private void StrainDown_Click(object sender, DownEventArgs e) { StrainStatControl.BaseDown(); }
private void StrainUp_Click(object sender, UpEventArgs e) { StrainStatControl.BaseUp(); }
private void StrainDown_Click(object sender, DownEventArgs e) { StrainStatControl.BaseDown(); }
private void StrainUp_Click(object sender, UpEventArgs e) { StrainStatControl.BaseUp(); }