void Start() { storyMana = FindObjectOfType <StoryManager_Ver2>(); //currentText = SpeechCountDown.GetComponent<Text>(); }
void Start() { audio = GetComponent <AudioSource>(); story = FindObjectOfType <StoryManager_Ver2>(); }
void Start() { //iField = GetComponent<InputField>(); story = FindObjectOfType <StoryManager_Ver2>(); // lineID = "またすけ"; }
// Use this for initialization void Start() { anim = GetComponent <Animator>(); story = FindObjectOfType <StoryManager_Ver2>(); _isRandomBehaviorStarted = false; }