public LevelLocalEvent(GameObject player, GameObject pGObj, Level pLevel, EventType pEvt) : this(pLevel, pEvt) { stork = player as Stork; gameObj = pGObj; }
public LevelLocalEvent(GameObject player, DroneGameObject pDrone, Level pLevel, EventType pEvt) : this(pLevel, pEvt) { stork = player as Stork; drone = pDrone; }
public StorkLocalEvent(Stork pStork, GameObject pEnemy, Event pEvt) { this.stork = pStork; this.enemy = pEnemy; this.evt = pEvt; }
public LevelLocalEvent(int pIndex, Stork pStork, Color pColor, Level pLevel, EventType pEvt) : this(pLevel, pEvt) { stork = pStork; index = pIndex; color = pColor; }
public StorkLocalEvent(Stork pStork, Event pEvt) { this.stork = pStork; this.evt = pEvt; }