public Store_Item_Info_Table(Store_Item_Type type, int key, string id, int count, int _recommendIdx = 0, eSHOPITEMHIGHLIGHT _highlight = eSHOPITEMHIGHLIGHT.eSHOPITEMHIGHLIGHT_NONE) { Type = type; Key = key; ID_String = id; ID = -1; Count = count; Highlight = _highlight; }
public Store_Item_Info_Table(int key, int id, int itemMaxBuy, int tradeItemID, int tradeCount, int resetTime) { Type = Store_Item_Type.NormalItem; Key = key; ID = id; Count = 1; ItemBuyMax = itemMaxBuy; TradeItemID = tradeItemID; TradeCount = tradeCount; ResetTime = ResetTime; }
public Store_Item_Info_Table(Store_Item_Type _storeItemType, int _key, int _itemID, int _count, int _itemDescID, int _setItemID, eSHOPITEMHIGHLIGHT _highlight, int _price, eCashStoreMainCategory _mainCategory, eCashStoreSubCategory _subCategory) { Type = _storeItemType; Key = _key; ID = _itemID; Count = _count; DescID = _itemDescID; SetItemID = _setItemID; ID_String = _itemID.ToString(); Highlight = _highlight; Price = _price; MainCategory = _mainCategory; SubCategory = _subCategory; }
public StoreItemInfoUI( Store_Item_Type _store_Item_Type, string _itemID, string _itemPrice, int _itemBunch, int _itemSlot, string _itemName, int _tradeItemID = -1, int _tradeItemCount = 0, int _itemBuyMax = -1) { itemID = _itemID; itemPrice = _itemPrice; itemName = _itemName; itemBunch = _itemBunch; itemSlot = _itemSlot; item_Type = _store_Item_Type; tradeItemID = _tradeItemID; tradeItemCount = _tradeItemCount; itemBuyMax = _itemBuyMax; isInit = true; }