private void HMIFan_ActualChanged(object sender, EventArgs e) { if (!Actual) { StoryboardON.Stop(); } }
void HMIFan_DataValueChanged(object sender, EventArgs e) { if (GetStateON(DataValue)) { if (StoryboardON.GetCurrentState() != ClockState.Active) { StoryboardON.Begin(); } } else { StoryboardON.Stop(); } }