            Utilities.CheckStreamArguments(buffer, offset, length, mode);

            int processed = 0;

            while (length > 0)
            {
                Frame frame;
                lock (mSyncObject)
                {
                    System.Diagnostics.Debug.Assert(mRunning);

                    if (mDisposeTask != null)
                        throw new OperationCanceledException();

                    while (mQueue.Count == 0)
                    {
                        Monitor.Wait(mSyncObject);

                        if (mDisposeTask != null)
                            throw new OperationCanceledException();
                    }

                    frame = mQueue.Peek();
                }

                var capacity = frame.mEnding - frame.mOffset;
                var copySize = Math.Min(capacity, length > Int32.MaxValue ? Int32.MaxValue : (int)length);
                Buffer.BlockCopy(buffer, offset, frame.mBuffer, frame.mOffset, copySize);
                frame.mOffset += copySize;
                offset += copySize;
                processed += copySize;
                length -= copySize;

                if (copySize == capacity || frame.mMode == StreamMode.Partial)
                {
                    frame.mCompletion.SetResult(frame.mOffset - frame.mOrigin);

                    lock (mSyncObject)
                    {
                        System.Diagnostics.Debug.Assert(mRunning);
                        var other = mQueue.Dequeue();
                        System.Diagnostics.Debug.Assert(other == frame);
                    }
                }
            }

            return Task.FromResult(processed);
        }
Exemplo n.º 38
0
        public override int Read( byte [] buffer, int offset, int count )
        {
            if ( streamMode == StreamMode.Undefined )
            {
                if ( !this.stream.CanRead ) throw new CompressionProcessException ( "The stream is not readable." );
                streamMode = StreamMode.Reader;
                z.AvailableBytesIn = 0;
            }

            if ( streamMode != StreamMode.Reader )
                throw new CompressionProcessException ( "Cannot Read after Writing." );

            if ( count == 0 ) return 0;
            if ( nomoreinput && _wantCompress ) return 0;
            if ( buffer == null ) throw new ArgumentNullException ( "buffer" );
            if ( count < 0 ) throw new ArgumentOutOfRangeException ( "count" );
            if ( offset < buffer.GetLowerBound ( 0 ) ) throw new ArgumentOutOfRangeException ( "offset" );
            if ( ( offset + count ) > buffer.GetLength ( 0 ) ) throw new ArgumentOutOfRangeException ( "count" );

            int rc = 0;

            _z.OutputBuffer = buffer;
            _z.NextOut = offset;
            _z.AvailableBytesOut = count;

            _z.InputBuffer = workingBuffer;

            do
            {
                if ( ( _z.AvailableBytesIn == 0 ) && ( !nomoreinput ) )
                {
                    _z.NextIn = 0;
                    _z.AvailableBytesIn = stream.Read ( _workingBuffer, 0, _workingBuffer.Length );
                    if ( _z.AvailableBytesIn == 0 )
                        nomoreinput = true;
                }
                rc = ( _wantCompress )
                    ? _z.Deflate ( flushMode )
                    : _z.Inflate ( flushMode );

                if ( nomoreinput && ( rc == ZlibConstants.Z_BUF_ERROR ) )
                    return 0;

                if ( rc != ZlibConstants.Z_OK && rc != ZlibConstants.Z_STREAM_END )
                    throw new CompressionProcessException ( String.Format ( "{0}flating:  rc={1}  msg={2}", ( _wantCompress ? "de" : "in" ), rc, _z.Message ) );

                if ( ( nomoreinput || rc == ZlibConstants.Z_STREAM_END ) && ( _z.AvailableBytesOut == count ) )
                    break;
            }
            while ( _z.AvailableBytesOut > 0 && !nomoreinput && rc == ZlibConstants.Z_OK );

            if ( _z.AvailableBytesOut > 0 )
            {
                if ( rc == ZlibConstants.Z_OK && _z.AvailableBytesIn == 0 )
                {

                }

                if ( nomoreinput )
                {
                    if ( _wantCompress )
                    {
                        rc = _z.Deflate ( FlushType.Finish );
                        if ( rc != ZlibConstants.Z_OK && rc != ZlibConstants.Z_STREAM_END )
                            throw new CompressionProcessException ( String.Format ( "Deflating:  rc={0}  msg={1}", rc, _z.Message ) );
                    }
                }
            }

            rc = ( count - _z.AvailableBytesOut );

            return rc;
        }
Exemplo n.º 39
0
        public override void Write(System.Byte[] buffer, int offset, int count)
        {
            // workitem 7159
            // calculate the CRC on the unccompressed data  (before writing)
            if (crc != null)
                crc.SlurpBlock(buffer, offset, count);

            if (_streamMode == StreamMode.Undefined)
                _streamMode = StreamMode.Writer;
            else if (_streamMode != StreamMode.Writer)
                throw new ZlibException("Cannot Write after Reading.");

            if (count == 0)
                return;

            // first reference of z property will initialize the private var _z
            z.InputBuffer = buffer;
            _z.NextIn = offset;
            _z.AvailableBytesIn = count;
            bool done = false;
            do
            {
                _z.OutputBuffer = workingBuffer;
                _z.NextOut = 0;
                _z.AvailableBytesOut = _workingBuffer.Length;
                int rc = (_wantCompress)
                    ? _z.Deflate(_flushMode)
                    : _z.Inflate(_flushMode);
                if (rc != ZlibConstants.Z_OK && rc != ZlibConstants.Z_STREAM_END)
                    throw new ZlibException((_wantCompress ? "de" : "in") + "flating: " + _z.Message);

                //if (_workingBuffer.Length - _z.AvailableBytesOut > 0)
                _stream.Write(_workingBuffer, 0, _workingBuffer.Length - _z.AvailableBytesOut);

                done = _z.AvailableBytesIn == 0 && _z.AvailableBytesOut != 0;

                // If GZIP and de-compress, we're done when 8 bytes remain.
                if (_flavor == ZlibStreamFlavor.GZIP && !_wantCompress)
                    done = (_z.AvailableBytesIn == 8 && _z.AvailableBytesOut != 0);

            }
            while (!done);
        }
Exemplo n.º 40
0
        public override System.Int32 Read(System.Byte[] buffer, System.Int32 offset, System.Int32 count)
        {
            // According to MS documentation, any implementation of the IO.Stream.Read function must:
            // (a) throw an exception if offset & count reference an invalid part of the buffer,
            //     or if count < 0, or if buffer is null
            // (b) return 0 only upon EOF, or if count = 0
            // (c) if not EOF, then return at least 1 byte, up to <count> bytes

            if (_streamMode == StreamMode.Undefined)
            {
                if (!this._stream.CanRead) throw new ZlibException("The stream is not readable.");
                // for the first read, set up some controls.
                _streamMode = StreamMode.Reader;
                // (The first reference to _z goes through the private accessor which
                // may initialize it.)
                z.AvailableBytesIn = 0;
                if (_flavor == ZlibStreamFlavor.GZIP)
                {
                    _gzipHeaderByteCount = _ReadAndValidateGzipHeader();
                    // workitem 8501: handle edge case (decompress empty stream)
                    if (_gzipHeaderByteCount == 0)
                        return 0;
                }
            }

            if (_streamMode != StreamMode.Reader)
                throw new ZlibException("Cannot Read after Writing.");

            if (count == 0) return 0;
            // workitem 10562
            // this quits too early if the input buffer has been consumed but
            // there's still output which hasn't been created yet (e.g. block
            // data for tables / tree, or the trailing adler32 data). we
            // need to wait for a Z_STREAM_END from Deflate instead.
            //if (nomoreinput && _wantCompress) return 0;  // workitem 8557
            if (buffer == null) throw new ArgumentNullException("buffer");
            if (count < 0) throw new ArgumentOutOfRangeException("count");
            if (offset < buffer.GetLowerBound(0)) throw new ArgumentOutOfRangeException("offset");
            if ((offset + count) > buffer.GetLength(0)) throw new ArgumentOutOfRangeException("count");

            int rc = 0;

            // set up the output of the deflate/inflate codec:
            _z.OutputBuffer = buffer;
            _z.NextOut = offset;
            _z.AvailableBytesOut = count;

            // This is necessary in case _workingBuffer has been resized. (new byte[])
            // (The first reference to _workingBuffer goes through the private accessor which
            // may initialize it.)
            _z.InputBuffer = workingBuffer;

            do
            {
                // need data in _workingBuffer in order to deflate/inflate.  Here, we check if we have any.
                if ((_z.AvailableBytesIn == 0) && (!nomoreinput))
                {
                    // No data available, so try to Read data from the captive stream.
                    _z.NextIn = 0;
                    _z.AvailableBytesIn = _stream.Read(_workingBuffer, 0, _workingBuffer.Length);
                    if (_z.AvailableBytesIn == 0)
                        nomoreinput = true;

                }
                // workitem 10562
                // if we've consumed all the input then we need to generate any
                // remaining block data and checksums and put them in the pending array
                if (nomoreinput) _flushMode = FlushType.Finish;
                // we have data in InputBuffer; now compress or decompress as appropriate
                rc = (_wantCompress)
                    ? _z.Deflate(_flushMode)
                    : _z.Inflate(_flushMode);

                if (nomoreinput && (rc == ZlibConstants.Z_BUF_ERROR))
                    return 0;

                if (rc != ZlibConstants.Z_OK && rc != ZlibConstants.Z_STREAM_END)
                    throw new ZlibException(String.Format("{0}flating:  rc={1}  msg={2}", (_wantCompress ? "de" : "in"), rc, _z.Message));

                if ((nomoreinput || rc == ZlibConstants.Z_STREAM_END) && (_z.AvailableBytesOut == count))
                {
                    // workitem 10562
                    // we've genuinely reached the end of the output stream now,
                    // including any block data and adler32 which appears after
                    // the compressed input data. we don't have any more bytes
                    // to return so we can stop processing
                    return 0; // nothing more to read
                };
            }
            //while (_z.AvailableBytesOut == count && rc == ZlibConstants.Z_OK);
            //while (_z.AvailableBytesOut > 0 && !nomoreinput && rc == ZlibConstants.Z_OK);
            while (_z.AvailableBytesOut > 0 && rc == ZlibConstants.Z_OK);

            // workitem 10562
            // the following is no longer required as we now call _z.Deflate
            // in the main loop above instead
            //// workitem 8557
            //// is there more room in output?
            //if (_z.AvailableBytesOut > 0)
            //{
            //    if (rc == ZlibConstants.Z_OK && _z.AvailableBytesIn == 0)
            //    {
            //        // deferred
            //    }
            //
            //    // are we completely done reading?
            //    if (nomoreinput)
            //    {
            //        // and in compression?
            //        if (_wantCompress)
            //        {
            //            // no more input data available; therefore we flush to
            //            // try to complete the read
            //            rc = _z.Deflate(FlushType.Finish);
            //
            //            if (rc != ZlibConstants.Z_OK && rc != ZlibConstants.Z_STREAM_END)
            //                throw new ZlibException(String.Format("Deflating:  rc={0}  msg={1}", rc, _z.Message));
            //        }
            //    }
            //}

            rc = (count - _z.AvailableBytesOut);

            // calculate CRC after reading
            if (crc != null)
                crc.SlurpBlock(buffer, offset, rc);

            return rc;
        }
Exemplo n.º 41
0
        public Task<int> WriteAsync(byte[] buffer, int offset, int length, StreamMode mode)
        {
            if (buffer == null)
                throw new ArgumentNullException(nameof(buffer));

            if (offset < 0 || offset > buffer.Length)
                throw new ArgumentOutOfRangeException(nameof(offset));

            if (length < 0 || length > buffer.Length - offset)
                throw new ArgumentOutOfRangeException(nameof(length));

            var frame = new Frame();
            frame.mBuffer = buffer;
            frame.mOrigin = offset;
            frame.mOffset = offset;
            frame.mEnding = offset + length;

            lock (mSyncObject)
            {
                if (mDisposeTask != null)
                    throw new ObjectDisposedException(null);

                if (mCompleted)
                    throw new InvalidOperationException();

                mQueue.Enqueue(frame);
                Monitor.PulseAll(mSyncObject);
            }

            return frame.mCompletion.Task;
        }
Exemplo n.º 42
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        /// <param name="buffer"></param><param name="offset"></param> <param name="count"></param><exception cref = "ZlibException"></exception><exception cref = "ZlibException"></exception>
        public override void Write(byte[] buffer, int offset, int count)
        {
            // workitem 7159
            // calculate the CRC on the unccompressed data  (before writing)
            if (this.crc != null)
            {
                this.crc.SlurpBlock(buffer, offset, count);
            }

            if (this.Mode == StreamMode.Undefined)
            {
                this.Mode = StreamMode.Writer;
            }
            else if (this.Mode != StreamMode.Writer)
            {
                throw new ZlibException("Cannot Write after Reading.");
            }

            if (count == 0)
            {
                return;
            }

            // first reference of z property will initialize the private var _z
            this.Z.InputBuffer = buffer;
            this.ZlibCodec.NextIn = offset;
            this.ZlibCodec.AvailableBytesIn = count;
            bool done;
            do
            {
                this.ZlibCodec.OutputBuffer = this.WorkingBuffer;
                this.ZlibCodec.NextOut = 0;
                this.ZlibCodec.AvailableBytesOut = this.workBuffer.Length;
                int rc = this.WantCompress ? this.ZlibCodec.Deflate(this.flushMode) : this.ZlibCodec.Inflate();
                if (rc != ZlibConstants.Zok && rc != ZlibConstants.ZStreamEnd)
                {
                    throw new ZlibException((this.WantCompress ? "de" : "in") + "flating: " + this.ZlibCodec.Message);
                }

                // if (_workingBuffer.Length - _z.AvailableBytesOut > 0)
                this.Stream.Write(this.workBuffer, 0, this.workBuffer.Length - this.ZlibCodec.AvailableBytesOut);

                done = this.ZlibCodec.AvailableBytesIn == 0 && this.ZlibCodec.AvailableBytesOut != 0;

                // If GZIP and de-compress, we're done when 8 bytes remain.
                if (this.flavor == ZlibStreamFlavor.Gzip && !this.WantCompress)
                {
                    done = this.ZlibCodec.AvailableBytesIn == 8 && this.ZlibCodec.AvailableBytesOut != 0;
                }
            }
            while (!done);
        }
Exemplo n.º 43
0
 /// <summary>
 /// Makes the specified font and brush to the current graphics objects.
 /// </summary>
 void RealizeFont(Glyphs glyphs)
 {
   if (this.streamMode != StreamMode.Text)
   {
     this.streamMode = StreamMode.Text;
     WriteLiteral("BT\n");
     // Text matrix is empty after BT
     this.graphicsState.realizedTextPosition = new XPoint();
   }
   this.graphicsState.RealizeFont(glyphs);
 }
Exemplo n.º 44
0
        public async Task<int> WriteAsync(byte[] buffer, int offset, int count, StreamMode mode)
        {
            System.Diagnostics.Debug.Assert(mEncoderOutputToConnectionInput == null);
            System.Diagnostics.Debug.Assert(buffer != null);
            System.Diagnostics.Debug.Assert(0 <= offset && offset < buffer.Length);
            System.Diagnostics.Debug.Assert(0 < count && count <= buffer.Length - offset);

            if (mConnectionOutputToEncoderInput != null)
            {
                var written = await mConnectionOutputToEncoderInput.WriteAsync(buffer, offset, count, mode);
                mTotalLength += written;
                return written;
            }

            int result = 0;

            do
            {
                lock (this)
                {
                    while (mBuffer == null)
                        Monitor.Wait(this);

                    var written = Math.Min(count, mEnding - mOffset);
                    Buffer.BlockCopy(buffer, offset, mBuffer, mOffset, written);
                    mTotalLength += written;
                    result += written;
                    offset += written;
                    count -= written;
                    mBuffer = null;
                    mResult.SetResult(written);
                }
            }
            while (mode == StreamMode.Complete && count > 0);

            return result;
        }
Exemplo n.º 45
0
        internal async Task<int> ReadInternalAsync(byte[] buffer, int offset, int length, StreamMode mode)
        {
            Utilities.DebugCheckStreamArguments(buffer, offset, length, mode);

            Stream stream;
            lock (mLockObject)
            {
                while (mPendingStream == null)
                {
                    if (mComplete)
                    {
                        mCompleteAck = true;
                        Monitor.PulseAll(mLockObject);
                        return 0;
                    }

                    Monitor.Wait(mLockObject);
                }

                stream = mPendingStream;
            }

            int result = 0;
            for (;;)
            {
                var fetched = await stream.ReadAsync(buffer, offset, length).ConfigureAwait(false);

                if (fetched < 0 || fetched > length)
                    throw new InvalidOperationException("Source stream violated stream contract.");

                result += fetched;
                offset += fetched;
                length -= fetched;

                mResultLength += fetched; // could be interlocked but doesn't need to be since we are currently 'owning' the stream (and also consider ourselves 'owning' this counter)

                if (fetched > 0)
                {
                    if (mode == StreamMode.Partial || length == 0)
                        return result;
                }
                else
                {
                    lock (mLockObject)
                    {
                        if (mPendingStream != stream)
                            throw new InternalFailureException();

                        mPendingStream = null;
                        Monitor.PulseAll(mLockObject);

                        while (mPendingStream == null)
                        {
                            if (mComplete)
                            {
                                mCompleteAck = true;
                                Monitor.PulseAll(mLockObject);
                                return result;
                            }

                            Monitor.Wait(mLockObject);
                        }

                        stream = mPendingStream;
                    }
                }
            }
        }
Exemplo n.º 46
0
        public async Task<int> ReadAsync(byte[] buffer, int offset, int length, StreamMode mode)
        {
            System.Diagnostics.Debug.Assert(mEncoderInput == null);

            if (mode == StreamMode.Complete)
                throw new NotImplementedException();

            var result = await mSession.ReadInternalAsync(buffer, offset, length, mode).ConfigureAwait(false);

            mLength += result;
            mChecksum = CRC.Update(mChecksum, buffer, offset, result);

            return result;
        }
Exemplo n.º 47
0
        Task<int> IStreamWriter.WriteAsync(byte[] buffer, int offset, int length, StreamMode mode)
        {
            Utilities.DebugCheckStreamArguments(buffer, offset, length, mode);

            lock (this)
            {
                System.Diagnostics.Debug.Assert(!mComplete);

                while (mBuffer != null)
                {
                    Monitor.Wait(this);
                    System.Diagnostics.Debug.Assert(!mComplete);
                }

                mBuffer = buffer;
                mOffset = offset;
                mLength = length;

                Monitor.PulseAll(this);

                while (mBuffer != null)
                {
                    Monitor.Wait(this);
                    System.Diagnostics.Debug.Assert(!mComplete);
                    System.Diagnostics.Debug.Assert(mBuffer == null || mBuffer == buffer);

                    if (mode == StreamMode.Partial && mBuffer != null && mLength < length)
                    {
                        mBuffer = null;
                        Monitor.PulseAll(this);
                        return Task.FromResult(length - mLength);
                    }
                }

                return Task.FromResult(length);
            }
        }
Exemplo n.º 48
0
    /// <summary>
    /// Makes the specified font and brush to the current graphics objects.
    /// </summary>
    void Realize(XFont font, XBrush brush, int renderMode)
    {
      BeginPage();
      RealizeTransform();

      if (this.streamMode != StreamMode.Text)
      {
        this.streamMode = StreamMode.Text;
        this.content.Append("BT\n");
        // Text matrix is empty after BT
        this.gfxState.realizedTextPosition = new XPoint();
      }
      this.gfxState.RealizeFont(font, brush, renderMode);
    }
Exemplo n.º 49
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        /// <summary>
        /// Read output data from the decoder. You should not use the specified region of the buffer until the returned task completes.
        /// </summary>
        /// <param name="buffer">The buffer into which output data should be written.</param>
        /// <param name="offset">The offset at which output data should be written.</param>
        /// <param name="length">The maximum number of bytes which should be written.</param>
        /// <param name="mode">
        /// Specifies whether to wait until the whole output buffer has been filled,
        /// or wether to return as soon as some data is available.
        /// </param>
        /// <returns>A task which, when completed, tells you how much data has been read.</returns>
        public Task<int> ReadOutputAsync(byte[] buffer, int offset, int length, StreamMode mode)
        {
            if (buffer == null)
                throw new ArgumentNullException(nameof(buffer));

            if (offset < 0 || offset > buffer.Length)
                throw new ArgumentOutOfRangeException(nameof(offset));

            if (length < 0 || length > buffer.Length - offset)
                throw new ArgumentOutOfRangeException(nameof(length));

            if (mode != StreamMode.Complete && mode != StreamMode.Partial)
                throw new ArgumentOutOfRangeException(nameof(mode));

            var frame = new OutputFrame();
            frame.mBuffer = buffer;
            frame.mOrigin = offset;
            frame.mOffset = offset;
            frame.mEnding = offset + length;
            frame.mMode = mode;
            PushOutputFrame(frame);
            return frame.mCompletion.Task;
        }
Exemplo n.º 50
0
        public Task<int> ReadAsync(byte[] buffer, int offset, int count, StreamMode mode)
        {
            System.Diagnostics.Debug.Assert(mConnectionOutputToEncoderInput == null);
            System.Diagnostics.Debug.Assert(buffer != null);
            System.Diagnostics.Debug.Assert(0 <= offset && offset < buffer.Length);
            System.Diagnostics.Debug.Assert(0 < count && count <= buffer.Length - offset);

            if (mEncoderOutputToConnectionInput != null)
                return mEncoderOutputToConnectionInput.ReadAsync(buffer, offset, count, mode);

            lock (this)
            {
                // Multiple outstanding ReadAsync calls are not allowed.
                if (mBuffer != null)
                    throw new InternalFailureException();

                if (mComplete)
                    return Task.FromResult(0);

                mBuffer = buffer;
                mOffset = offset;
                mEnding = offset + count;
                // CompletionSource must be async so we can complete it from within the lock.
                // If we move the completion outside the lock we may be able to do inline completion?
                mResult = AsyncTaskCompletionSource<int>.Create();
                Monitor.PulseAll(this);
                return mResult.Task;
            }
        }
Exemplo n.º 51
0
        /// <param name="buffer"></param><param name="offset"></param> <param name="count"></param><exception cref = "ArgumentNullException"></exception>
        /// <exception cref = "ArgumentOutOfRangeException"></exception><exception cref = "ArgumentOutOfRangeException"></exception> <exception cref = "ArgumentOutOfRangeException"></exception><returns></returns>
        public override int Read(byte[] buffer, int offset, int count)
        {
            // According to MS documentation, any implementation of the IO.Stream.Read function must: (a) throw an
            // exception if offset & count reference an invalid part of the buffer, or if count < 0, or if buffer is
            // null (b) return 0 only upon EOF, or if count = 0 (c) if not EOF, then return at least 1 byte, up to
            // <count> bytes

            if (this.Mode == StreamMode.Undefined)
            {
                if (!this.Stream.CanRead)
                {
                    throw new ZlibException("The stream is not readable.");
                }

                // for the first read, set up some controls.
                this.Mode = StreamMode.Reader;

                // (The first reference to _z goes through the private accessor which may initialize it.)
                this.Z.AvailableBytesIn = 0;
                if (this.flavor == ZlibStreamFlavor.Gzip)
                {
                    this.GzipHeaderByteCount = this.ReadAndValidateGzipHeader();
                    // workitem 8501: handle edge case (decompress empty stream)
                    if (this.GzipHeaderByteCount == 0)
                    {
                        return 0;
                    }
                }
            }

            if (this.Mode != StreamMode.Reader)
            {
                throw new ZlibException("Cannot Read after Writing.");
            }

            if (count == 0)
            {
                return 0;
            }

            if (this.nomoreinput && this.WantCompress)
            {
                return 0; // workitem 8557
            }

            if (buffer == null)
            {
                throw new ArgumentNullException("buffer");
            }

            if (count < 0)
            {
                throw new ArgumentOutOfRangeException("count");
            }

            if (offset < buffer.GetLowerBound(0))
            {
                throw new ArgumentOutOfRangeException("offset");
            }

            if ((offset + count) > buffer.GetLength(0))
            {
                throw new ArgumentOutOfRangeException("count");
            }

            int rc;

            // set up the output of the deflate/inflate codec:
            this.ZlibCodec.OutputBuffer = buffer;
            this.ZlibCodec.NextOut = offset;
            this.ZlibCodec.AvailableBytesOut = count;

            // This is necessary in case _workingBuffer has been resized. (new byte[]) (The first reference to
            // _workingBuffer goes through the private accessor which may initialize it.)
            this.ZlibCodec.InputBuffer = this.WorkingBuffer;

            do
            {
                // need data in _workingBuffer in order to deflate/inflate.  Here, we check if we have any.
                if ((this.ZlibCodec.AvailableBytesIn == 0) && (!this.nomoreinput))
                {
                    // No data available, so try to Read data from the captive stream.
                    this.ZlibCodec.NextIn = 0;
                    this.ZlibCodec.AvailableBytesIn = this.Stream.Read(this.workBuffer, 0, this.workBuffer.Length);
                    if (this.ZlibCodec.AvailableBytesIn == 0)
                    {
                        this.nomoreinput = true;
                    }
                }

                // we have data in InputBuffer; now compress or decompress as appropriate
                rc = this.WantCompress ? this.ZlibCodec.Deflate(this.flushMode) : this.ZlibCodec.Inflate();

                if (this.nomoreinput && (rc == ZlibConstants.ZBufError))
                {
                    return 0;
                }

                if (rc != ZlibConstants.Zok && rc != ZlibConstants.ZStreamEnd)
                {
                    throw new ZlibException(
                        string.Format(
                            CultureInfo.InvariantCulture,
                            "{0}flating:  rc={1}  msg={2}",
                            this.WantCompress ? "de" : "in",
                            rc,
                            this.ZlibCodec.Message));
                }

                if ((this.nomoreinput || rc == ZlibConstants.ZStreamEnd) && (this.ZlibCodec.AvailableBytesOut == count))
                {
                    break; // nothing more to read
                }
            }
            while (this.ZlibCodec.AvailableBytesOut > 0 && !this.nomoreinput && rc == ZlibConstants.Zok);

            // workitem 8557 is there more room in output?
            if (this.ZlibCodec.AvailableBytesOut > 0)
            {
                if (rc == ZlibConstants.Zok && this.ZlibCodec.AvailableBytesIn == 0)
                {
                    // deferred
                }

                // are we completely done reading?
                if (this.nomoreinput)
                {
                    // and in compression?
                    if (this.WantCompress)
                    {
                        // no more input data available; therefore we flush to try to complete the read
                        rc = this.ZlibCodec.Deflate(FlushType.Finish);

                        if (rc != ZlibConstants.Zok && rc != ZlibConstants.ZStreamEnd)
                        {
                            throw new ZlibException(
                                string.Format(
                                    CultureInfo.InvariantCulture,
                                    "Deflating:  rc={0}  msg={1}",
                                    rc,
                                    this.ZlibCodec.Message));
                        }
                    }
                }
            }

            rc = count - this.ZlibCodec.AvailableBytesOut;

            // calculate CRC after reading
            if (this.crc != null)
            {
                this.crc.SlurpBlock(buffer, offset, rc);
            }

            return rc;
        }
Exemplo n.º 52
0
        public async Task<int> WriteAsync(byte[] buffer, int offset, int length, StreamMode mode)
        {
            System.Diagnostics.Debug.Assert(mEncoderOutput == null);
            System.Diagnostics.Debug.Assert(!mCompletionTask.Task.IsCompleted);

            // TODO: calculate checksum asynchronously?
            if (mCalculateChecksum)
                for (int i = 0; i < length; i++)
                    mChecksum = CRC.Update(mChecksum, buffer[offset + i]);

            await mStream.WriteAsync(buffer, offset, length).ConfigureAwait(false);
            return length;
        }
Exemplo n.º 53
0
        public Task<int> ReadAsync(byte[] buffer, int offset, int length, StreamMode mode)
        {
            Utilities.CheckStreamArguments(buffer, offset, length, mode);

            var frame = new Frame();
            frame.mBuffer = buffer;
            frame.mOrigin = offset;
            frame.mOffset = offset;
            frame.mEnding = offset + length;
            frame.mMode = mode;

            lock (mSyncObject)
            {
                if (mDisposeTask != null)
                    throw new ObjectDisposedException(null);

                mQueue.Enqueue(frame);
                Monitor.Pulse(mSyncObject);
            }

            return frame.mCompletion.Task;
        }
Exemplo n.º 54
0
        // workitem 7813 - totally unnecessary
        //         public override void WriteByte(byte b)
        //         {
        //             _buf1[0] = (byte)b;
        //             // workitem 7159
        //             if (crc != null)
        //                 crc.SlurpBlock(_buf1, 0, 1);
        //             Write(_buf1, 0, 1);
        //         }

        public override void Write(byte[] buffer, int offset, int count)
        {
            // workitem 7159
            // calculate the CRC on the unccompressed data  (before writing)
            if (this.crc != null)
                this.crc.SlurpBlock(buffer, offset, count);

            if (this.streamMode == StreamMode.Undefined)
                this.streamMode = StreamMode.Writer;
            else if (this.streamMode != StreamMode.Writer)
                throw new ZlibException("Cannot Write after Reading.");

            if (count == 0)
                return;

            // first reference of z property will initialize the private var _z
            this.z.InputBuffer = buffer;
            this.z.NextIn = offset;
            this.z.AvailableBytesIn = count;

            bool done;

            do
            {
                this.z.OutputBuffer = this.WorkingBuffer;
                this.z.NextOut = 0;
                this.z.AvailableBytesOut = this.workingBuffer.Length;

                //int rc = (_wantCompress)
                //    ? _z.Deflate(_flushMode)
                //    : _z.Inflate(_flushMode);
                int rc = this.z.Inflate(this.FlushMode);

                if (rc != ZlibConstants.Z_OK && rc != ZlibConstants.Z_STREAM_END)
                    throw new ZlibException("inflating: " + this.z.Message);

                this.Stream.Write(this.workingBuffer, 0, this.workingBuffer.Length - this.z.AvailableBytesOut);

                done = this.z.AvailableBytesIn == 0 && this.z.AvailableBytesOut != 0;

                // If GZIP and de-compress, we're done when 8 bytes remain.
                if (this.Flavor == ZlibStreamFlavor.Gzip)
                    done = (this.z.AvailableBytesIn == 8 && this.z.AvailableBytesOut != 0);
            }
            while (!done);
        }
Exemplo n.º 55
0
        public Task<int> ReadAsync(byte[] buffer, int offset, int length, StreamMode mode)
        {
            Utilities.CheckStreamArguments(buffer, offset, length, mode);

            int total = 0;

            while (length > 0)
            {
                Frame frame;
                lock (mSyncObject)
                {
                    System.Diagnostics.Debug.Assert(mRunning);

                    if (mDisposeTask != null)
                        throw new OperationCanceledException();

                    while (mQueue.Count == 0)
                    {
                        if (mCompleted)
                            return Task.FromResult(total);

                        Monitor.Wait(mSyncObject);

                        if (mDisposeTask != null)
                            throw new OperationCanceledException();
                    }

                    frame = mQueue.Peek();
                }

                System.Diagnostics.Debug.Assert(frame.mOffset < frame.mEnding);
                var processed = Math.Min(frame.mEnding - frame.mOffset, length);
                System.Diagnostics.Debug.Assert(processed > 0);
                Buffer.BlockCopy(frame.mBuffer, frame.mOffset, buffer, offset, processed);
                frame.mOffset += processed;
                total += processed;
                offset += processed;
                length -= processed;

                if (frame.mOffset == frame.mEnding)
                {
                    frame.mCompletion.SetResult(frame.mOffset - frame.mOrigin);

                    lock (mSyncObject)
                    {
                        System.Diagnostics.Debug.Assert(mRunning);
                        var other = mQueue.Dequeue();
                        System.Diagnostics.Debug.Assert(other == frame);

                        if (mDisposeTask != null)
                            throw new OperationCanceledException();
                    }
                }

                if (mode == StreamMode.Partial)
                    break;
            }

            return Task.FromResult(total);
        }
Exemplo n.º 56
0
        public override void Write( System.Byte [] buffer, int offset, int count )
        {
            if ( streamMode == StreamMode.Undefined )
                streamMode = StreamMode.Writer;
            else if ( streamMode != StreamMode.Writer )
                throw new CompressionProcessException ( "Cannot Write after Reading." );

            if ( count == 0 )
                return;

            z.InputBuffer = buffer;
            _z.NextIn = offset;
            _z.AvailableBytesIn = count;
            bool done = false;
            do
            {
                _z.OutputBuffer = workingBuffer;
                _z.NextOut = 0;
                _z.AvailableBytesOut = _workingBuffer.Length;
                int rc = ( _wantCompress )
                    ? _z.Deflate ( flushMode )
                    : _z.Inflate ( flushMode );
                if ( rc != ZlibConstants.Z_OK && rc != ZlibConstants.Z_STREAM_END )
                    throw new CompressionProcessException ( ( _wantCompress ? "de" : "in" ) + "flating: " + _z.Message );

                stream.Write ( _workingBuffer, 0, _workingBuffer.Length - _z.AvailableBytesOut );

                done = _z.AvailableBytesIn == 0 && _z.AvailableBytesOut != 0;
            }
            while ( !done );
        }
Exemplo n.º 57
0
        public override System.Int32 Read(System.Byte[] buffer, System.Int32 offset, System.Int32 count)
        {
            if (_streamMode == StreamMode.Undefined)
            {
                // for the first read, set up some controls.
                _streamMode = StreamMode.Reader;
                _z.AvailableBytesIn = 0;
            }
            if (_streamMode != StreamMode.Reader)
                throw new ZlibException("Cannot Read after Writing.");

            if (!this._stream.CanRead) throw new ZlibException("The stream is not readable.");
            if (count == 0)
                return 0;

            int rc;

            // set up the output of the deflate/inflate codec:
            _z.OutputBuffer = buffer;
            _z.NextOut = offset;
            _z.AvailableBytesOut = count;

            // this is not always necessary, but is helpful in case _workingBuffer has been resized. (new byte[])
            _z.InputBuffer = _workingBuffer;

            do
            {
                // need data in _workingBuffer in order to deflate/inflate.  Here, we check if we have any.
                if ((_z.AvailableBytesIn == 0) && (!nomoreinput))
                {
                    // No data available, so try to Read data from the captive stream.
                    _z.NextIn = 0;
                    _z.AvailableBytesIn = SharedUtils.ReadInput(_stream, _workingBuffer, 0, _workingBuffer.Length);
                    //(bufsize<z.avail_out ? bufsize : z.avail_out));
                    if (_z.AvailableBytesIn == -1)
                    {
                        _z.AvailableBytesIn = 0;
                        nomoreinput = true;
                    }
                }
                // we have data in InputBuffer; now compress or decompress as appropriate
                rc = (_wantCompress)
                    ? -1
                    : _z.Inflate(_flushMode);

                if (nomoreinput && (rc == ZlibConstants.Z_BUF_ERROR))
                    return (-1);
                if (rc != ZlibConstants.Z_OK && rc != ZlibConstants.Z_STREAM_END)
                    throw new ZlibException((_wantCompress ? "de" : "in") + "flating: " + _z.Message);
                if ((nomoreinput || rc == ZlibConstants.Z_STREAM_END) && (_z.AvailableBytesOut == count))
                    return (-1);
            }
            while (_z.AvailableBytesOut == count && rc == ZlibConstants.Z_OK);

            return (count - _z.AvailableBytesOut);
        }
Exemplo n.º 58
0
 public static extern int SetQHYCCDStreamMode(IntPtr handle, StreamMode mode);
Exemplo n.º 59
0
        public override System.Int32 Read(System.Byte[] buffer, System.Int32 offset, System.Int32 count)
        {
            // According to MS documentation, any implementation of the IO.Stream.Read function must:
            // (a) throw an exception if offset & count reference an invalid part of the buffer,
            //     or if count < 0, or if buffer is null
            // (b) return 0 only upon EOF, or if count = 0
            // (c) if not EOF, then return at least 1 byte, up to <count> bytes

            if (_streamMode == StreamMode.Undefined)
            {
                if (!this._stream.CanRead) throw new ZlibException("The stream is not readable.");
                // for the first read, set up some controls.
                _streamMode = StreamMode.Reader;
                // (The first reference to _z goes through the private accessor which
                // may initialize it.)
                z.AvailableBytesIn = 0;
                if (_flavor == ZlibStreamFlavor.GZIP)
                {
                    _gzipHeaderByteCount = _ReadAndValidateGzipHeader();
                    // workitem 8501: handle edge case (decompress empty stream)
                    if (_gzipHeaderByteCount == 0)
                        return 0;
                }
            }

            if (_streamMode != StreamMode.Reader)
                throw new ZlibException("Cannot Read after Writing.");

            if (count == 0) return 0;
            if (nomoreinput && _wantCompress) return 0;  // workitem 8557
            if (buffer == null) throw new ArgumentNullException("buffer");
            if (count < 0) throw new ArgumentOutOfRangeException("count");
            if (offset < buffer.GetLowerBound(0)) throw new ArgumentOutOfRangeException("offset");
            if ((offset + count) > buffer.GetLength(0)) throw new ArgumentOutOfRangeException("count");

            int rc = 0;

            // set up the output of the deflate/inflate codec:
            _z.OutputBuffer = buffer;
            _z.NextOut = offset;
            _z.AvailableBytesOut = count;

            // This is necessary in case _workingBuffer has been resized. (new byte[])
            // (The first reference to _workingBuffer goes through the private accessor which
            // may initialize it.)
            _z.InputBuffer = workingBuffer;

            do
            {
                // need data in _workingBuffer in order to deflate/inflate.  Here, we check if we have any.
                if ((_z.AvailableBytesIn == 0) && (!nomoreinput))
                {
                    // No data available, so try to Read data from the captive stream.
                    _z.NextIn = 0;
                    _z.AvailableBytesIn = _stream.Read(_workingBuffer, 0, _workingBuffer.Length);
                    if (_z.AvailableBytesIn == 0)
                        nomoreinput = true;

                }
                // we have data in InputBuffer; now compress or decompress as appropriate
                rc = (_wantCompress)
                    ? _z.Deflate(_flushMode)
                    : _z.Inflate(_flushMode);

                if (nomoreinput && (rc == ZlibConstants.Z_BUF_ERROR))
                    return 0;

                if (rc != ZlibConstants.Z_OK && rc != ZlibConstants.Z_STREAM_END)
                    throw new ZlibException(String.Format("{0}flating:  rc={1}  msg={2}", (_wantCompress ? "de" : "in"), rc, _z.Message));

                if ((nomoreinput || rc == ZlibConstants.Z_STREAM_END) && (_z.AvailableBytesOut == count))
                    break; // nothing more to read
            }
            //while (_z.AvailableBytesOut == count && rc == ZlibConstants.Z_OK);
            while (_z.AvailableBytesOut > 0 && !nomoreinput && rc == ZlibConstants.Z_OK);


            // workitem 8557
            // is there more room in output?
            if (_z.AvailableBytesOut > 0)
            {
                if (rc == ZlibConstants.Z_OK && _z.AvailableBytesIn == 0)
                {
                    // deferred
                }

                // are we completely done reading?
                if (nomoreinput)
                {
                    // and in compression?
                    if (_wantCompress)
                    {
                        // no more input data available; therefore we flush to
                        // try to complete the read
                        rc = _z.Deflate(FlushType.Finish);

                        if (rc != ZlibConstants.Z_OK && rc != ZlibConstants.Z_STREAM_END)
                            throw new ZlibException(String.Format("Deflating:  rc={0}  msg={1}", rc, _z.Message));
                    }
                }
            }


            rc = (count - _z.AvailableBytesOut);

            // calculate CRC after reading
            if (crc != null)
                crc.SlurpBlock(buffer, offset, rc);

            return rc;
        }
Exemplo n.º 60
0
        public override void Write(System.Byte[] buffer, int offset, int length)
        {
            if (_streamMode == StreamMode.Undefined) _streamMode = StreamMode.Writer;
            if (_streamMode != StreamMode.Writer)
                throw new ZlibException("Cannot Write after Reading.");

            if (length == 0)
                return;

            _z.InputBuffer = buffer;
            _z.NextIn = offset;
            _z.AvailableBytesIn = length;
            do
            {
                _z.OutputBuffer = _workingBuffer;
                _z.NextOut = 0;
                _z.AvailableBytesOut = _workingBuffer.Length;
                int rc = (_wantCompress)
                    ? 1
                    : _z.Inflate(_flushMode);
                if (rc != ZlibConstants.Z_OK && rc != ZlibConstants.Z_STREAM_END)
                    throw new ZlibException((_wantCompress ? "de" : "in") + "flating: " + _z.Message);
                _stream.Write(_workingBuffer, 0, _workingBuffer.Length - _z.AvailableBytesOut);
            }
            while (_z.AvailableBytesIn > 0 || _z.AvailableBytesOut == 0);
        }